21 lines
348 B
C++
21 lines
348 B
C++
#ifndef SVIEWINFO
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#define SVIEWINFO
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#include "CFrustumPlanes.h"
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#include <Common/CMatrix4f.h>
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#include <Common/CRay.h>
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struct SViewInfo
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{
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class CSceneManager *pScene;
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class CRenderer *pRenderer;
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class CCamera *pCamera;
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bool GameMode;
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CFrustumPlanes ViewFrustum;
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CMatrix4f RotationOnlyViewMatrix;
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};
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#endif // SVIEWINFO
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