amuse/_boo_backend_8hpp_source.html

135 lines
22 KiB
HTML

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen 1.8.11"/>
<title>Amuse: include/amuse/BooBackend.hpp Source File</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<link href="navtree.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="resize.js"></script>
<script type="text/javascript" src="navtreedata.js"></script>
<script type="text/javascript" src="navtree.js"></script>
<script type="text/javascript">
$(document).ready(initResizable);
$(window).load(resizeHeight);
</script>
<link href="search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="search/searchdata.js"></script>
<script type="text/javascript" src="search/search.js"></script>
<script type="text/javascript">
$(document).ready(function() { init_search(); });
</script>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
<tbody>
<tr style="height: 56px;">
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">Amuse
</div>
</td>
</tr>
</tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.8.11 -->
<script type="text/javascript">
var searchBox = new SearchBox("searchBox", "search",false,'Search');
</script>
<div id="navrow1" class="tabs">
<ul class="tablist">
<li><a href="index.html"><span>Main&#160;Page</span></a></li>
<li><a href="annotated.html"><span>Classes</span></a></li>
<li class="current"><a href="files.html"><span>Files</span></a></li>
<li>
<div id="MSearchBox" class="MSearchBoxInactive">
<span class="left">
<img id="MSearchSelect" src="search/mag_sel.png"
onmouseover="return searchBox.OnSearchSelectShow()"
onmouseout="return searchBox.OnSearchSelectHide()"
alt=""/>
<input type="text" id="MSearchField" value="Search" accesskey="S"
onfocus="searchBox.OnSearchFieldFocus(true)"
onblur="searchBox.OnSearchFieldFocus(false)"
onkeyup="searchBox.OnSearchFieldChange(event)"/>
</span><span class="right">
<a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a>
</span>
</div>
</li>
</ul>
</div>
<div id="navrow2" class="tabs2">
<ul class="tablist">
<li><a href="files.html"><span>File&#160;List</span></a></li>
</ul>
</div>
</div><!-- top -->
<div id="side-nav" class="ui-resizable side-nav-resizable">
<div id="nav-tree">
<div id="nav-tree-contents">
<div id="nav-sync" class="sync"></div>
</div>
</div>
<div id="splitbar" style="-moz-user-select:none;"
class="ui-resizable-handle">
</div>
</div>
<script type="text/javascript">
$(document).ready(function(){initNavTree('_boo_backend_8hpp_source.html','');});
</script>
<div id="doc-content">
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
onmouseover="return searchBox.OnSearchSelectShow()"
onmouseout="return searchBox.OnSearchSelectHide()"
onkeydown="return searchBox.OnSearchSelectKey(event)">
</div>
<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<iframe src="javascript:void(0)" frameborder="0"
name="MSearchResults" id="MSearchResults">
</iframe>
</div>
<div class="header">
<div class="headertitle">
<div class="title">BooBackend.hpp</div> </div>
</div><!--header-->
<div class="contents">
<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="preprocessor">#ifndef __AMUSE_BOO_BACKEND_HPP__</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="preprocessor">#define __AMUSE_BOO_BACKEND_HPP__</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;</div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="preprocessor">#include &lt;boo/audiodev/IAudioVoiceEngine.hpp&gt;</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="preprocessor">#include &lt;boo/audiodev/IAudioSubmix.hpp&gt;</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="preprocessor">#include &quot;IBackendVoice.hpp&quot;</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="preprocessor">#include &quot;IBackendSubmix.hpp&quot;</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="preprocessor">#include &quot;IBackendVoiceAllocator.hpp&quot;</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;</div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceamuse.html">amuse</a></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;{</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"><a class="line" href="classamuse_1_1_boo_backend_voice.html"> 14</a></span>&#160;<span class="keyword">class </span><a class="code" href="classamuse_1_1_boo_backend_voice.html">BooBackendVoice</a> : <span class="keyword">public</span> <a class="code" href="classamuse_1_1_i_backend_voice.html">IBackendVoice</a></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;{</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160; <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classamuse_1_1_boo_backend_voice_allocator.html">BooBackendVoiceAllocator</a>;</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160; <a