2016-04-27 04:27:57 -06:00

26 lines
593 B
C

#ifndef FSHOWFLAGS
#define FSHOWFLAGS
#include <Common/Flags.h>
enum EShowFlag
{
eShowNone = 0x00,
eShowSplitWorld = 0x01,
eShowMergedWorld = 0x02,
eShowWorldCollision = 0x04,
eShowObjectGeometry = 0x08,
eShowObjectCollision = 0x10,
eShowObjects = 0x18,
eShowLights = 0x20,
eShowSky = 0x40,
eShowSkeletons = 0x80,
eShowAll = 0xFFFFFFFF
};
DECLARE_FLAGS(EShowFlag, FShowFlags)
extern const FShowFlags gkGameModeShowFlags;
#endif // FSHOWFLAGS