amuse/lib/Emitter.cpp

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#include "amuse/Emitter.hpp"
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#include "amuse/Voice.hpp"
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#include "amuse/Engine.hpp"
namespace amuse
{
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Emitter::~Emitter() {}
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Emitter::Emitter(Engine& engine, const AudioGroup& group, std::shared_ptr<Voice>&& vox)
: Entity(engine, group, vox->getObjectId()), m_vox(std::move(vox))
{
}
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void Emitter::_destroy()
{
Entity::_destroy();
m_vox->kill();
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}
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void Emitter::setPos(const Vector3f& pos) {}
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void Emitter::setDir(const Vector3f& dir) {}
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void Emitter::setMaxDist(float maxDist) {}
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void Emitter::setMaxVol(float maxVol) {}
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void Emitter::setMinVol(float minVol) {}
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void Emitter::setFalloff(float falloff) {}
}