PrimeWorldEditor/Scene/script/CScriptExtra.cpp

50 lines
1.5 KiB
C++

#include "CScriptExtra.h"
#include "CWaypointExtra.h"
#include "CDamageableTriggerExtra.h"
#include "CSpacePirateExtra.h"
#include "CPointOfInterestExtra.h"
#include "CDoorExtra.h"
CScriptExtra* CScriptExtra::CreateExtra(CScriptNode *pNode)
{
CScriptExtra *pExtra = nullptr;
CScriptObject *pObj = pNode->Object();
if (pObj)
{
switch (pObj->ObjectTypeID())
{
case 0x02: // Waypoint (MP1)
case 0x0D: // CameraWaypoint (MP1)
case 0x2C: // SpiderBallWaypoint (MP1)
case 0x32: // DebugCameraWaypoint(MP1)
case 0x41495750: // "AIWP" AIWaypoint (MP2/MP3/DKCR)
case 0x42414C57: // "BALW" SpiderBallWaypoint (MP2/MP3)
case 0x43414D57: // "CAMW" CameraWaypoint (MP2)
case 0x57415950: // "WAYP" Waypoint (MP2/MP3/DKCR)
pExtra = new CWaypointExtra(pObj, pNode->Scene(), pNode);
break;
case 0x1A: // DamageableTrigger (MP1)
pExtra = new CDamageableTriggerExtra(pObj, pNode->Scene(), pNode);
break;
case 0x24: // SpacePirate (MP1)
pExtra = new CSpacePirateExtra(pObj, pNode->Scene(), pNode);
break;
case 0x42: // PointOfInterest (MP1)
case 0x504F494E: // "POIN" PointOfInterest (MP2/MP3)
pExtra = new CPointOfInterestExtra(pObj, pNode->Scene(), pNode);
break;
case 0x444F4F52: // "DOOR" Door (MP2/MP3)
pExtra = new CDoorExtra(pObj, pNode->Scene(), pNode);
break;
}
}
return pExtra;
}