PrimeWorldEditor/templates/mp1/Structs/MP1-PrimeStruct4.xml

28 lines
1.6 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<struct name="MP1-PrimeStruct4" type="single">
<properties>
<property ID="0x00" name="Unknown 1" type="long"/>
<property ID="0x01" name="Unknown 2" type="long"/>
<property ID="0x02" name="Particle 1" type="asset" extensions="PART"/>
<property ID="0x03" name="Particle 2" type="asset" extensions="PART"/>
<property ID="0x04" name="Texture 1" type="asset" extensions="TXTR"/>
<property ID="0x05" name="Texture 2" type="asset" extensions="TXTR"/>
<property ID="0x06" name="Unknown 3" type="float"/>
<property ID="0x07" name="Unknown 4" type="float"/>
<property ID="0x08" name="Unknown 5" type="float"/>
<property ID="0x09" name="Unknown 6" type="float"/>
<property ID="0x0A" name="Unknown 7" type="float"/>
<property ID="0x0B" name="Unknown 8" type="float"/>
<property ID="0x0C" name="Unknown 9" type="float"/>
<property ID="0x0D" name="Unknown 10" type="float"/>
<property ID="0x0E" name="Unknown 11" type="float"/>
<property ID="0x0F" name="Unknown 12" type="color"/>
<property ID="0x10" name="Unknown 13" type="color"/>
<property ID="0x11" name="WPSC" type="asset" extensions="WPSC"/>
<struct ID="0x12" name="DamageInfo 1" template="Structs/DamageInfo.xml"/>
<struct ID="0x13" name="PrimeStruct5" template="Structs/MP1-PrimeStruct5.xml"/>
<property ID="0x14" name="Unknown 22" type="float"/>
<struct ID="0x15" name="DamageInfo 2" template="Structs/DamageInfo.xml"/>
</properties>
</struct>