Modding tools and editor suite for the Metroid Prime series
Go to file
Aruki a21fd08e4a Fixed Dolphin browse button not being hooked up 2019-04-08 11:03:34 -07:00
externals Quickplay support 2019-04-06 15:53:05 -07:00
resources Added layer toggle support for quickplay 2019-04-08 01:04:54 -07:00
src Fixed Dolphin browse button not being hooked up 2019-04-08 11:03:34 -07:00
templates Various crash fixes 2019-02-18 03:54:58 -07:00
.gitignore Upgraded to VS2015 64-bit compiler 2017-02-04 09:36:37 -07:00
.gitmodules Integrated lzokay 2018-12-23 22:41:21 -07:00
LICENSE License & readme 2018-12-17 14:40:09 -07:00
README.md Couple additional instructions 2018-12-18 21:44:39 -07:00

README.md

Prime World Editor

Prime World Editor is a custom editor suite for Retro Studios' GameCube and Wii games, including the Metroid Prime series and Donkey Kong Country Returns.

Build Requirements

On Windows:

  • Visual Studio 2017 64-bit
  • Qt 5.10 installation
  • Qt Creator
  • LLVM 6.0.1 installation; currently must be installed to C:\Program Files\LLVM\
  • Python 3+
  • Python packages clang and mako
  • You'll also need to download glew 2.1.0 and extract it into the externals folder (so you have externals/glew-2.1.0/).

In addition you'll need to compile assimp and nod separately with CMake. The build system is kind of a pain right now, sorry.

Most of the project code is cross-platform, but currently has only been tested on Windows, and parts of the build process most likely will not work correctly on other platforms.