PrimeWorldEditor/src/Common
Aruki 8b84b638ac Fixed all DKCR name generation issues 2017-07-05 01:10:57 -06:00
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FileIO Integrated FileIO as part of Common instead of a separate subproject 2017-05-04 12:18:52 -06:00
Serialization Lots of changes to how resource database/entry data is serialized; resource database file is now binary and merged with the cache data file. Binary reader/writer now use 32-bit sizes. 2017-07-04 19:02:56 -06:00
AssertMacro.h Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
CAssetID.cpp Fixed issues in MP3 package list building 2017-05-09 14:16:41 -06:00
CAssetID.h Fixed issues in MP3 package list building 2017-05-09 14:16:41 -06:00
CColor.cpp Implemented serialization support and initial support for raw resource formats 2016-08-09 21:58:27 -06:00
CColor.h Integrated FileIO as part of Common instead of a separate subproject 2017-05-04 12:18:52 -06:00
CFourCC.h Added progress bars for most major blocking operations 2017-05-21 18:01:09 -06:00
CHashFNV1A.h Applied some fixes to the binary reader/writer classes 2017-07-02 02:12:01 -06:00
CScopedTimer.h Initial implementation of resource database (mainly creation and read/write), and added resource registration system with a registrant for every format from every game 2016-05-31 00:45:30 -06:00
CTimer.cpp Mass code cleanup 2016-03-27 13:09:38 -06:00
CTimer.h Mass code cleanup 2016-03-27 13:09:38 -06:00
Common.h Integrated FileIO as part of Common instead of a separate subproject 2017-05-04 12:18:52 -06:00
Common.pro Integrated FileIO as part of Common instead of a separate subproject 2017-05-04 12:18:52 -06:00
EGame.cpp Added project settings dialog; added build name lookup functionality 2017-02-15 01:00:48 -07:00
EGame.h Added project settings dialog; added build name lookup functionality 2017-02-15 01:00:48 -07:00
EKeyInputs.h Feature additions and improvements for pick mode and the POI -> World editor 2016-01-16 12:57:20 -07:00
EMouseInputs.h Implemented TFlags for easy, type-safe bitflags 2016-01-05 11:50:10 -07:00
FileIO.h Integrated FileIO as part of Common instead of a separate subproject 2017-05-04 12:18:52 -06:00
FileUtil.cpp Fixed all DKCR name generation issues 2017-07-05 01:10:57 -06:00
FileUtil.h Switch over to using TString to represent filesystem paths instead of TWideString. Fixed FileUtil not handling UTF-8 paths with Unicode characters correctly. 2017-05-04 15:43:25 -06:00
Flags.h Lots of changes to how resource database/entry data is serialized; resource database file is now binary and merged with the cache data file. Binary reader/writer now use 32-bit sizes. 2017-07-04 19:02:56 -06:00
Log.cpp Modified all editor file formats to use the serialization system; changed dependency caching so all resource cache data is in one file 2016-08-26 19:33:33 -06:00
Log.h Added support for model skinning 2016-04-27 04:27:57 -06:00
TString.cpp Fixed all DKCR name generation issues 2017-07-05 01:10:57 -06:00
TString.h Fixed all DKCR name generation issues 2017-07-05 01:10:57 -06:00
types.h Mass code cleanup 2016-03-27 13:09:38 -06:00