mirror of https://github.com/AxioDL/amuse.git
waitForRetrace API change
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4fc5dfdc76
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@ -127,7 +127,7 @@ struct AppCallback : boo::IApplicationCallback
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UpdateSongDisplay();
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}
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void SongLoop(const amuse::SongGroupIndex& index, boo::IAudioVoiceEngine& booEngine)
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void SongLoop(const amuse::SongGroupIndex& index)
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{
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printf(
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"░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░\n"
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@ -204,7 +204,7 @@ struct AppCallback : boo::IApplicationCallback
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UpdateSongDisplay();
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}
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m_win->waitForRetrace(&booEngine);
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m_win->waitForRetrace();
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size_t voxCount;
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int8_t progId;
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@ -274,7 +274,7 @@ struct AppCallback : boo::IApplicationCallback
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UpdateSFXDisplay();
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}
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void SFXLoop(const amuse::SFXGroupIndex& index, boo::IAudioVoiceEngine& booEngine)
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void SFXLoop(const amuse::SFXGroupIndex& index)
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{
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printf("<space>: keyon/keyoff, <left/right>: cycle SFX, <up/down>: volume, <Q>: quit\n");
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@ -338,7 +338,7 @@ struct AppCallback : boo::IApplicationCallback
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UpdateSFXDisplay();
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}
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m_win->waitForRetrace(&booEngine);
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m_win->waitForRetrace();
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if (m_vox && m_vox->state() == amuse::VoiceState::Dead)
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{
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@ -923,9 +923,9 @@ struct AppCallback : boo::IApplicationCallback
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/* Enter playback loop */
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if (m_sfxGroup)
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SFXLoop(*sfxIndex, *voxEngine);
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SFXLoop(*sfxIndex);
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else
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SongLoop(*songIndex, *voxEngine);
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SongLoop(*songIndex);
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m_vox.reset();
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m_seq.reset();
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