Update amuseplay for boo changes

This commit is contained in:
Jack Andersen 2017-11-04 20:16:06 -10:00
parent 047a91452e
commit e18c0a62de
1 changed files with 5 additions and 6 deletions

View File

@ -629,12 +629,11 @@ struct AppCallback : boo::IApplicationCallback
m_win->setWindowFrame(100, 100, 100, 100); m_win->setWindowFrame(100, 100, 100, 100);
m_win->setStyle(~boo::EWindowStyle::Resize); m_win->setStyle(~boo::EWindowStyle::Resize);
m_win->showWindow(); m_win->showWindow();
boo::ITextureR* tex = nullptr; boo::ObjToken<boo::ITextureR> tex;
boo::GraphicsDataToken gfxToken = m_win->getMainContextDataFactory()->commitTransaction([&](boo::IGraphicsDataFactory::Context& ctx) -> bool {
m_win->getMainContextDataFactory()->commitTransaction([&](boo::IGraphicsDataFactory::Context& ctx) -> bool { tex = ctx.newRenderTexture(100, 100, boo::TextureClampMode::Repeat, 0, 0);
tex = ctx.newRenderTexture(100, 100, boo::TextureClampMode::Repeat, 0, 0); return true;
return true; });
});
boo::IGraphicsCommandQueue* q = m_win->getCommandQueue(); boo::IGraphicsCommandQueue* q = m_win->getCommandQueue();
q->setRenderTarget(tex); q->setRenderTarget(tex);
q->clearTarget(); q->clearTarget();