class="code" href="classamuse_1_1_voice.html">Voice</a>&amp; m_clientVox;</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160; <span class="keyword">struct </span>VoiceCallback : boo::IAudioVoiceCallback</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160; {</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160; <a class="code" href="classamuse_1_1_boo_backend_voice.html">BooBackendVoice</a>&amp; m_parent;</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160; <span class="keywordtype">size_t</span> supplyAudio(boo::IAudioVoice&amp; voice, <span class="keywordtype">size_t</span> frames, int16_t* data);</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160; VoiceCallback(<a class="code" href="classamuse_1_1_boo_backend_voice.html">BooBackendVoice</a>&amp; parent) : m_parent(parent) {}</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160; } m_cb;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; std::unique_ptr&lt;boo::IAudioVoice&gt; m_booVoice;</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160; <a class="code" href="classamuse_1_1_boo_backend_voice.html">BooBackendVoice</a>(boo::IAudioVoiceEngine&amp; engine, <a class="code" href="classamuse_1_1_voice.html">Voice</a>&amp; clientVox,</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160; <span class="keywordtype">double</span> sampleRate, <span class="keywordtype">bool</span> dynamicPitch);</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160; <a class="code" href="classamuse_1_1_boo_backend_voice.html">BooBackendVoice</a>(boo::IAudioSubmix&amp; submix, <a class="code" href="classamuse_1_1_voice.html">Voice</a>&amp; clientVox,</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160; <span class="keywordtype">double</span> sampleRate, <span class="keywordtype">bool</span> dynamicPitch);</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160; <span class="keywordtype">void</span> <a class="code" href="classamuse_1_1_boo_backend_voice.html#adf12975604e1a02a10154f729243762c">resetSampleRate</a>(<span class="keywordtype">double</span> sampleRate);</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160; <span class="keywordtype">void</span> <a class="code" href="classamuse_1_1_boo_backend_voice.html#a804addde2d22c0e2561c0c6579123758">setMatrixCoefficients</a>(<span class="keyword">const</span> <span class="keywordtype">float</span> coefs[8]);</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160; <span class="keywordtype">void</span> <a class="code" href="classamuse_1_1_boo_backend_voice.html#a1d311de6e7ac072324bd1ba28179129e">setPitchRatio</a>(<span class="keywordtype">double</span> ratio, <span class="keywordtype">bool</span> slew);</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160; <span class="keywordtype">void</span> <a class="code" href="classamuse_1_1_boo_backend_voice.html#a45f4d6ea4d4ba42c771a6470ddab69e9">start</a>();</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160; <span class="keywordtype">void</span> <a class="code" href="classamuse_1_1_boo_backend_voice.html#a8f5a4200b23ce3997345d37cebb65595">stop</a>();</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160;};</div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;</div><div class="line"><a name="l00038"></a><span class="lineno"><a class="line" href="classamuse_1_1_boo_backend_submix.html"> 38</a></span>&#160;<span class="keyword">class </span><a class="code" href="classamuse_1_1_boo_backend_submix.html">BooBackendSubmix</a> : <span class="keyword">public</span> <a class="code" href="classamuse_1_1_i_backend_submix.html">IBackendSubmix</a></div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160;{</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160; <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classamuse_1_1_boo_backend_voice_allocator.html">BooBackendVoiceAllocator</a>;</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160; <a class="code" href="classamuse_1_1_submix.html">Submix</a>&amp; m_clientSmx;</div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160; <span class="keyword">struct </span>SubmixCallback : boo::IAudioSubmixCallback</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160; {</div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160; <a class="code" href="classamuse_1_1_boo_backend_submix.html">BooBackendSubmix</a>&amp; m_parent;</div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160; <span class="keywordtype">bool</span> canApplyEffect() <span class="keyword">const</span>;</div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160; <span class="keywordtype">void</span> applyEffect(int16_t* audio, <span