23 lines
403 B
C++

#ifndef SVIEWINFO
#define SVIEWINFO
#include "Core/Scene/FShowFlags.h"
#include <Math/CFrustumPlanes.h>
#include <Math/CMatrix4f.h>
#include <Math/CRay.h>
struct SViewInfo
{
class CScene *pScene;
class CRenderer *pRenderer;
class CCamera *pCamera;
bool GameMode;
FShowFlags ShowFlags;
CFrustumPlanes ViewFrustum;
CMatrix4f RotationOnlyViewMatrix;
};
#endif // SVIEWINFO