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CCheckableTreeWidget.h
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Added property name generation system using dictionary attacks and added a UI dialog that allows you to search for property names and apply them to templates
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2018-02-13 00:30:35 -07:00 |
CCheckableTreeWidgetItem.h
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Added property name generation system using dictionary attacks and added a UI dialog that allows you to search for property names and apply them to templates
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2018-02-13 00:30:35 -07:00 |
CFilteredResourceModel.h
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Changed resource selector widgets so they can pop up a panel with a list of acceptable resources
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2017-07-10 15:19:11 -06:00 |
CResourceSelector.cpp
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Added asset lookup by ID, fixed a bug with asset ID display, added "go to parent directory" icon
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2017-07-22 16:26:49 -06:00 |
CResourceSelector.h
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Update resource selectors when their asset is renamed, fixed default world editor split sizes, disabled model editor save button outside of MP1
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2017-07-18 03:07:42 -06:00 |
CSelectResourcePanel.cpp
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Refactor so PWE compiles with the newly externalized LibCommon
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2018-12-11 22:50:46 -07:00 |
CSelectResourcePanel.h
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Major resource browser UI overhaul
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2017-07-12 20:45:14 -06:00 |
CSelectResourcePanel.ui
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Changed resource selector widgets so they can pop up a panel with a list of acceptable resources
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2017-07-10 15:19:11 -06:00 |
CSoftValidatorLineEdit.h
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Fixed a lot of property bugs, fixed more various VS2017 compiler errors, property editor works correctly now
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2018-07-08 21:59:01 -06:00 |
CTimedLineEdit.h
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Added new WIP UI to the world editor for loading worlds/areas
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2017-02-12 00:34:04 -07:00 |
CValidityLabel.h
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Implemented property name validation system
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2018-02-11 16:11:49 -07:00 |
IPreviewPanel.cpp
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Cleanup & refactoring
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2018-12-16 14:00:40 -07:00 |
IPreviewPanel.h
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Cleanup & refactoring
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2018-12-16 14:00:40 -07:00 |
TEnumComboBox.h
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Cleanup & refactoring
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2018-12-16 14:00:40 -07:00 |
WColorPicker.cpp
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Color properties now update in realtime while the user is choosing a color from the color dialog; also some misc bugfixes
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2016-03-28 03:28:33 -06:00 |
WColorPicker.h
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Color properties now update in realtime while the user is choosing a color from the color dialog; also some misc bugfixes
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2016-03-28 03:28:33 -06:00 |
WDraggableSpinBox.cpp
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |
WDraggableSpinBox.h
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |
WIntegralSpinBox.cpp
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Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control
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2015-12-14 18:33:16 -07:00 |
WIntegralSpinBox.h
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Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control
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2015-12-14 18:33:16 -07:00 |
WScanPreviewPanel.cpp
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Cleanup & refactoring
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2018-12-16 14:00:40 -07:00 |
WScanPreviewPanel.h
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Cleanup & refactoring
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2018-12-16 14:00:40 -07:00 |
WScanPreviewPanel.ui
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Mass refactoring part 2/2: fixing include paths and project files
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2015-12-14 19:07:22 -07:00 |
WStringPreviewPanel.cpp
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More changes to how we handle text encoding, fixing up the code so it compiles now
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2018-12-23 21:44:31 -07:00 |
WStringPreviewPanel.h
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Cleanup & refactoring
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2018-12-16 14:00:40 -07:00 |
WTextureGLWidget.cpp
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Refactor so PWE compiles with the newly externalized LibCommon
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2018-12-11 22:50:46 -07:00 |
WTextureGLWidget.h
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Refactor so PWE compiles with the newly externalized LibCommon
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2018-12-11 22:50:46 -07:00 |
WTexturePreviewPanel.cpp
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Cleanup & refactoring
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2018-12-16 14:00:40 -07:00 |
WTexturePreviewPanel.h
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Cleanup & refactoring
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2018-12-16 14:00:40 -07:00 |
WTexturePreviewPanel.ui
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Mass refactoring part 2/2: fixing include paths and project files
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2015-12-14 19:07:22 -07:00 |
WVectorEditor.cpp
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Mass code cleanup
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2016-03-27 13:09:38 -06:00 |
WVectorEditor.h
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Refactor so PWE compiles with the newly externalized LibCommon
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2018-12-11 22:50:46 -07:00 |