amuse/lib/Voice.cpp

529 lines
14 KiB
C++

#include "amuse/Voice.hpp"
#include "amuse/Submix.hpp"
#include "amuse/IBackendVoice.hpp"
#include "amuse/IBackendVoiceAllocator.hpp"
#include "amuse/AudioGroup.hpp"
#include "amuse/Common.hpp"
#include "amuse/Engine.hpp"
#include "amuse/dsp.h"
#include <cmath>
#include <string.h>
namespace amuse
{
void Voice::_destroy()
{
Entity::_destroy();
if (m_submix)
m_submix->m_activeVoices.erase(this);
}
Voice::Voice(Engine& engine, const AudioGroup& group, int vid, bool emitter, Submix* smx)
: Entity(engine, group), m_vid(vid), m_emitter(emitter), m_submix(smx)
{
if (m_submix)
m_submix->m_activeVoices.insert(this);
}
Voice::Voice(Engine& engine, const AudioGroup& group, ObjectId oid, int vid, bool emitter, Submix* smx)
: Entity(engine, group, oid), m_vid(vid), m_emitter(emitter), m_submix(smx)
{
if (m_submix)
m_submix->m_activeVoices.insert(this);
}
void Voice::_reset()
{
m_curVol = 1.f;
m_curReverbVol = 0.f;
m_curPan = 0.f;
m_curSpan = 0.f;
m_pitchSweep1 = 0;
m_pitchSweep1Times = 0;
m_pitchSweep2 = 0;
m_pitchSweep2Times = 0;
m_envelopeTime = -1.f;
m_panningTime = -1.f;
m_vibratoLevel = 0;
m_vibratoModLevel = 0;
m_vibratoPeriod = 0.f;
m_tremoloScale = 0.f;
m_tremoloModScale = 0.f;
m_lfoPeriods[0] = 0.f;
m_lfoPeriods[1] = 0.f;
}
bool Voice::_checkSamplePos()
{
if (m_curSamplePos >= m_lastSamplePos)
{
if (m_curSample->first.m_loopLengthSamples)
{
/* Turn over looped sample */
m_curSamplePos = m_curSample->first.m_loopStartSample;
m_prev1 = m_curSample->second.m_hist1;
m_prev2 = m_curSample->second.m_hist2;
}
else
{
/* Notify sample end */
m_state.sampleEndNotify(*this);
m_curSample = nullptr;
return true;
}
}
return false;
}
void Voice::_doKeyOff()
{
m_volAdsr.keyOff();
m_pitchAdsr.keyOff();
}
void Voice::_setTotalPitch(int32_t cents)
{
int32_t interval = cents - m_curSample->first.m_pitch * 100;
double ratio = std::exp2(interval / 1200.0);
m_sampleRate = m_curSample->first.m_sampleRate * ratio;
m_backendVoice->setPitchRatio(ratio);
}
Voice* Voice::_allocateVoice(double sampleRate, bool dynamicPitch)
{
auto it = m_childVoices.emplace(m_childVoices.end(), m_engine, m_audioGroup,
m_engine.m_nextVid++, m_emitter, m_submix);
m_childVoices.back().m_backendVoice =
m_engine.getBackend().allocateVoice(m_childVoices.back(), sampleRate, dynamicPitch);
m_childVoices.back().m_engineIt = it;
return &m_childVoices.back();
}
std::list<Voice>::iterator Voice::_destroyVoice(Voice* voice)
{
voice->_destroy();
return m_childVoices.erase(voice->m_engineIt);
}
bool Voice::_advanceSample(int16_t& samp)
{
double dt = 1.0 / m_sampleRate;
m_voiceTime += dt;
bool refresh = false;
/* Process active envelope */
if (m_envelopeTime >= 0.0)
{
m_envelopeTime += dt;
float start = m_envelopeStart / 127.f;
