mirror of https://github.com/AxioDL/amuse.git
529 lines
14 KiB
C++
529 lines
14 KiB
C++
#include "amuse/Voice.hpp"
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#include "amuse/Submix.hpp"
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#include "amuse/IBackendVoice.hpp"
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#include "amuse/IBackendVoiceAllocator.hpp"
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#include "amuse/AudioGroup.hpp"
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#include "amuse/Common.hpp"
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#include "amuse/Engine.hpp"
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#include "amuse/dsp.h"
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#include <cmath>
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#include <string.h>
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namespace amuse
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{
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void Voice::_destroy()
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{
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Entity::_destroy();
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if (m_submix)
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m_submix->m_activeVoices.erase(this);
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}
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Voice::Voice(Engine& engine, const AudioGroup& group, int vid, bool emitter, Submix* smx)
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: Entity(engine, group), m_vid(vid), m_emitter(emitter), m_submix(smx)
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{
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if (m_submix)
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m_submix->m_activeVoices.insert(this);
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}
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Voice::Voice(Engine& engine, const AudioGroup& group, ObjectId oid, int vid, bool emitter, Submix* smx)
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: Entity(engine, group, oid), m_vid(vid), m_emitter(emitter), m_submix(smx)
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{
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if (m_submix)
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m_submix->m_activeVoices.insert(this);
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}
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void Voice::_reset()
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{
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m_curVol = 1.f;
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m_curReverbVol = 0.f;
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m_curPan = 0.f;
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m_curSpan = 0.f;
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m_pitchSweep1 = 0;
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m_pitchSweep1Times = 0;
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m_pitchSweep2 = 0;
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m_pitchSweep2Times = 0;
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m_envelopeTime = -1.f;
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m_panningTime = -1.f;
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m_vibratoLevel = 0;
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m_vibratoModLevel = 0;
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m_vibratoPeriod = 0.f;
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m_tremoloScale = 0.f;
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m_tremoloModScale = 0.f;
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m_lfoPeriods[0] = 0.f;
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m_lfoPeriods[1] = 0.f;
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}
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bool Voice::_checkSamplePos()
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{
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if (m_curSamplePos >= m_lastSamplePos)
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{
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if (m_curSample->first.m_loopLengthSamples)
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{
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/* Turn over looped sample */
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m_curSamplePos = m_curSample->first.m_loopStartSample;
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m_prev1 = m_curSample->second.m_hist1;
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m_prev2 = m_curSample->second.m_hist2;
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}
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else
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{
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/* Notify sample end */
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m_state.sampleEndNotify(*this);
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m_curSample = nullptr;
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return true;
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}
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}
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return false;
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}
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void Voice::_doKeyOff()
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{
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m_volAdsr.keyOff();
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m_pitchAdsr.keyOff();
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}
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void Voice::_setTotalPitch(int32_t cents)
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{
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int32_t interval = cents - m_curSample->first.m_pitch * 100;
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double ratio = std::exp2(interval / 1200.0);
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m_sampleRate = m_curSample->first.m_sampleRate * ratio;
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m_backendVoice->setPitchRatio(ratio);
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}
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Voice* Voice::_allocateVoice(double sampleRate, bool dynamicPitch)
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{
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auto it = m_childVoices.emplace(m_childVoices.end(), m_engine, m_audioGroup,
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m_engine.m_nextVid++, m_emitter, m_submix);
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m_childVoices.back().m_backendVoice =
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m_engine.getBackend().allocateVoice(m_childVoices.back(), sampleRate, dynamicPitch);
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m_childVoices.back().m_engineIt = it;
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return &m_childVoices.back();
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}
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std::list<Voice>::iterator Voice::_destroyVoice(Voice* voice)
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{
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voice->_destroy();
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return m_childVoices.erase(voice->m_engineIt);
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}
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bool Voice::_advanceSample(int16_t& samp)
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{
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double dt = 1.0 / m_sampleRate;
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m_voiceTime += dt;
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bool refresh = false;
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/* Process active envelope */
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if (m_envelopeTime >= 0.0)
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{
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m_envelopeTime += dt;
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float start = m_envelopeStart / 127.f;
