mirror of https://github.com/AxioDL/amuse.git
47 lines
1.2 KiB
CMake
47 lines
1.2 KiB
CMake
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set(SOURCES
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lib/AudioGroup.cpp
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lib/AudioGroupData.cpp
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lib/AudioGroupPool.cpp
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lib/AudioGroupProject.cpp
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lib/AudioGroupSampleDirectory.cpp
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lib/Emitter.cpp
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lib/Engine.cpp
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lib/Envelope.cpp
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lib/Listener.cpp
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lib/Sequencer.cpp
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lib/SoundMacroState.cpp
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lib/Voice.cpp)
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set(HEADERS
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include/amuse/AudioGroup.hpp
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include/amuse/AudioGroupData.hpp
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include/amuse/AudioGroupPool.hpp
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include/amuse/AudioGroupProject.hpp
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include/amuse/AudioGroupSampleDirectory.hpp
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include/amuse/Emitter.hpp
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include/amuse/Engine.hpp
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include/amuse/Entity.hpp
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include/amuse/Envelope.hpp
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include/amuse/Listener.hpp
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include/amuse/Sequencer.hpp
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include/amuse/SoundMacroState.hpp
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include/amuse/Voice.hpp
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include/amuse/IBackendVoice.hpp
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include/amuse/IBackendVoiceAllocator.hpp
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include/amuse/Common.hpp
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include/amuse/amuse.hpp)
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unset(EXTRAS)
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if(TARGET boo)
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include_directories(${BOO_INCLUDE_DIR})
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list(APPEND EXTRAS lib/BooBackend.cpp include/amuse/BooBackend.hpp)
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endif()
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include_directories(include)
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set(AMUSE_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/include CACHE PATH "amuse include path" FORCE)
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add_library(amuse
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${SOURCES}
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${HEADERS}
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${EXTRAS})
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