float end = m_envelopeEnd / 127.f;
double t = std::max(0.0, std::min(1.0, m_envelopeTime / m_envelopeDur));
if (m_envelopeCurve)
t = (*m_envelopeCurve)[int(t*127.f)] / 127.f;
m_curVol = (start * (1.0f - t)) + (end * t);
/* Done with envelope */
if (m_envelopeTime > m_envelopeDur)
m_envelopeTime = -1.f;
}
/* Factor in ADSR envelope state */
float totalVol = m_curVol * m_volAdsr.nextSample(m_sampleRate);
/* Apply tremolo */
if (m_state.m_tremoloSel && (m_tremoloScale || m_tremoloModScale))
{
float t = m_state.m_tremoloSel.evaluate(*this, m_state);
if (m_tremoloScale && m_tremoloModScale)
{
float fac = (1.0f - t) + (m_tremoloScale * t);
float modT = getModWheel() / 127.f;
float modFac = (1.0f - modT) + (m_tremoloModScale * modT);
totalVol *= fac * modFac;
}
else if (m_tremoloScale)
{
float fac = (1.0f - t) + (m_tremoloScale * t);
totalVol *= fac;
}
else if (m_tremoloModScale)
{
float modT = getModWheel() / 127.f;
float modFac = (1.0f - modT) + (m_tremoloModScale * modT);
totalVol *= modFac;
}
}
/* Multiply sample with total volume */
samp = ClampFull<int16_t>(samp * totalVol);
/* Process active pan-sweep */
if (m_panningTime >= 0.f)
{
m_panningTime += dt;
float start = (m_panPos - 64) / 64.f;
float end = (m_panPos + m_panWidth - 64) / 64.f;
float t = std::max(0.f, std::min(1.f, m_panningTime / m_panningDur));
setPan((start * (1.0f - t)) + (end * t));
refresh = true;
/* Done with panning */
if (m_panningTime > m_panningDur)
m_panningTime = -1.f;
}
/* Process active span-sweep */
if (m_spanningTime >= 0.f)
{
m_spanningTime += dt;
float start = (m_spanPos - 64) / 64.f;
float end = (m_spanPos + m_spanWidth - 64) / 64.f;
float t = std::max(0.f, std::min(1.f, m_spanningTime / m_spanningDur));
setSurroundPan((start * (1.0f - t)) + (end * t));
refresh = true;
/* Done with spanning */
if (m_spanningTime > m_spanningDur)
m_spanningTime = -1.f;
}
/* Calculate total pitch */
int32_t totalPitch = m_curPitch;
bool pitchDirty = m_pitchDirty;
m_pitchDirty = false;
if (m_pitchEnv)
{
totalPitch = m_curPitch * m_pitchAdsr.nextSample(m_sampleRate);
pitchDirty = true;
}
/* Process pitch sweep 1 */
if (m_pitchSweep1Times)
{
m_pitchSweep1 += m_pitchSweep1Add;
--m_pitchSweep1Times;
pitchDirty = true;
}
/* Process pitch sweep 2 */
if (m_pitchSweep2Times)
{
m_pitchSweep2 += m_pitchSweep2Add;
--m_pitchSweep2Times;
pitchDirty = true;
}
/* Apply total pitch */
if (pitchDirty)
{
_setTotalPitch(totalPitch + m_pitchSweep1 + m_pitchSweep2);
refresh = true;
}
/* True if backend voice needs reconfiguration before next sample */
return refresh;
}
size_t Voice::supplyAudio(size_t samples, int16_t* data)
{
uint32_t samplesRem = samples;
size_t samplesProc = 0;
if (m_curSample)
{
uint32_t block = m_curSamplePos / 14;
uint32_t rem = m_curSamplePos % 14;
