PrimeWorldEditor/templates/mp1/Structs/MP1-RidleyStruct1.xml

23 lines
1.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<struct name="MP1-RidleyStruct1" type="single">
<properties>
<property ID="0x00" name="Unknown 5" type="long"/>
<property ID="0x01" name="Unknown 6" type="long"/>
<property ID="0x02" name="Particle 1" type="asset" extensions="PART"/>
<property ID="0x03" name="Particle 2" type="asset" extensions="PART"/>
<property ID="0x04" name="Texture 1" type="asset" extensions="TXTR"/>
<property ID="0x05" name="Texture 2" type="asset" extensions="TXTR"/>
<property ID="0x06" name="Unknown 7" type="float"/>
<property ID="0x07" name="Unknown 8" type="float"/>
<property ID="0x08" name="Unknown 9" type="float"/>
<property ID="0x09" name="Unknown 10" type="float"/>
<property ID="0x0A" name="Unknown 11" type="float"/>
<property ID="0x0B" name="Unknown 12" type="float"/>
<property ID="0x0C" name="Unknown 13" type="float"/>
<property ID="0x0D" name="Unknown 14" type="float"/>
<property ID="0x0E" name="Unknown 15" type="float"/>
<property ID="0x0F" name="Unknown 16" type="color"/>
<property ID="0x10" name="Unknown 17" type="color"/>
</properties>
</struct>