amuse/CMakeLists.txt

60 lines
1.6 KiB
CMake
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set(SOURCES
lib/AudioGroup.cpp
lib/AudioGroupData.cpp
lib/AudioGroupPool.cpp
lib/AudioGroupProject.cpp
lib/AudioGroupSampleDirectory.cpp
lib/Emitter.cpp
lib/Engine.cpp
lib/Envelope.cpp
lib/Listener.cpp
lib/Sequencer.cpp
lib/SoundMacroState.cpp
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lib/Voice.cpp
lib/Submix.cpp
lib/EffectBase.cpp
lib/EffectReverbHi.cpp
lib/EffectReverbStd.cpp
lib/EffectChorus.cpp
lib/EffectDelay.cpp)
set(HEADERS
include/amuse/AudioGroup.hpp
include/amuse/AudioGroupData.hpp
include/amuse/AudioGroupPool.hpp
include/amuse/AudioGroupProject.hpp
include/amuse/AudioGroupSampleDirectory.hpp
include/amuse/Emitter.hpp
include/amuse/Engine.hpp
include/amuse/Entity.hpp
include/amuse/Envelope.hpp
include/amuse/Listener.hpp
include/amuse/Sequencer.hpp
include/amuse/SoundMacroState.hpp
include/amuse/Voice.hpp
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include/amuse/Submix.hpp
include/amuse/IBackendSubmix.hpp
include/amuse/IBackendVoice.hpp
include/amuse/IBackendVoiceAllocator.hpp
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include/amuse/EffectBase.hpp
include/amuse/EffectReverbHi.hpp
include/amuse/EffectReverbStd.hpp
include/amuse/EffectChorus.hpp
include/amuse/EffectDelay.hpp
include/amuse/Common.hpp
include/amuse/amuse.hpp)
unset(EXTRAS)
if(TARGET boo)
include_directories(${BOO_INCLUDE_DIR})
list(APPEND EXTRAS lib/BooBackend.cpp include/amuse/BooBackend.hpp)
endif()
include_directories(include)
set(AMUSE_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/include CACHE PATH "amuse include path" FORCE)
add_library(amuse
${SOURCES}
${HEADERS}
${EXTRAS})