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CBoundingBoxNode.cpp
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CBoundingBoxNode.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CCollisionNode.cpp
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CCollisionNode.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CLightNode.cpp
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CLightNode.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CModelNode.cpp
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Gizmo raycasting implemented
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2015-08-17 14:10:42 -04:00 |
CModelNode.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CRootNode.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CSceneNode.cpp
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Scale gizmo transform functionality implemented
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2015-08-28 18:57:24 -04:00 |
CSceneNode.h
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Scale gizmo transform functionality implemented
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2015-08-28 18:57:24 -04:00 |
CScriptNode.cpp
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Set up CBasicViewport to draw an XYZ axis overlay in the corner
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2015-09-01 19:21:10 -04:00 |
CScriptNode.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CStaticNode.cpp
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Gizmo raycasting implemented
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2015-08-17 14:10:42 -04:00 |
CStaticNode.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
ENodeType.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |