PrimeWorldEditor/templates/mp1/Structs
parax0 2e44e5b119 Added functionality to generate asset names 2016-12-12 01:33:46 -07:00
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ActorParameters.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
BehaveChance.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
DamageInfo.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
DamageVulnerability.xml Template updates 2016-03-13 22:34:02 -06:00
FlareDef.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
FluidLayerMotion.xml Syncing template changes 2016-04-28 00:50:01 -06:00
GrappleParameters.xml Template updates 2016-03-20 06:48:30 -06:00
HealthInfo.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
LightParameters.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
PatternedInfo.xml Added support for sound properties, labelled most MP1 sound properties 2016-09-01 18:02:26 -06:00
PlayerHintStruct.xml Template updates 2016-03-25 01:05:15 -06:00
PrimeStruct1.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
PrimeStruct2.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
PrimeStruct3.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
PrimeStruct4.xml Added support for sound properties, labelled most MP1 sound properties 2016-09-01 18:02:26 -06:00
PrimeStruct6.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
RidleyStruct2.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
ScannableParameters.xml Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
SpindleCameraStruct.xml Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
Vector2f.xml Added functionality to generate asset names 2016-12-12 01:33:46 -07:00
VisorParameters.xml Template updates 2016-03-13 22:34:02 -06:00