if (rem)
{
uint32_t decSamples = DSPDecompressFrameRanged(data, m_curSampleData + 8 * block,
m_curSample->second.m_coefs,
&m_prev1, &m_prev2, rem,
std::min(samplesRem,
m_lastSamplePos - block * 14));
/* Per-sample processing */
for (int i=0 ; i<decSamples ; ++i)
{
++samplesProc;
++m_curSamplePos;
if (_advanceSample(data[i]))
return samplesProc;
}
samplesRem -= decSamples;
data += decSamples;
}
if (_checkSamplePos())
{
if (samplesRem)
memset(data, 0, sizeof(int16_t) * samplesRem);
return samples;
}
while (samplesRem)
{
block = m_curSamplePos / 14;
uint32_t decSamples = DSPDecompressFrame(data, m_curSampleData + 8 * block,
m_curSample->second.m_coefs,
&m_prev1, &m_prev2,
std::min(samplesRem,
m_lastSamplePos - block * 14));
/* Per-sample processing */
for (int i=0 ; i<decSamples ; ++i)
{
++samplesProc;
++m_curSamplePos;
if (_advanceSample(data[i]))
return samplesProc;
}
samplesRem -= decSamples;
data += decSamples;
if (_checkSamplePos())
{
if (samplesRem)
memset(data, 0, sizeof(int16_t) * samplesRem);
return samples;
}
}
}
else
memset(data, 0, sizeof(int16_t) * samples);
return samples;
}
int Voice::maxVid() const
{
int maxVid = m_vid;
for (const Voice& vox : m_childVoices)
maxVid = std::max(maxVid, vox.maxVid());
return maxVid;
}
Voice* Voice::startChildMacro(int8_t addNote, ObjectId macroId, int macroStep)
{
Voice* vox = _allocateVoice(32000.0, true);
vox->loadSoundMacro(macroId, macroStep, 1000.f, m_state.m_initKey + addNote,
m_state.m_initVel, m_state.m_initMod);
return vox;
}
bool Voice::loadSoundMacro(ObjectId macroId, int macroStep, float ticksPerSec,
uint8_t midiKey, uint8_t midiVel, uint8_t midiMod,
bool pushPc)
{
const unsigned char* macroData = m_audioGroup.getPool().soundMacro(macroId);
if (!macroData)
return false;
if (m_state.m_pc.empty())
m_state.initialize(macroData, macroStep, ticksPerSec, midiKey, midiVel, midiMod);
else
{
if (!pushPc)
m_state.m_pc.clear();
m_state.m_pc.push_back({macroData, macroStep});
m_state.m_header = *reinterpret_cast<const SoundMacroState::Header*>(macroData);
m_state.m_header.swapBig();
}
return true;
}
void Voice::keyOff()
{
if (m_sustained)
m_sustainKeyOff = true;
else
_doKeyOff();
}
void Voice::message(int32_t val)
{
}
void Voice::startSample(int16_t sampId, int32_t offset)
{
m_curSample = m_audioGroup.getSample(sampId);
if (m_curSample)
{
_reset();
m_sampleRate = m_curSample->first.m_sampleRate;
m_curPitch = m_curSample->first.m_pitch;
m_pitchDirty = true;
m_backendVoice->stop();
m_backendVoice->resetSampleRate(m_curSample->first.m_sampleRate);
m_backendVoice->start();
m_curSamplePos = offset;
m_curSampleData = m_audioGroup.getSampleData(m_curSample->first.m_sampleOff);
m_prev1 = 0;
m_prev2 = 0;
m_lastSamplePos = m_curSample->first.m_loopLengthSamples ?
