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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="preprocessor">#ifndef __AMUSE_AUDIOGROUPPOOL_HPP__</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span> <span class="preprocessor">#define __AMUSE_AUDIOGROUPPOOL_HPP__</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span> </div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="preprocessor">#include <stdint.h></span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="preprocessor">#include <vector></span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="preprocessor">#include <cmath></span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="preprocessor">#include <unordered_map></span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span> <span class="preprocessor">#include "Entity.hpp"</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="preprocessor">#include "Common.hpp"</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span> </div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span> <span class="keyword">namespace </span><a class="code" href="namespaceamuse.html">amuse</a></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span> {</div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span> </div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="keyword">static</span> <span class="keyword">inline</span> <span class="keywordtype">double</span> TimeCentsToSeconds(int32_t tc)</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span> {</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>  <span class="keywordflow">if</span> (tc == 0x80000000)</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>  <span class="keywordflow">return</span> 0.0;</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>  <span class="keywordflow">return</span> std::exp2(tc / (1200.0 * 65536.0));</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span> }</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span> </div><div class="line"><a name="l00023"></a><span class="lineno"><a class="line" href="structamuse_1_1_a_d_s_r.html"> 23</a></span> <span class="keyword">struct </span><a class="code" href="structamuse_1_1_a_d_s_r.html">ADSR</a></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span> {</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>  uint8_t attackFine; <span class="comment">/* 0-255ms */</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>  uint8_t attackCoarse; <span class="comment">/* 0-65280ms */</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>  uint8_t decayFine; <span class="comment">/* 0-255ms */</span></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>  uint8_t decayCoarse; <span class="comment">/* 0-65280ms */</span></div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>  uint8_t sustainFine; <span class="comment">/* multiply by 0.0244 for percentage */</span></div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>  uint8_t sustainCoarse; <span class="comment">/* multiply by 6.25 for percentage */</span></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>  uint8_t releaseFine; <span class="comment">/* 0-255ms */</span></div><div class="line"><a name="l00
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<div class="ttc" id="structamuse_1_1_layer_mapping_html"><div class="ttname"><a href="structamuse_1_1_layer_mapping.html">amuse::LayerMapping</a></div><div class="ttdef"><b>Definition:</b> <a href="_audio_group_pool_8hpp_source.html#l00080">AudioGroupPool.hpp:80</a></div></div>
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<div class="ttc" id="structamuse_1_1_a_d_s_r_d_l_s_html"><div class="ttname"><a href="structamuse_1_1_a_d_s_r_d_l_s.html">amuse::ADSRDLS</a></div><div class="ttdef"><b>Definition:</b> <a href="_audio_group_pool_8hpp_source.html#l00041">AudioGroupPool.hpp:41</a></div></div>
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<div class="ttc" id="namespaceamuse_html"><div class="ttname"><a href="namespaceamuse.html">amuse</a></div><div class="ttdef"><b>Definition:</b> <a href="_audio_group_8hpp_source.html#l00008">AudioGroup.hpp:8</a></div></div>
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<div class="ttc" id="classamuse_1_1_audio_group_pool_html"><div class="ttname"><a href="classamuse_1_1_audio_group_pool.html">amuse::AudioGroupPool</a></div><div class="ttdef"><b>Definition:</b> <a href="_audio_group_pool_8hpp_source.html#l00093">AudioGroupPool.hpp:93</a></div></div>
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<div class="ttc" id="structamuse_1_1_keymap_html"><div class="ttname"><a href="structamuse_1_1_keymap.html">amuse::Keymap</a></div><div class="ttdef"><b>Definition:</b> <a href="_audio_group_pool_8hpp_source.html#l00070">AudioGroupPool.hpp:70</a></div></div>
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<li class="navelem"><a class="el" href="dir_d44c64559bbebec7f509842c48db8b23.html">include</a></li><li class="navelem"><a class="el" href="dir_32793c4a19a76c5c2f1d450eeff71126.html">amuse</a></li><li class="navelem"><b>AudioGroupPool.hpp</b></li>
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