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float end = m_envelopeEnd / 127.f;
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double t = std::max(0.0, std::min(1.0, m_envelopeTime / m_envelopeDur));
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if (m_envelopeCurve)
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t = (*m_envelopeCurve)[int(t*127.f)] / 127.f;
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m_curVol = (start * (1.0f - t)) + (end * t);
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/* Done with envelope */
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if (m_envelopeTime > m_envelopeDur)
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m_envelopeTime = -1.f;
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}
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/* Factor in ADSR envelope state */
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float totalVol = m_curVol * m_volAdsr.nextSample(m_sampleRate);
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/* Apply tremolo */
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if (m_state.m_tremoloSel && (m_tremoloScale || m_tremoloModScale))
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{
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float t = m_state.m_tremoloSel.evaluate(*this, m_state);
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if (m_tremoloScale && m_tremoloModScale)
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{
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float fac = (1.0f - t) + (m_tremoloScale * t);
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float modT = getModWheel() / 127.f;
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float modFac = (1.0f - modT) + (m_tremoloModScale * modT);
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totalVol *= fac * modFac;
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}
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else if (m_tremoloScale)
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{
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float fac = (1.0f - t) + (m_tremoloScale * t);
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totalVol *= fac;
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}
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else if (m_tremoloModScale)
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{
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float modT = getModWheel() / 127.f;
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float modFac = (1.0f - modT) + (m_tremoloModScale * modT);
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totalVol *= modFac;
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}
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}
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/* Multiply sample with total volume */
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samp = ClampFull<int16_t>(samp * totalVol);
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/* Process active pan-sweep */
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if (m_panningTime >= 0.f)
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{
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m_panningTime += dt;
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float start = (m_panPos - 64) / 64.f;
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float end = (m_panPos + m_panWidth - 64) / 64.f;
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float t = std::max(0.f, std::min(1.f, m_panningTime / m_panningDur));
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setPan((start * (1.0f - t)) + (end * t));
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refresh = true;
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/* Done with panning */
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if (m_panningTime > m_panningDur)
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m_panningTime = -1.f;
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}
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/* Process active span-sweep */
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if (m_spanningTime >= 0.f)
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{
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m_spanningTime += dt;
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float start = (m_spanPos - 64) / 64.f;
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float end = (m_spanPos + m_spanWidth - 64) / 64.f;
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float t = std::max(0.f, std::min(1.f, m_spanningTime / m_spanningDur));
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setSurroundPan((start * (1.0f - t)) + (end * t));
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refresh = true;
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/* Done with spanning */
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if (m_spanningTime > m_spanningDur)
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m_spanningTime = -1.f;
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}
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/* Calculate total pitch */
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int32_t totalPitch = m_curPitch;
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bool pitchDirty = m_pitchDirty;
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m_pitchDirty = false;
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if (m_pitchEnv)
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{
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totalPitch = m_curPitch * m_pitchAdsr.nextSample(m_sampleRate);
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pitchDirty = true;
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}
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/* Process pitch sweep 1 */
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if (m_pitchSweep1Times)
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{
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m_pitchSweep1 += m_pitchSweep1Add;
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--m_pitchSweep1Times;
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pitchDirty = true;
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}
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/* Process pitch sweep 2 */
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if (m_pitchSweep2Times)
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{
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m_pitchSweep2 += m_pitchSweep2Add;
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--m_pitchSweep2Times;
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pitchDirty = true;
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}
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/* Apply total pitch */
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if (pitchDirty)
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{
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_setTotalPitch(totalPitch + m_pitchSweep1 + m_pitchSweep2);
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refresh = true;
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}
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/* True if backend voice needs reconfiguration before next sample */
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return refresh;
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}
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size_t Voice::supplyAudio(size_t samples, int16_t* data)
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{
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uint32_t samplesRem = samples;
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size_t samplesProc = 0;
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if (m_curSample)
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{
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uint32_t block = m_curSamplePos / 14;
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uint32_t rem = m_curSamplePos % 14;
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if (rem)
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{
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uint32_t decSamples = DSPDecompressFrameRanged(data, m_curSampleData + 8 * block,
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m_curSample->second.m_coefs,
