Commit Graph

33 Commits

Author SHA1 Message Date
Jack Andersen 303877655f Fixes for Windows 2018-08-19 10:05:39 -10:00
Jack Andersen 08988fe3ec Group export and various bug fixes 2018-08-18 14:28:52 -10:00
Jack Andersen d24e06f101 All editors implemented 2018-08-09 20:19:23 -10:00
Jack Andersen eff832bb8c Implement SongGroupEditor 2018-08-08 21:42:17 -10:00
Jack Andersen 8d24e19989 Initial SampleEditor 2018-07-29 20:20:03 -10:00
Jack Andersen 16745c9bf8 ObjToken refactor and Sample nodes 2018-07-28 17:37:06 -10:00
Jack Andersen f5984141fd Implement amuse playback 2018-07-27 18:34:29 -10:00
Jack Andersen 3f265cdb46 Initial ProjectModel implementation 2018-07-16 18:48:38 -10:00
Jack Andersen 7a38fd0676 Work on project file reading 2018-07-15 21:41:15 -10:00
Jack Andersen 26cfa07f77 More athena refactoring 2018-07-14 20:10:50 -10:00
Jack Andersen 4c884d019d Lots of foundational work for Amuse editor 2018-07-13 20:06:33 -10:00
Jack Andersen 985994a291 Huge compile performance refactor 2017-12-28 21:57:22 -10:00
Jack Andersen 2f4d0e7541 Minor code formatting adjustments 2017-12-02 20:09:34 -10:00
Jack Andersen 448b212ad9 Windows fixes 2017-11-13 17:35:02 -10:00
Jack Andersen 75830dc6dd string_view refactor 2017-11-12 20:15:33 -10:00
Jack Andersen 047a91452e Win32 macro undef 2017-09-30 19:30:34 -10:00
Tom M 4e7c31849d Minor fixes (#6)
* cmake: require c++14

* correctly clip samples

by using numeric_limits rather than C macros

* oops, implicit type conversion of template causes overflow

* store default sample rate in global constexpr var
2017-06-17 16:48:52 -10:00
Phillip Stephens aa32ff7e84 Add LZO support for MP2 audio groups 2016-09-02 12:52:17 -07:00
Jack Andersen 2dcb9dd1c7 Working Studio implementation 2016-07-13 18:54:46 -10:00
Jack Andersen a0bb35433a Initial amuseconv implementation with SNG extraction 2016-06-20 20:40:13 -10:00
Phillip Stephens 22610f32e9 Add missing cstring include 2016-06-16 23:10:15 -07:00
Jack Andersen 797908a126 Non-windows linkage fixes 2016-06-15 17:30:42 -10:00
Jack Andersen f69af0e9af Audio buffering bug fix 2016-06-14 17:51:56 -10:00
Jack Andersen fa3007b65c wchar_t support for key path handling functions on Windows 2016-06-12 19:47:07 -10:00
Jack Andersen c287173bab Windows fixes 2016-05-29 08:45:31 -10:00
Jack Andersen 3ba25fd06a Linux build sync 2016-05-27 21:15:59 -10:00
Jack Andersen 5a9fd66dff Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix 2016-05-27 16:28:59 -10:00
Jack Andersen 276b7823c2 Add unified ContainerRegistry class for detecting/loading game containers 2016-05-26 14:56:18 -10:00
Jack Andersen 04382030a1 AudioGroupProject loader and initial driver 2016-05-09 19:32:31 -10:00
Jack Andersen d1cb73bd3a Full Chorus implemenation 2016-05-08 12:38:51 -10:00
Jack Andersen 7aad87ea8c Work on Chorus effect 2016-05-07 19:19:27 -10:00
Jack Andersen 708662c23e All relevant SoundMacros implemented, voice and engine tweaks 2016-05-06 11:22:39 -10:00
Jack Andersen fa8d9038df Initial stubs and basic Engine implementation 2016-05-02 15:16:26 -10:00