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AxioDL/PrimeWorldEditor
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mirror of https://github.com/AxioDL/PrimeWorldEditor.git synced 2025-05-28 02:01:26 +00:00
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parax0 8470923e45 Enum fixes
2015-10-25 16:44:25 -06:00
Common
Added support for loading DCLN files and displaying them in the World Editor
2015-09-26 16:55:14 -06:00
Core
Implemented frustum culling
2015-09-27 16:02:53 -06:00
EditorAssets
Beginning impementation of CGizmo; loading assets + rendering are implemented as well as toggling modes and scaling it on the UI (plus minor renderer bug fixes)
2015-08-16 00:29:37 -04:00
OpenGL
Render skyboxes with rotation-only view matrix, a few new CDrawUtil overloads, other rendering tweaks
2015-08-23 21:03:36 -04:00
Resource
Enum fixes
2015-10-25 16:44:25 -06:00
Scene
Implemented frustum culling
2015-09-27 16:02:53 -06:00
UI
Enum fixes
2015-10-25 16:44:25 -06:00
.gitignore
Initial commit of current work on Prime World Editor
2015-07-26 17:39:49 -04:00
Icons.qrc
Beginning impementation of CGizmo; loading assets + rendering are implemented as well as toggling modes and scaling it on the UI (plus minor renderer bug fixes)
2015-08-16 00:29:37 -04:00
PrimeWorldEditor.pro
Implemented frustum culling
2015-09-27 16:02:53 -06:00
Description
Modding tools and editor suite for the Metroid Prime series
MIT 102 MiB
Languages
C++ 59.6%
C 39.7%
CMake 0.5%
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