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c260e547c9082c46b8ffc446e39bf8cf49e07b85
PrimeWorldEditor
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OpenGL
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CDynamicVertexBuffer.cpp
parax0
928381f8e4
Renderer changes; render buckets now use new abstract class IRenderable instead of CSceneNode to allow rendering non-nodes, plus renderer modified to easily allow multiple rendering passes overlaid on each other
2015-08-15 00:04:56 -04:00
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