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GameProject
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CResourceEntry: Eliminate sign conversion warning
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2020-06-19 19:03:27 -04:00 |
OpenGL
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CFramebuffer: Make use of in-class initializers
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2020-06-18 13:23:51 -04:00 |
Render
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CRenderer: Make use of std::array
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2020-06-19 18:57:33 -04:00 |
Resource
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CModelCooker: Make use of unsigned stream helpers where applicable
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2020-06-19 18:04:37 -04:00 |
Scene
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CScene: General tidying up
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2020-06-19 19:18:13 -04:00 |
ScriptExtra
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CPointOfInterestExtra: Make color instances constexpr
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2020-06-19 18:35:11 -04:00 |
Tweaks
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CTweakData: uint -> uint32
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2020-06-18 12:40:53 -04:00 |
CAreaAttributes.cpp
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Changed EGame to an enum class. Created NGameList and NPropertyMap to change how templates are managed/saved/loaded. Added support for property map keeping track of ID/type pairs.
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2018-10-07 17:53:19 -06:00 |
CAreaAttributes.h
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CAreaAttributes: Make constructor explicit
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2020-06-15 18:59:04 -04:00 |
CAudioManager.cpp
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CGameProject: Make use of std::string_view where applicable
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2020-06-18 05:29:52 -04:00 |
CAudioManager.h
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CAudioManager: Make LogSoundInfo() a const member function
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2020-06-11 13:38:00 -04:00 |
CLightParameters.h
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CLightParameters: Make EWorldLightingOptions an enum class
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2020-06-14 19:21:30 -04:00 |
CMakeLists.txt
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Update dew, fix no lighting mode
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2019-11-24 16:46:57 -10:00 |
CMayaSpline.cpp
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Fixed CMayaSpline source files not compiling
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2019-06-18 12:10:04 -07:00 |
CMayaSpline.h
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General: Remove unnecessary inline specifiers and add overrides
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2020-06-11 15:49:42 -04:00 |
CRayCollisionTester.cpp
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CRayCollisionTester: Tidy up code a little
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2020-06-19 18:39:21 -04:00 |
CRayCollisionTester.h
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Refactor so PWE compiles with the newly externalized LibCommon
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2018-12-11 22:50:46 -07:00 |
CompressionUtil.cpp
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Various memory-related bug fixes
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2019-06-14 09:01:29 -10:00 |
CompressionUtil.h
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Refactor so PWE compiles with the newly externalized LibCommon
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2018-12-11 22:50:46 -07:00 |
IProgressNotifier.cpp
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Added null progress notifier, optimized CResourceStore::BuildFromDirectory a little
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2017-07-15 22:55:26 -06:00 |
IProgressNotifier.h
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General: Remove unnecessary inline specifiers and add overrides
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2020-06-11 15:49:42 -04:00 |
IUIRelay.cpp
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Added ability to rebuild the resource database from the project resources folder. Editor can detect if the resource database is corrupt on load and if so prompts the user to repair it.
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2017-07-04 04:59:22 -06:00 |
IUIRelay.h
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General: Remove unnecessary inline specifiers and add overrides
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2020-06-11 15:49:42 -04:00 |
NCoreTests.cpp
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Mac build fixes
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2019-05-27 00:59:37 -10:00 |
NCoreTests.h
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Added commandline-operated test for verifying cooker output
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2019-01-30 01:05:52 -07:00 |
SRayIntersection.h
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General: Migrate off non-constexpr constants
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2020-06-16 22:48:11 -04:00 |