PrimeWorldEditor/UI/UICommon.cpp

47 lines
2.2 KiB
C++

#include "UICommon.h"
// This array is intended to be used with the EResType enum
const QString gskResourceFilters[] = {
"Animation (*.ANIM)", // eAnimation
"Animation Event Data (*.EVNT)", // eAnimEventData
"Area (*.MREA)", // eArea
"Audio Metadata (*.CAUD)", // eAudioData
"Audio Group (*.AGSC)", // eAudioGrp
"Audio Sample (*.CSMP)", // eAudioSample
"Audio Stream (*.STRM)", // eAudioStream
"Audio Lookup Table (*.ATBL)", // eAudioTable
"Character (*.ANCS *.CHAR)", // eCharacter
"Collision Mesh (*.DCLN)", // eCollisionMesh
"Collision Response Data (*.CRSC)", // eCollisionResponse
"Data Dump (*.DUMB)", // eDataDump
"Decal (*.DPSC)", // eDecal
"Dependency Group (*.DGRP)", // eDependencyGroup
"Font (*.FONT)", // eFont
"GUI Frame (*.FRME)", // eGuiFrame
"Hint System Data (*.HINT)", // eHintSystem
"Invalid resource type", // eInvalid
"Area Map (*.MAPA)", // eMapArea
"World Map (*.MAPW)", // eMapWorld
"Universe Map (*.MAPU)", // eMapUniverse
"MIDI Data (*.CSNG)", // eMidi
"Model (*.CMDL)", // eModel
"Music Track (*.DSP)", // eMusicTrack
"Navigation Mesh (*.PATH)", // eNavMesh
"Pack File (*.pak)", // ePackFile
"Particle (*.PART)", // eParticle
"Electricity Particle (*.ELSC)", // eParticleElectric
"Swoosh Particle (*.SWHC)", // eParticleSwoosh
"Projectile (*.WPSC)", // eProjectile
"Invalid resource type", // eResource
"World Save Data (*.SAVW)", // eSaveWorld
"Scannable Object Info (*.SCAN)", // eScan
"Skeleton (*.CINF)", // eSkeleton
"Skin (*.CSKR)", // eSkin
"State Machine (*.AFSM *.FSM2)", // eStateMachine
"String Table (*.STRG)", // eStringTable
"Texture (*.TXTR)", // eTexture
"Tweak (*.CTWK *.ntwk)", // eTweak
"Video (*.thp)", // eVideo
"World (*.MLVL)" // eWorld
};