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Update README.md
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@ -18,7 +18,8 @@ the OS' audio system fed.
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The client must provide the implementation for allocating and mixing audio
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voices, since this may drastically differ from target to target.
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`amuse::IVoiceAllocator` is the pure-virtual interface to implement for this.
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`amuse::IBackendVoiceAllocator` is the pure-virtual interface to implement
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for this.
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Here's an example usage:
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