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21 lines
411 B
C++
21 lines
411 B
C++
#ifndef CAREAATTRIBUTES_H
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#define CAREAATTRIBUTES_H
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#include "Core/Resource/Script/CScriptObject.h"
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class CAreaAttributes
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{
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EGame mGame;
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CScriptObject *mpObj;
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public:
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CAreaAttributes(CScriptObject *pObj);
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~CAreaAttributes();
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void SetObject(CScriptObject *pObj);
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bool IsLayerEnabled() const;
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bool IsSkyEnabled() const;
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CModel* SkyModel() const;
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};
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#endif // CAREAATTRIBUTES_H
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