PrimeWorldEditor/src/Core
Lioncash d7574a1965 CScene: General tidying up
- Ranged for, sign conversion fixes, etc.
2020-06-19 19:18:13 -04:00
..
GameProject CResourceEntry: Eliminate sign conversion warning 2020-06-19 19:03:27 -04:00
OpenGL CFramebuffer: Make use of in-class initializers 2020-06-18 13:23:51 -04:00
Render CRenderer: Make use of std::array 2020-06-19 18:57:33 -04:00
Resource CModelCooker: Make use of unsigned stream helpers where applicable 2020-06-19 18:04:37 -04:00
Scene CScene: General tidying up 2020-06-19 19:18:13 -04:00
ScriptExtra CPointOfInterestExtra: Make color instances constexpr 2020-06-19 18:35:11 -04:00
Tweaks CTweakData: uint -> uint32 2020-06-18 12:40:53 -04:00
CAreaAttributes.cpp Changed EGame to an enum class. Created NGameList and NPropertyMap to change how templates are managed/saved/loaded. Added support for property map keeping track of ID/type pairs. 2018-10-07 17:53:19 -06:00
CAreaAttributes.h CAreaAttributes: Make constructor explicit 2020-06-15 18:59:04 -04:00
CAudioManager.cpp CGameProject: Make use of std::string_view where applicable 2020-06-18 05:29:52 -04:00
CAudioManager.h CAudioManager: Make LogSoundInfo() a const member function 2020-06-11 13:38:00 -04:00
CLightParameters.h CLightParameters: Make EWorldLightingOptions an enum class 2020-06-14 19:21:30 -04:00
CMakeLists.txt Update dew, fix no lighting mode 2019-11-24 16:46:57 -10:00
CMayaSpline.cpp Fixed CMayaSpline source files not compiling 2019-06-18 12:10:04 -07:00
CMayaSpline.h General: Remove unnecessary inline specifiers and add overrides 2020-06-11 15:49:42 -04:00
CRayCollisionTester.cpp CRayCollisionTester: Tidy up code a little 2020-06-19 18:39:21 -04:00
CRayCollisionTester.h Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
CompressionUtil.cpp Various memory-related bug fixes 2019-06-14 09:01:29 -10:00
CompressionUtil.h Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
IProgressNotifier.cpp Added null progress notifier, optimized CResourceStore::BuildFromDirectory a little 2017-07-15 22:55:26 -06:00
IProgressNotifier.h General: Remove unnecessary inline specifiers and add overrides 2020-06-11 15:49:42 -04:00
IUIRelay.cpp Added ability to rebuild the resource database from the project resources folder. Editor can detect if the resource database is corrupt on load and if so prompts the user to repair it. 2017-07-04 04:59:22 -06:00
IUIRelay.h General: Remove unnecessary inline specifiers and add overrides 2020-06-11 15:49:42 -04:00
NCoreTests.cpp Mac build fixes 2019-05-27 00:59:37 -10:00
NCoreTests.h Added commandline-operated test for verifying cooker output 2019-01-30 01:05:52 -07:00
SRayIntersection.h General: Migrate off non-constexpr constants 2020-06-16 22:48:11 -04:00