This website requires JavaScript.
Explore
Help
Sign In
AxioDL
/
PrimeWorldEditor
mirror of
https://github.com/AxioDL/PrimeWorldEditor.git
Watch
2
Star
0
Fork
You've already forked PrimeWorldEditor
0
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Modding tools and editor suite for the Metroid Prime series
88
Commits
4
Branches
6
Tags
102
MiB
C++
59.6%
C
39.7%
CMake
0.5%
aeb6cd08d6
Go to file
HTTPS
Download ZIP
Download TAR.GZ
Download BUNDLE
Clone in VS Code
Cite this repository
APA
BibTeX
Cancel
parax0
aeb6cd08d6
Replaced a couple manual QKeySequences with enums to ensure the correct platform-independent key binding
2015-12-13 13:53:02 -07:00
Common
Draw wire sphere on selected lights to visualize light radius
2015-11-29 03:00:18 -07:00
Core
Replaced CToken with TResPtr
2015-12-13 13:52:17 -07:00
EditorAssets
Beginning impementation of CGizmo; loading assets + rendering are implemented as well as toggling modes and scaling it on the UI (plus minor renderer bug fixes)
2015-08-16 00:29:37 -04:00
OpenGL
Draw selected nodes as tinted with wireframe, instead of drawing the bounding box
2015-11-26 03:42:42 -07:00
Resource
Replaced CToken with TResPtr
2015-12-13 13:52:17 -07:00
Scene
Replaced CToken with TResPtr
2015-12-13 13:52:17 -07:00
UI
Replaced a couple manual QKeySequences with enums to ensure the correct platform-independent key binding
2015-12-13 13:53:02 -07:00
.gitignore
Initial commit of current work on Prime World Editor
2015-07-26 17:39:49 -04:00
Icons.qrc
Beginning impementation of CGizmo; loading assets + rendering are implemented as well as toggling modes and scaling it on the UI (plus minor renderer bug fixes)
2015-08-16 00:29:37 -04:00
PrimeWorldEditor.pro
Replaced CToken with TResPtr
2015-12-13 13:52:17 -07:00