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&m_prev1, &m_prev2, rem,
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std::min(samplesRem,
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m_lastSamplePos - block * 14));
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/* Per-sample processing */
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for (int i=0 ; i<decSamples ; ++i)
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{
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++samplesProc;
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++m_curSamplePos;
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if (_advanceSample(data[i]))
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return samplesProc;
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}
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samplesRem -= decSamples;
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data += decSamples;
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}
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if (_checkSamplePos())
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{
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if (samplesRem)
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memset(data, 0, sizeof(int16_t) * samplesRem);
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return samples;
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}
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while (samplesRem)
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{
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block = m_curSamplePos / 14;
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uint32_t decSamples = DSPDecompressFrame(data, m_curSampleData + 8 * block,
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m_curSample->second.m_coefs,
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&m_prev1, &m_prev2,
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std::min(samplesRem,
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m_lastSamplePos - block * 14));
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/* Per-sample processing */
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for (int i=0 ; i<decSamples ; ++i)
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{
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++samplesProc;
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++m_curSamplePos;
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if (_advanceSample(data[i]))
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return samplesProc;
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}
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samplesRem -= decSamples;
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data += decSamples;
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if (_checkSamplePos())
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{
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if (samplesRem)
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memset(data, 0, sizeof(int16_t) * samplesRem);
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return samples;
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}
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}
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}
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else
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memset(data, 0, sizeof(int16_t) * samples);
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return samples;
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}
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int Voice::maxVid() const
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{
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int maxVid = m_vid;
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for (const Voice& vox : m_childVoices)
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maxVid = std::max(maxVid, vox.maxVid());
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return maxVid;
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}
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Voice* Voice::startChildMacro(int8_t addNote, ObjectId macroId, int macroStep)
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{
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Voice* vox = _allocateVoice(32000.0, true);
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vox->loadSoundMacro(macroId, macroStep, 1000.f, m_state.m_initKey + addNote,
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m_state.m_initVel, m_state.m_initMod);
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return vox;
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}
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bool Voice::loadSoundMacro(ObjectId macroId, int macroStep, float ticksPerSec,
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uint8_t midiKey, uint8_t midiVel, uint8_t midiMod,
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bool pushPc)
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{
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const unsigned char* macroData = m_audioGroup.getPool().soundMacro(macroId);
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if (!macroData)
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return false;
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if (m_state.m_pc.empty())
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m_state.initialize(macroData, macroStep, ticksPerSec, midiKey, midiVel, midiMod);
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else
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{
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if (!pushPc)
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m_state.m_pc.clear();
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m_state.m_pc.push_back({macroData, macroStep});
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m_state.m_header = *reinterpret_cast<const SoundMacroState::Header*>(macroData);
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m_state.m_header.swapBig();
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}
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return true;
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}
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void Voice::keyOff()
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{
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if (m_sustained)
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m_sustainKeyOff = true;
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else
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_doKeyOff();
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}
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void Voice::message(int32_t val)
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{
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}
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void Voice::startSample(int16_t sampId, int32_t offset)
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{
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m_curSample = m_audioGroup.getSample(sampId);
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if (m_curSample)
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{
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_reset();
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m_sampleRate = m_curSample->first.m_sampleRate;
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m_curPitch = m_curSample->first.m_pitch;
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m_pitchDirty = true;
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m_backendVoice->stop();
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m_backendVoice->resetSampleRate(m_curSample->first.m_sampleRate);
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m_backendVoice->start();
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m_curSamplePos = offset;
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m_curSampleData = m_audioGroup.getSampleData(m_curSample->first.m_sampleOff);
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m_prev1 = 0;
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m_prev2 = 0;
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m_lastSamplePos = m_curSample->first.m_loopLengthSamples ?
