mirror of https://github.com/AxioDL/amuse.git
Fix amuseplay compiling
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321c2d9a3c
commit
095e73a2b4
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@ -141,8 +141,8 @@ struct AppCallback : boo::IApplicationCallback
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"<tab>: sustain pedal, <window-Y>: pitch wheel, <window-X>: mod wheel\n"
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"<Z/X>: octave, <C/V>: velocity, <B/N>: channel, <,/.>: program, <Q>: quit\n");
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std::map<int, const std::array<amuse::SongGroupIndex::MIDISetup, 16>*> sortEntries(index.m_midiSetups.cbegin(),
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index.m_midiSetups.cend());
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std::map<amuse::SongId, std::array<amuse::SongGroupIndex::MIDISetup, 16>> sortEntries(index.m_midiSetups.cbegin(),
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index.m_midiSetups.cend());
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auto setupIt = sortEntries.cbegin();
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if (setupIt != sortEntries.cend())
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{
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@ -280,8 +280,8 @@ struct AppCallback : boo::IApplicationCallback
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m_seq = m_engine->seqPlay(m_groupId, 0, nullptr);
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std::map<uint16_t, const amuse::SFXGroupIndex::SFXEntry*> sortEntries(index.m_sfxEntries.cbegin(),
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index.m_sfxEntries.cend());
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std::map<amuse::SFXId, amuse::SFXGroupIndex::SFXEntry> sortEntries(index.m_sfxEntries.cbegin(),
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index.m_sfxEntries.cend());
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auto sfxIt = sortEntries.cbegin();
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if (sfxIt != sortEntries.cend())
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SelectSFX(sfxIt->first);
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@ -664,10 +664,10 @@ struct AppCallback : boo::IApplicationCallback
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}
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std::list<amuse::AudioGroupProject> m_projs;
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std::map<int, std::pair<std::pair<amuse::SystemString, amuse::IntrusiveAudioGroupData>*,
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std::map<amuse::GroupId, std::pair<std::pair<amuse::SystemString, amuse::IntrusiveAudioGroupData>*,
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const amuse::SongGroupIndex*>>
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allSongGroups;
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std::map<int, std::pair<std::pair<amuse::SystemString, amuse::IntrusiveAudioGroupData>*,
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std::map<amuse::GroupId, std::pair<std::pair<amuse::SystemString, amuse::IntrusiveAudioGroupData>*,
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const amuse::SFXGroupIndex*>>
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allSFXGroups;
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size_t totalGroups = 0;
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