Jack Andersen
303877655f
Fixes for Windows
2018-08-19 10:05:39 -10:00
Jack Andersen
08988fe3ec
Group export and various bug fixes
2018-08-18 14:28:52 -10:00
Jack Andersen
d24e06f101
All editors implemented
2018-08-09 20:19:23 -10:00
Jack Andersen
eff832bb8c
Implement SongGroupEditor
2018-08-08 21:42:17 -10:00
Jack Andersen
8d24e19989
Initial SampleEditor
2018-07-29 20:20:03 -10:00
Jack Andersen
16745c9bf8
ObjToken refactor and Sample nodes
2018-07-28 17:37:06 -10:00
Jack Andersen
f5984141fd
Implement amuse playback
2018-07-27 18:34:29 -10:00
Jack Andersen
3f265cdb46
Initial ProjectModel implementation
2018-07-16 18:48:38 -10:00
Jack Andersen
7a38fd0676
Work on project file reading
2018-07-15 21:41:15 -10:00
Jack Andersen
26cfa07f77
More athena refactoring
2018-07-14 20:10:50 -10:00
Jack Andersen
4c884d019d
Lots of foundational work for Amuse editor
2018-07-13 20:06:33 -10:00
Jack Andersen
985994a291
Huge compile performance refactor
2017-12-28 21:57:22 -10:00
Jack Andersen
2f4d0e7541
Minor code formatting adjustments
2017-12-02 20:09:34 -10:00
Jack Andersen
448b212ad9
Windows fixes
2017-11-13 17:35:02 -10:00
Jack Andersen
75830dc6dd
string_view refactor
2017-11-12 20:15:33 -10:00
Jack Andersen
047a91452e
Win32 macro undef
2017-09-30 19:30:34 -10:00
Tom M
4e7c31849d
Minor fixes ( #6 )
...
* cmake: require c++14
* correctly clip samples
by using numeric_limits rather than C macros
* oops, implicit type conversion of template causes overflow
* store default sample rate in global constexpr var
2017-06-17 16:48:52 -10:00
Phillip Stephens
aa32ff7e84
Add LZO support for MP2 audio groups
2016-09-02 12:52:17 -07:00
Jack Andersen
2dcb9dd1c7
Working Studio implementation
2016-07-13 18:54:46 -10:00
Jack Andersen
a0bb35433a
Initial amuseconv implementation with SNG extraction
2016-06-20 20:40:13 -10:00
Phillip Stephens
22610f32e9
Add missing cstring include
2016-06-16 23:10:15 -07:00
Jack Andersen
797908a126
Non-windows linkage fixes
2016-06-15 17:30:42 -10:00
Jack Andersen
f69af0e9af
Audio buffering bug fix
2016-06-14 17:51:56 -10:00
Jack Andersen
fa3007b65c
wchar_t support for key path handling functions on Windows
2016-06-12 19:47:07 -10:00
Jack Andersen
c287173bab
Windows fixes
2016-05-29 08:45:31 -10:00
Jack Andersen
3ba25fd06a
Linux build sync
2016-05-27 21:15:59 -10:00
Jack Andersen
5a9fd66dff
Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix
2016-05-27 16:28:59 -10:00
Jack Andersen
276b7823c2
Add unified ContainerRegistry class for detecting/loading game containers
2016-05-26 14:56:18 -10:00
Jack Andersen
04382030a1
AudioGroupProject loader and initial driver
2016-05-09 19:32:31 -10:00
Jack Andersen
d1cb73bd3a
Full Chorus implemenation
2016-05-08 12:38:51 -10:00
Jack Andersen
7aad87ea8c
Work on Chorus effect
2016-05-07 19:19:27 -10:00
Jack Andersen
708662c23e
All relevant SoundMacros implemented, voice and engine tweaks
2016-05-06 11:22:39 -10:00
Jack Andersen
fa8d9038df
Initial stubs and basic Engine implementation
2016-05-02 15:16:26 -10:00