Jack Andersen
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f50ee6e8f1
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More work on Amuse Editor
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2018-07-17 21:39:26 -10:00 |
Jack Andersen
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3f265cdb46
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Initial ProjectModel implementation
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2018-07-16 18:48:38 -10:00 |
Jack Andersen
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7a38fd0676
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Work on project file reading
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2018-07-15 21:41:15 -10:00 |
Jack Andersen
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26cfa07f77
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More athena refactoring
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2018-07-14 20:10:50 -10:00 |
Jack Andersen
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4c884d019d
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Lots of foundational work for Amuse editor
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2018-07-13 20:06:33 -10:00 |
Jack Andersen
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a048605011
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Support for loading revised Factor5 N64 ROMs
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2016-07-18 12:38:28 -10:00 |
Jack Andersen
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2dcb9dd1c7
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Working Studio implementation
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2016-07-13 18:54:46 -10:00 |
Jack Andersen
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8edf43ad6e
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Add Win32 backtrace generator for temporary deployment-debugging
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2016-05-31 12:09:38 -10:00 |
Jack Andersen
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494a39e76a
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Support for absolute PROJ offsets introduced in Battle for Naboo
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2016-05-29 08:22:20 -10:00 |
Jack Andersen
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80cc9f7c94
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MusyX 1 compatibility fixes, Rogue Squadron N64 decoding confirmed
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2016-05-28 18:31:58 -10:00 |
Jack Andersen
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5a9fd66dff
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Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix
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2016-05-27 16:28:59 -10:00 |
Jack Andersen
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e9213ab179
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Working SongGroup player, DLS envelopes
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2016-05-16 10:20:29 -10:00 |
Jack Andersen
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bee8719d4e
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Refactors, bug fixes, lotsa things
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2016-05-13 18:46:39 -10:00 |
Jack Andersen
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1102d50f8f
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Work on Voice state and SurroundProfiles
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2016-05-10 18:48:08 -10:00 |
Jack Andersen
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60f873e76e
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Add MIDI-setup reading
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2016-05-09 19:52:19 -10:00 |
Jack Andersen
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04382030a1
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AudioGroupProject loader and initial driver
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2016-05-09 19:32:31 -10:00 |
Jack Andersen
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2b7dc66c2a
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initial driver entry point
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2016-05-08 21:22:58 -10:00 |
Jack Andersen
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fa8d9038df
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Initial stubs and basic Engine implementation
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2016-05-02 15:16:26 -10:00 |