(m_curSample->first.m_loopStartSample + m_curSample->first.m_loopLengthSamples) :
m_curSample->first.m_numSamples;
_checkSamplePos();
/* Seek DSPADPCM state if needed */
if (m_curSamplePos)
{
uint32_t block = m_curSamplePos / 14;
uint32_t rem = m_curSamplePos % 14;
for (uint32_t b = 0 ; b < block ; ++b)
DSPDecompressFrameStateOnly(m_curSampleData + 8 * b, m_curSample->second.m_coefs,
&m_prev1, &m_prev2, 14);
if (rem)
DSPDecompressFrameStateOnly(m_curSampleData + 8 * block, m_curSample->second.m_coefs,
&m_prev1, &m_prev2, rem);
}
}
}
void Voice::stopSample()
{
m_backendVoice->stop();
m_curSample = nullptr;
}
void Voice::setVolume(float vol)
{
m_curVol = vol;
}
void Voice::setPan(float pan)
{
m_curPan = pan;
}
void Voice::setSurroundPan(float span)
{
m_curSpan = span;
}
void Voice::startEnvelope(double dur, float vol, const Curve* envCurve)
{
m_envelopeTime = m_voiceTime;
m_envelopeDur = dur;
m_envelopeStart = m_curVol;
m_envelopeEnd = vol;
m_envelopeCurve = envCurve;
}
void Voice::startFadeIn(double dur, float vol, const Curve* envCurve)
{
m_envelopeTime = m_voiceTime;
m_envelopeDur = dur;
m_envelopeStart = 0.f;
m_envelopeEnd = m_curVol;
m_envelopeCurve = envCurve;
}
void Voice::startPanning(double dur, uint8_t panPos, uint8_t panWidth)
{
m_panningTime = m_voiceTime;
m_panningDur = dur;
m_panPos = panPos;
m_panWidth = panWidth;
}
void Voice::startSpanning(double dur, uint8_t spanPos, uint8_t spanWidth)
{
m_spanningTime = m_voiceTime;
m_spanningDur = dur;
m_spanPos = spanPos;
m_spanWidth = spanWidth;
}
void Voice::setPitchKey(int32_t cents)
{
m_curPitch = cents;
m_pitchDirty = true;
}
void Voice::setModulation(float mod)
{
}
void Voice::setPedal(bool pedal)
{
if (m_sustained && !pedal && m_sustainKeyOff)
{
m_sustainKeyOff = false;
_doKeyOff();
}
m_sustained = pedal;
}
void Voice::setDoppler(float doppler)
{
}
void Voice::setVibrato(int32_t level, int32_t modLevel, float period)
{
m_vibratoLevel = level;
m_vibratoModLevel = modLevel;
m_vibratoPeriod = period;
}
void Voice::setMod2VibratoRange(int32_t modLevel)
{
m_vibratoModLevel = modLevel;
}
void Voice::setTremolo(float tremoloScale, float tremoloModScale)
{
m_tremoloScale = tremoloScale;
m_tremoloModScale = tremoloModScale;
}
void Voice::setPitchSweep1(uint8_t times, int16_t add)
{
m_pitchSweep1 = 0;
m_pitchSweep1Times = times;
m_pitchSweep1Add = add;
}
void Voice::setPitchSweep2(uint8_t times, int16_t add)
{
m_pitchSweep2 = 0;
m_pitchSweep2Times = times;
m_pitchSweep2Add = add;
}
void Voice::setReverbVol(float rvol)
{
m_curReverbVol = rvol;
}
void Voice::setAdsr(ObjectId adsrId)
{
const ADSR* adsr = m_audioGroup.getPool().tableAsAdsr(adsrId);
m_volAdsr.reset(adsr);
}
void Voice::setPitchFrequency(uint32_t hz, uint16_t fine)
{
m_sampleRate = hz + fine / 65536.0;
m_backendVoice->setPitchRatio(1.0);
m_backendVoice->resetSampleRate(m_sampleRate);
}
void Voice::setPitchAdsr(ObjectId adsrId, int32_t cents)
{
const ADSR* adsr = m_audioGroup.getPool().tableAsAdsr(adsrId);
m_pitchAdsr.reset(adsr);
m_pitchEnvRange = cents;
m_pitchEnv = true;
}
void Voice::setPitchWheelRange(int8_t up, int8_t down)
{
}
}