.. |
ActorParameters.xml
|
Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
|
2016-09-01 00:24:46 -06:00 |
BeamCombos.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
BehaveChance.xml
|
Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
|
2016-02-14 01:03:17 -07:00 |
BoolFloat 1.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
BoolFloat 2.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
BoolFloat 3.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
BoolFloat 4.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
BoolFloat 5.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
BoolFloat 6.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
BoolFloat 7.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
BoolFloat 8.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
BoolVec3f 1.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
BoolVec3f 2.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
ChargedBeams.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
DamageInfo.xml
|
Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
|
2016-02-14 01:03:17 -07:00 |
DamageVulnerability.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
FlareDef.xml
|
Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
|
2016-09-01 00:24:46 -06:00 |
FluidLayerMotion.xml
|
Syncing template changes
|
2016-04-28 00:50:01 -06:00 |
FluidUVMotion.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
GrappleParameters.xml
|
Template updates
|
2016-03-20 06:48:30 -06:00 |
HealthInfo.xml
|
Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
|
2016-02-14 01:03:17 -07:00 |
LayerSwitch.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
LightParameters.xml
|
Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
|
2016-09-01 00:24:46 -06:00 |
LongBool.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
MP1-CameraHintStruct.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
MP1-GuessStruct 1.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
MP1-GuessStruct 2.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
MP1-GuessStruct.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
MP1-MagdoliteStruct.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
MP1-MassivePrimeStruct.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
MP1-NewCameraShakerStruct 1.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
MP1-NewCameraShakerStruct 2.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
MP1-NewCameraShakerStruct 3.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
MP1-PathCameraStruct.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
MP1-PlayerActorStruct.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
MP1-PlayerHintStruct.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
MP1-PrimeStruct1.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
MP1-PrimeStruct2.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
MP1-PrimeStruct3.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
MP1-PrimeStruct4.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
MP1-PrimeStruct5.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
MP1-PrimeStruct6.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
MP1-RidleyStruct1.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
MP1-RidleyStruct2.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
MP1-RumbleEffectStruct.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
MP1-ScriptBeamStruct.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
MP1-SpindleCameraStruct.xml
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
PatternedInfo.xml
|
Added support for sound properties, labelled most MP1 sound properties
|
2016-09-01 18:02:26 -06:00 |
PlayerHintStruct.xml
|
Template updates
|
2016-03-25 01:05:15 -06:00 |
PrimeStruct1.xml
|
Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
|
2016-02-14 01:03:17 -07:00 |
PrimeStruct2.xml
|
Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
|
2016-02-14 01:03:17 -07:00 |
PrimeStruct3.xml
|
Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
|
2016-02-14 01:03:17 -07:00 |
PrimeStruct4.xml
|
Added support for sound properties, labelled most MP1 sound properties
|
2016-09-01 18:02:26 -06:00 |
PrimeStruct6.xml
|
Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
|
2016-02-14 01:03:17 -07:00 |
RidleyStruct2.xml
|
Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
|
2016-02-14 01:03:17 -07:00 |
ScannableParameters.xml
|
Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
|
2016-09-01 00:24:46 -06:00 |
SpindleCameraStruct.xml
|
Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
|
2016-02-14 01:03:17 -07:00 |
Vector2f.xml
|
Added functionality to generate asset names
|
2016-12-12 01:33:46 -07:00 |
VisorParameters.xml
|
Template updates
|
2016-03-13 22:34:02 -06:00 |