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FileIO
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Integrated FileIO as part of Common instead of a separate subproject
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2017-05-04 12:18:52 -06:00 |
Serialization
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Lots of changes to how resource database/entry data is serialized; resource database file is now binary and merged with the cache data file. Binary reader/writer now use 32-bit sizes.
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2017-07-04 19:02:56 -06:00 |
AssertMacro.h
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Lots of work to get MP2 repacking functional
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2016-11-07 03:07:00 -07:00 |
CAssetID.cpp
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Fixed issues in MP3 package list building
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2017-05-09 14:16:41 -06:00 |
CAssetID.h
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Fixed issues in MP3 package list building
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2017-05-09 14:16:41 -06:00 |
CColor.cpp
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Implemented serialization support and initial support for raw resource formats
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2016-08-09 21:58:27 -06:00 |
CColor.h
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Integrated FileIO as part of Common instead of a separate subproject
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2017-05-04 12:18:52 -06:00 |
CFourCC.h
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Added progress bars for most major blocking operations
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2017-05-21 18:01:09 -06:00 |
CHashFNV1A.h
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Applied some fixes to the binary reader/writer classes
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2017-07-02 02:12:01 -06:00 |
CScopedTimer.h
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Initial implementation of resource database (mainly creation and read/write), and added resource registration system with a registrant for every format from every game
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2016-05-31 00:45:30 -06:00 |
CTimer.cpp
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |
CTimer.h
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |
Common.h
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Integrated FileIO as part of Common instead of a separate subproject
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2017-05-04 12:18:52 -06:00 |
Common.pro
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Integrated FileIO as part of Common instead of a separate subproject
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2017-05-04 12:18:52 -06:00 |
EGame.cpp
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Added project settings dialog; added build name lookup functionality
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2017-02-15 01:00:48 -07:00 |
EGame.h
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Added project settings dialog; added build name lookup functionality
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2017-02-15 01:00:48 -07:00 |
EKeyInputs.h
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Feature additions and improvements for pick mode and the POI -> World editor
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2016-01-16 12:57:20 -07:00 |
EMouseInputs.h
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Implemented TFlags for easy, type-safe bitflags
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2016-01-05 11:50:10 -07:00 |
FileIO.h
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Integrated FileIO as part of Common instead of a separate subproject
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2017-05-04 12:18:52 -06:00 |
FileUtil.cpp
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Fixed all DKCR name generation issues
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2017-07-05 01:10:57 -06:00 |
FileUtil.h
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Switch over to using TString to represent filesystem paths instead of TWideString. Fixed FileUtil not handling UTF-8 paths with Unicode characters correctly.
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2017-05-04 15:43:25 -06:00 |
Flags.h
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Lots of changes to how resource database/entry data is serialized; resource database file is now binary and merged with the cache data file. Binary reader/writer now use 32-bit sizes.
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2017-07-04 19:02:56 -06:00 |
Log.cpp
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Modified all editor file formats to use the serialization system; changed dependency caching so all resource cache data is in one file
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2016-08-26 19:33:33 -06:00 |
Log.h
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Added support for model skinning
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2016-04-27 04:27:57 -06:00 |
TString.cpp
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Fixed all DKCR name generation issues
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2017-07-05 01:10:57 -06:00 |
TString.h
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Fixed all DKCR name generation issues
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2017-07-05 01:10:57 -06:00 |
types.h
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |