PrimeWorldEditor/Common
parax0 dbf002d12a Split off lots of editor functionality into new abstract INodeEditor class and viewport functionality into CBasicViewport class; added viewport subclasses and undo/redo system in the World Editor 2015-09-01 13:05:48 -04:00
..
AnimUtil.cpp Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
AnimUtil.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CAABox.cpp Gizmo raycasting implemented 2015-08-17 14:10:42 -04:00
CAABox.h Gizmo raycasting implemented 2015-08-17 14:10:42 -04:00
CColor.cpp Added support for model importing using assimp 2015-08-10 09:47:00 -04:00
CColor.h Added support for model importing using assimp 2015-08-10 09:47:00 -04:00
CFourCC.cpp Added support for WResourceSelector to have multiple allowed file extensions (required for Prime 3) 2015-07-27 16:17:22 -04:00
CFourCC.h Added support for WResourceSelector to have multiple allowed file extensions (required for Prime 3) 2015-07-27 16:17:22 -04:00
CHashFNV1A.cpp Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CHashFNV1A.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CMatrix4f.cpp Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CMatrix4f.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CPlane.cpp Translation gizmo transform functionality implemented 2015-08-19 21:01:58 -04:00
CPlane.h Translation gizmo transform functionality implemented 2015-08-19 21:01:58 -04:00
CQuaternion.cpp Scale gizmo transform functionality implemented 2015-08-28 18:57:24 -04:00
CQuaternion.h Switched CQuaternion from XYZW to WXYZ, added new conversion functions (Quats->Eulers, Degs<->Rads) 2015-08-20 22:18:13 -04:00
CRay.cpp Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CRay.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CRayCollisionTester.cpp Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CRayCollisionTester.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CTimer.cpp Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CTimer.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CTransform4f.cpp Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CTransform4f.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CUniqueID.cpp Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CUniqueID.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CVector2f.cpp Rotate gizmo transform functionality implemented 2015-08-23 21:02:14 -04:00
CVector2f.h Rotate gizmo transform functionality implemented 2015-08-23 21:02:14 -04:00
CVector2i.cpp Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CVector2i.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CVector3f.cpp Rotate gizmo transform functionality implemented 2015-08-23 21:02:14 -04:00
CVector3f.h Translation gizmo transform functionality implemented 2015-08-19 21:01:58 -04:00
CVector4f.cpp Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CVector4f.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CompressionUtil.cpp Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
CompressionUtil.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
EKeyInputs.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
EMouseInputs.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
ETransformSpace.h Translation gizmo transform functionality implemented 2015-08-19 21:01:58 -04:00
EnumUtil.h Renderer changes; render buckets now use new abstract class IRenderable instead of CSceneNode to allow rendering non-nodes, plus renderer modified to easily allow multiple rendering passes overlaid on each other 2015-08-15 00:04:56 -04:00
Math.cpp Split off lots of editor functionality into new abstract INodeEditor class and viewport functionality into CBasicViewport class; added viewport subclasses and undo/redo system in the World Editor 2015-09-01 13:05:48 -04:00
Math.h Split off lots of editor functionality into new abstract INodeEditor class and viewport functionality into CBasicViewport class; added viewport subclasses and undo/redo system in the World Editor 2015-09-01 13:05:48 -04:00
SRayIntersection.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
StringUtil.cpp Material lookup by name + minor fixes 2015-08-08 11:21:49 -04:00
StringUtil.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
types.h Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00