55 lines
1.4 KiB
C++
55 lines
1.4 KiB
C++
#ifndef CAABOX_H
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#define CAABOX_H
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#include <FileIO/CInputStream.h>
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#include <FileIO/COutputStream.h>
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#include "CVector3f.h"
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#include <utility>
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class CRay;
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class CRayIntersection;
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class CAABox
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{
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CVector3f mMin, mMax;
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public:
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CAABox();
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CAABox(const CVector3f& Min, const CVector3f& Max);
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CAABox(CInputStream& input);
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void Write(COutputStream& Output);
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CVector3f Center() const;
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CVector3f Size() const;
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CVector3f Min() const;
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CVector3f Max() const;
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void SetMin(const CVector3f& min);
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void SetMax(const CVector3f& max);
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bool IsNull() const;
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bool IsInfinite() const;
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void ExpandBounds(const CVector3f& vtx);
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void ExpandBounds(const CAABox& AABox);
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void ExpandBy(const CVector3f& amount);
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CAABox Transformed(const CTransform4f& transform) const;
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bool IsPointInBox(const CVector3f& Point) const;
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CVector3f ClosestPointAlongVector(const CVector3f& dir) const;
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CVector3f FurthestPointAlongVector(const CVector3f& dir) const;
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// Intersection Tests
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bool IntersectsAABox(const CAABox& AABox);
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bool IntersectsSphere(const CVector3f& SphereCenter, const float SphereRadius);
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std::pair<bool,float> IntersectsRay(const CRay& Ray) const;
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// Operators
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bool operator==(const CAABox& Other);
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bool operator!=(const CAABox& Other);
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// Constants
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static const CAABox skInfinite;
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static const CAABox skOne;
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static const CAABox skZero;
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};
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#endif // CAABOX_H
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