Modding tools and editor suite for the Metroid Prime series
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parax0 aebb97c0f1 More minor bugfixes (clear tint color before drawing gizmo, update camera orbit after moving selection) 2015-11-26 05:35:02 -07:00
Common Draw selected nodes as tinted with wireframe, instead of drawing the bounding box 2015-11-26 03:42:42 -07:00
Core Bugfix - clear tint color before drawing skybox 2015-11-26 04:09:33 -07:00
EditorAssets Beginning impementation of CGizmo; loading assets + rendering are implemented as well as toggling modes and scaling it on the UI (plus minor renderer bug fixes) 2015-08-16 00:29:37 -04:00
OpenGL Draw selected nodes as tinted with wireframe, instead of drawing the bounding box 2015-11-26 03:42:42 -07:00
Resource Bugfix: Don't bloom the wireframes 2015-11-26 05:12:12 -07:00
Scene Force world lighting in game mode 2015-11-26 03:46:09 -07:00
UI More minor bugfixes (clear tint color before drawing gizmo, update camera orbit after moving selection) 2015-11-26 05:35:02 -07:00
.gitignore Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
Icons.qrc Beginning impementation of CGizmo; loading assets + rendering are implemented as well as toggling modes and scaling it on the UI (plus minor renderer bug fixes) 2015-08-16 00:29:37 -04:00
PrimeWorldEditor.pro Added the ability to do accurate raycasts against billboards 2015-11-25 14:37:34 -07:00