amuse/lib/Emitter.cpp

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#include "amuse/Emitter.hpp"
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#include "amuse/Voice.hpp"
namespace amuse
{
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Emitter::Emitter(Engine& engine, const AudioGroup& group, Voice& vox)
: Entity(engine, group, vox.getObjectId()), m_vox(vox)
{
}
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void Emitter::setPos(const Vector3f& pos)
{
}
void Emitter::setDir(const Vector3f& dir)
{
}
void Emitter::setMaxDist(float maxDist)
{
}
void Emitter::setMaxVol(float maxVol)
{
}
void Emitter::setMinVol(float minVol)
{
}
void Emitter::setFalloff(float falloff)
{
}
}