PrimeWorldEditor/src/Editor/CTweakEditor.h

41 lines
826 B
C++

#ifndef CTWEAKEDITOR_H
#define CTWEAKEDITOR_H
#include "Editor/IEditor.h"
namespace Ui {
class CTweakEditor;
}
class CTweakEditor : public IEditor
{
Q_OBJECT
/** Qt UI */
Ui::CTweakEditor* mpUI;
/** List of editable tweak assets */
QVector<CTweakData*> mTweakAssets;
/** Whether the editor window has been shown before */
bool mHasBeenShown;
/** Index of tweak data currently being edited */
int mCurrentTweakIndex;
public:
explicit CTweakEditor(QWidget* pParent = 0);
~CTweakEditor();
bool HasTweaks();
virtual bool Save() override;
public slots:
void SetActiveTweakData(CTweakData* pTweakData);
void SetActiveTweakIndex(int Index);
void OnTweakTabClicked(int Index);
void OnProjectChanged(CGameProject* pNewProject);
};
#endif // CTWEAKEDITOR_H