class="keywordtype">size_t</span> frameCount,</div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160; <span class="keyword">const</span> boo::ChannelMap&amp; chanMap, <span class="keywordtype">double</span> sampleRate) <span class="keyword">const</span>;</div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160; <span class="keywordtype">void</span> applyEffect(int32_t* audio, <span class="keywordtype">size_t</span> frameCount,</div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160; <span class="keyword">const</span> boo::ChannelMap&amp; chanMap, <span class="keywordtype">double</span> sampleRate) <span class="keyword">const</span>;</div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160; <span class="keywordtype">void</span> applyEffect(<span class="keywordtype">float</span>* audio, <span class="keywordtype">size_t</span> frameCount,</div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160; <span class="keyword">const</span> boo::ChannelMap&amp; chanMap, <span class="keywordtype">double</span> sampleRate) <span class="keyword">const</span>;</div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160; SubmixCallback(<a class="code" href="classamuse_1_1_boo_backend_submix.html">BooBackendSubmix</a>&amp; parent) : m_parent(parent) {}</div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160; } m_cb;</div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160; std::unique_ptr&lt;boo::IAudioSubmix&gt; m_booSubmix;</div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160; <a class="code" href="classamuse_1_1_boo_backend_submix.html">BooBackendSubmix</a>(boo::IAudioVoiceEngine&amp; engine, <a class="code" href="classamuse_1_1_submix.html">Submix</a>&amp; clientSmx);</div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160; <a class="code" href="classamuse_1_1_boo_backend_submix.html">BooBackendSubmix</a>(boo::IAudioSubmix&amp; parent, <a class="code" href="classamuse_1_1_submix.html">Submix</a>&amp; clientSmx);</div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160; <span class="keywordtype">void</span> setChannelGains(<span class="keyword">const</span> <span class="keywordtype">float</span> gains[8]);</div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160; std::unique_ptr&lt;IBackendVoice&gt; allocateVoice(<a class="code" href="classamuse_1_1_voice.html">Voice</a>&amp; clientVox, <span class="keywordtype">double</span> sampleRate, <span class="keywordtype">bool</span> dynamicPitch);</div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160; <span class="keywordtype">double</span> getSampleRate() <span class="keyword">const</span>;</div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160; SubmixFormat getSampleFormat() <span class="keyword">const</span>;</div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160;};</div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span>&#160;</div><div class="line"><a name="l00065"></a><span class="lineno"><a class="line" href="classamuse_1_1_boo_backend_voice_allocator.html"> 65</a></span>&#160;<span class="keyword">class </span><a class="code" href="classamuse_1_1_boo_backend_voice_allocator.html">BooBackendVoiceAllocator</a> : <span class="keyword">public</span> <a class="code" href="classamuse_1_1_i_backend_voice_allocator.html">IBackendVoiceAllocator</a></div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span>&#160;{</div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span>&#160; boo::IAudioVoiceEngine&amp; m_booEngine;</div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span>&#160; <a class="code" href="classamuse_1_1_boo_backend_voice_allocator.html">BooBackendVoiceAllocator</a>(boo::IAudioVoiceEngine&amp; booEngine);</div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span>&#160; std::unique_ptr&lt;IBackendVoice&gt; allocateVoice(<a class="code" href="classamuse_1_1_voice.html">Voice</a>&amp; clientVox, <span class="keywordtype">double</span> sampleRate, <span class="keywordtype">bool</span> dynamicPitch);</div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160; std::unique_ptr&lt;IBackendSubmix&gt; allocateSubmix(<a class="code" href="classamuse_1_1_submix.html">Submix</a>&amp; clientSmx);</div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span>&#160; AudioChannelSet getAvailableSet();</div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span>&#160; <span class="keywordtype">void</span> pumpAndMixVoices();</div><div class="line"><a name="l00074"></a><span class="lineno"> 74</span>&#160;};</div><div class="line"><a name="l00075"></a><span class="lineno"> 75</span>&#160;</div><div class="line"><a name="l00076"></a><span class="lineno"> 76</span>&#160;}</div><div class="line"><a name="l00077"></a><span class="lineno"> 77</span>&#160;</div><div class="line"><a name="l00078"></a><span class="lineno"> 78</span>&#160;<span class="preprocessor">#endif // __AMUSE_BOO_BACKEND_HPP__</span></div><div class="ttc" id="classamuse_1_1_boo_backend_voice_html_adf12975604e1a02a10154f729243762c"><div class="ttname"><a href="classamuse_1_1_boo_backend_voice.html#adf12975604e1a02a10154f729243762c">amuse::BooBackendVoice::resetSampleRate</a></div><div class="ttdeci">void resetSampleRate(double sampleRate)</div></div>