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(m_curSample->first.m_loopStartSample + m_curSample->first.m_loopLengthSamples) :
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m_curSample->first.m_numSamples;
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_checkSamplePos();
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/* Seek DSPADPCM state if needed */
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if (m_curSamplePos)
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{
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uint32_t block = m_curSamplePos / 14;
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uint32_t rem = m_curSamplePos % 14;
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for (uint32_t b = 0 ; b < block ; ++b)
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DSPDecompressFrameStateOnly(m_curSampleData + 8 * b, m_curSample->second.m_coefs,
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&m_prev1, &m_prev2, 14);
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if (rem)
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DSPDecompressFrameStateOnly(m_curSampleData + 8 * block, m_curSample->second.m_coefs,
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&m_prev1, &m_prev2, rem);
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}
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}
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}
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void Voice::stopSample()
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{
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m_backendVoice->stop();
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m_curSample = nullptr;
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}
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void Voice::setVolume(float vol)
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{
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m_curVol = vol;
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}
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void Voice::setPan(float pan)
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{
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m_curPan = pan;
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}
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void Voice::setSurroundPan(float span)
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{
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m_curSpan = span;
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}
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void Voice::startEnvelope(double dur, float vol, const Curve* envCurve)
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{
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m_envelopeTime = m_voiceTime;
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m_envelopeDur = dur;
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m_envelopeStart = m_curVol;
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m_envelopeEnd = vol;
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m_envelopeCurve = envCurve;
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}
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void Voice::startFadeIn(double dur, float vol, const Curve* envCurve)
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{
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m_envelopeTime = m_voiceTime;
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m_envelopeDur = dur;
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m_envelopeStart = 0.f;
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m_envelopeEnd = m_curVol;
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m_envelopeCurve = envCurve;
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}
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void Voice::startPanning(double dur, uint8_t panPos, uint8_t panWidth)
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{
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m_panningTime = m_voiceTime;
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m_panningDur = dur;
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m_panPos = panPos;
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m_panWidth = panWidth;
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}
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void Voice::startSpanning(double dur, uint8_t spanPos, uint8_t spanWidth)
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{
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m_spanningTime = m_voiceTime;
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m_spanningDur = dur;
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m_spanPos = spanPos;
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m_spanWidth = spanWidth;
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}
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void Voice::setPitchKey(int32_t cents)
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{
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m_curPitch = cents;
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m_pitchDirty = true;
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}
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void Voice::setModulation(float mod)
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{
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}
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void Voice::setPedal(bool pedal)
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{
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if (m_sustained && !pedal && m_sustainKeyOff)
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{
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m_sustainKeyOff = false;
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_doKeyOff();
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}
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m_sustained = pedal;
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}
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void Voice::setDoppler(float doppler)
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{
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}
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void Voice::setVibrato(int32_t level, int32_t modLevel, float period)
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{
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m_vibratoLevel = level;
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m_vibratoModLevel = modLevel;
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m_vibratoPeriod = period;
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}
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void Voice::setMod2VibratoRange(int32_t modLevel)
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{
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m_vibratoModLevel = modLevel;
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}
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void Voice::setTremolo(float tremoloScale, float tremoloModScale)
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{
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m_tremoloScale = tremoloScale;
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m_tremoloModScale = tremoloModScale;
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}
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void Voice::setPitchSweep1(uint8_t times, int16_t add)
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{
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m_pitchSweep1 = 0;
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m_pitchSweep1Times = times;
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m_pitchSweep1Add = add;
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}
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void Voice::setPitchSweep2(uint8_t times, int16_t add)
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{
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m_pitchSweep2 = 0;
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m_pitchSweep2Times = times;
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m_pitchSweep2Add = add;
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}
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void Voice::setReverbVol(float rvol)
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{
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m_curReverbVol = rvol;
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}
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void Voice::setAdsr(ObjectId adsrId)
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{
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const ADSR* adsr = m_audioGroup.getPool().tableAsAdsr(adsrId);
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m_volAdsr.reset(adsr);
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}
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void Voice::setPitchFrequency(uint32_t hz, uint16_t fine)
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{
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m_sampleRate = hz + fine / 65536.0;
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m_backendVoice->setPitchRatio(1.0);
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m_backendVoice->resetSampleRate(m_sampleRate);
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}
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void Voice::setPitchAdsr(ObjectId adsrId, int32_t cents)
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{
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const ADSR* adsr = m_audioGroup.getPool().tableAsAdsr(adsrId);
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m_pitchAdsr.reset(adsr);
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m_pitchEnvRange = cents;
|
|
m_pitchEnv = true;
|
|
}
|
|
|
|
void Voice::setPitchWheelRange(int8_t up, int8_t down)
|
|
{
|
|
}
|
|
|
|
}
|