PrimeWorldEditor/templates/mp1/Structs/PlayerHintStruct.xml

27 lines
1.4 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<struct name="PlayerHintStruct" type="multi">
<properties>
<property ID="0x00" name="Unknown 1" type="bool"/>
<property ID="0x01" name="Unknown 2" type="bool">
<description>Inverts morph ball controls?</description>
</property>
<property ID="0x02" name="Unknown 3" type="bool"/>
<property ID="0x03" name="Unknown 4" type="bool"/>
<property ID="0x04" name="Unknown 5" type="bool">
<description>Affects Spider Ball controls in some situations.</description>
</property>
<property ID="0x05" name="Disable Unmorph" type="bool"/>
<property ID="0x06" name="Disable Morph" type="bool"/>
<property ID="0x07" name="Disable Controls" type="bool"/>
<property ID="0x08" name="Disable Boost" type="bool"/>
<property ID="0x09" name="Activate Combat Visor" type="bool"/>
<property ID="0x0A" name="Activate Scan Visor" type="bool"/>
<property ID="0x0B" name="Activate Thermal Visor" type="bool"/>
<property ID="0x0C" name="Activate X-Ray Visor" type="bool"/>
<property ID="0x0D" name="Unknown 6" type="bool"/>
<property ID="0x0E" name="Face Object On Unmorph" type="bool">
<description>On state Play, send a Play message to the target object.</description>
</property>
</properties>
</struct>