<div class="ttc" id="classamuse_1_1_boo_backend_voice_html_a45f4d6ea4d4ba42c771a6470ddab69e9"><div class="ttname"><a href="classamuse_1_1_boo_backend_voice.html#a45f4d6ea4d4ba42c771a6470ddab69e9">amuse::BooBackendVoice::start</a></div><div class="ttdeci">void start()</div></div>
<div class="ttc" id="classamuse_1_1_boo_backend_voice_allocator_html"><div class="ttname"><a href="classamuse_1_1_boo_backend_voice_allocator.html">amuse::BooBackendVoiceAllocator</a></div><div class="ttdef"><b>Definition:</b> <a href="_boo_backend_8hpp_source.html#l00065">BooBackend.hpp:65</a></div></div>
<div class="ttc" id="classamuse_1_1_i_backend_voice_html"><div class="ttname"><a href="classamuse_1_1_i_backend_voice.html">amuse::IBackendVoice</a></div><div class="ttdef"><b>Definition:</b> <a href="_i_backend_voice_8hpp_source.html#l00029">IBackendVoice.hpp:29</a></div></div>
<div class="ttc" id="classamuse_1_1_boo_backend_submix_html"><div class="ttname"><a href="classamuse_1_1_boo_backend_submix.html">amuse::BooBackendSubmix</a></div><div class="ttdef"><b>Definition:</b> <a href="_boo_backend_8hpp_source.html#l00038">BooBackend.hpp:38</a></div></div>
<div class="ttc" id="namespaceamuse_html"><div class="ttname"><a href="namespaceamuse.html">amuse</a></div><div class="ttdef"><b>Definition:</b> <a href="_audio_group_8hpp_source.html#l00008">AudioGroup.hpp:8</a></div></div>
<div class="ttc" id="classamuse_1_1_boo_backend_voice_html_a8f5a4200b23ce3997345d37cebb65595"><div class="ttname"><a href="classamuse_1_1_boo_backend_voice.html#a8f5a4200b23ce3997345d37cebb65595">amuse::BooBackendVoice::stop</a></div><div class="ttdeci">void stop()</div></div>
<div class="ttc" id="classamuse_1_1_boo_backend_voice_html_a804addde2d22c0e2561c0c6579123758"><div class="ttname"><a href="classamuse_1_1_boo_backend_voice.html#a804addde2d22c0e2561c0c6579123758">amuse::BooBackendVoice::setMatrixCoefficients</a></div><div class="ttdeci">void setMatrixCoefficients(const float coefs[8])</div></div>
<div class="ttc" id="classamuse_1_1_voice_html"><div class="ttname"><a href="classamuse_1_1_voice.html">amuse::Voice</a></div><div class="ttdef"><b>Definition:</b> <a href="_voice_8hpp_source.html#l00030">Voice.hpp:30</a></div></div>
<div class="ttc" id="classamuse_1_1_submix_html"><div class="ttname"><a href="classamuse_1_1_submix.html">amuse::Submix</a></div><div class="ttdef"><b>Definition:</b> <a href="_submix_8hpp_source.html#l00020">Submix.hpp:20</a></div></div>
<div class="ttc" id="classamuse_1_1_boo_backend_voice_html_a1d311de6e7ac072324bd1ba28179129e"><div class="ttname"><a href="classamuse_1_1_boo_backend_voice.html#a1d311de6e7ac072324bd1ba28179129e">amuse::BooBackendVoice::setPitchRatio</a></div><div class="ttdeci">void setPitchRatio(double ratio, bool slew)</div></div>
<div class="ttc" id="classamuse_1_1_i_backend_submix_html"><div class="ttname"><a href="classamuse_1_1_i_backend_submix.html">amuse::IBackendSubmix</a></div><div class="ttdef"><b>Definition:</b> <a href="_i_backend_submix_8hpp_source.html#l00019">IBackendSubmix.hpp:19</a></div></div>
<div class="ttc" id="classamuse_1_1_i_backend_voice_allocator_html"><div class="ttname"><a href="classamuse_1_1_i_backend_voice_allocator.html">amuse::IBackendVoiceAllocator</a></div><div class="ttdef"><b>Definition:</b> <a href="_i_backend_voice_allocator_8hpp_source.html#l00024">IBackendVoiceAllocator.hpp:24</a></div></div>
<div class="ttc" id="classamuse_1_1_boo_backend_voice_html"><div class="ttname"><a href="classamuse_1_1_boo_backend_voice.html">amuse::BooBackendVoice</a></div><div class="ttdef"><b>Definition:</b> <a href="_boo_backend_8hpp_source.html#l00014">BooBackend.hpp:14</a></div></div>
</div><!-- fragment --></div><!-- contents -->
</div><!-- doc-content -->
<!-- start footer part -->
<div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
<ul>
<li class="navelem"><a class="el" href="dir_d44c64559bbebec7f509842c48db8b23.html">include</a></li><li class="navelem"><a class="el" href="dir_32793c4a19a76c5c2f1d450eeff71126.html">amuse</a></li><li class="navelem"><b>BooBackend.hpp</b></li>
<li class="footer">Generated on Wed May 18 2016 20:05:19 for Amuse by
<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.11 </li>
</ul>
</div>
</body>
</html>