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26 lines
593 B
C
26 lines
593 B
C
#ifndef FSHOWFLAGS
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#define FSHOWFLAGS
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#include <Common/Flags.h>
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enum EShowFlag
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{
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eShowNone = 0x00,
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eShowSplitWorld = 0x01,
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eShowMergedWorld = 0x02,
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eShowWorldCollision = 0x04,
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eShowObjectGeometry = 0x08,
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eShowObjectCollision = 0x10,
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eShowObjects = 0x18,
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eShowLights = 0x20,
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eShowSky = 0x40,
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eShowSkeletons = 0x80,
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eShowAll = 0xFFFFFFFF
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};
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DECLARE_FLAGS(EShowFlag, FShowFlags)
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extern const FShowFlags gkGameModeShowFlags;
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#endif // FSHOWFLAGS
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