PrimeWorldEditor/templates/mp1/Structs/MP1-MassivePrimeStruct.xml

55 lines
3.8 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<struct name="MP1-MassivePrimeStruct" type="single">
<properties>
<property ID="0x00" name="Unknown 12" type="long"/>
<struct ID="0x01" name="PatternedInfo" template="Structs/PatternedInfo.xml"/>
<struct ID="0x02" name="ActorParameters" template="Structs/ActorParameters.xml"/>
<property ID="0x03" name="Unknown 13" type="long"/>
<struct ID="0x04" name="PrimeStruct2 1" template="Structs/MP1-PrimeStruct2.xml"/>
<struct ID="0x05" name="PrimeStruct2 2" template="Structs/MP1-PrimeStruct2.xml"/>
<struct ID="0x06" name="PrimeStruct2 3" template="Structs/MP1-PrimeStruct2.xml"/>
<property ID="0x07" name="Unknown 14" type="long"/>
<property ID="0x08" name="Particle 1" type="asset" extensions="PART"/>
<property ID="0x09" name="Particle 2" type="asset" extensions="PART"/>
<property ID="0x0A" name="Particle 3" type="asset" extensions="PART"/>
<struct ID="0x0B" name="DamageInfo 1" template="Structs/DamageInfo.xml"/>
<property ID="0x0C" name="Unknown 15" type="float"/>
<property ID="0x0D" name="Unknown 16" type="float"/>
<property ID="0x0E" name="Texture 1" type="asset" extensions="TXTR"/>
<property ID="0x0F" name="Unknown 17" type="long"/>
<property ID="0x10" name="Unknown 18" type="sound"/>
<property ID="0x11" name="Particle 4" type="asset" extensions="PART"/>
<struct ID="0x12" name="PrimeStruct4 1" template="Structs/MP1-PrimeStruct4.xml"/>
<struct ID="0x13" name="PrimeStruct4 2" template="Structs/MP1-PrimeStruct4.xml"/>
<struct ID="0x14" name="PrimeStruct4 3" template="Structs/MP1-PrimeStruct4.xml"/>
<struct ID="0x15" name="PrimeStruct4 4" template="Structs/MP1-PrimeStruct4.xml"/>
<property ID="0x16" name="WPSC 1" type="asset" extensions="WPSC"/>
<struct ID="0x17" name="DamageInfo 2" template="Structs/DamageInfo.xml"/>
<struct ID="0x18" name="PrimeStruct2 4" template="Structs/MP1-PrimeStruct2.xml"/>
<property ID="0x19" name="WPSC 2" type="asset" extensions="WPSC"/>
<struct ID="0x1A" name="DamageInfo 3" template="Structs/DamageInfo.xml"/>
<struct ID="0x1B" name="PrimeStruct2 5" template="Structs/MP1-PrimeStruct2.xml"/>
<property ID="0x1C" name="Unknown 19" type="long"/>
<property ID="0x1D" name="Particle 5" type="asset" extensions="PART"/>
<struct ID="0x1E" name="DamageInfo 4" template="Structs/DamageInfo.xml"/>
<property ID="0x1F" name="Unknown 20" type="float"/>
<property ID="0x20" name="Unknown 21" type="float"/>
<property ID="0x21" name="Unknown 22" type="float"/>
<property ID="0x22" name="Texture 2" type="asset" extensions="TXTR"/>
<property ID="0x23" name="Unknown 23" type="bool"/>
<property ID="0x24" name="Unknown 24" type="bool"/>
<property ID="0x25" name="Unknown 25" type="bool"/>
<property ID="0x26" name="Unknown 26" type="bool"/>
<struct ID="0x27" name="DamageInfo 5" template="Structs/DamageInfo.xml"/>
<struct ID="0x28" name="PrimeStruct2 6" template="Structs/MP1-PrimeStruct2.xml"/>
<property ID="0x29" name="Particle 6" type="asset" extensions="PART"/>
<property ID="0x2A" name="SWHC" type="asset" extensions="SWHC"/>
<property ID="0x2B" name="Particle 7" type="asset" extensions="PART"/>
<property ID="0x2C" name="Particle 8" type="asset" extensions="PART"/>
<struct ID="0x2D" name="PrimeStruct6 1" template="Structs/MP1-PrimeStruct6.xml"/>
<struct ID="0x2E" name="PrimeStruct6 2" template="Structs/MP1-PrimeStruct6.xml"/>
<struct ID="0x2F" name="PrimeStruct6 3" template="Structs/MP1-PrimeStruct6.xml"/>
<struct ID="0x30" name="PrimeStruct6 4" template="Structs/MP1-PrimeStruct6.xml"/>
</properties>
</struct>