..
AudioGroup.cpp
Working Studio implementation
2016-07-13 18:54:46 -10:00
AudioGroupData.cpp
Windows fixes
2016-12-10 15:52:42 -10:00
AudioGroupPool.cpp
Windows fixes
2016-12-10 15:52:42 -10:00
AudioGroupProject.cpp
Support for loading revised Factor5 N64 ROMs
2016-07-18 12:38:28 -10:00
AudioGroupSampleDirectory.cpp
Working Studio implementation
2016-07-13 18:54:46 -10:00
BooBackend.cpp
New engine event interface
2017-02-14 20:01:39 -10:00
ContainerRegistry.cpp
FreeBSD fixes
2016-10-27 15:48:12 -08:00
DSPCodec.c
Windows fixes
2016-12-10 15:52:42 -10:00
DirectoryEnumerator.cpp
Add some reserve() calls
2016-12-29 20:36:17 -10:00
EffectChorus.cpp
Silence double->float conversion warning
2016-12-21 10:42:32 -08:00
EffectDelay.cpp
Add info structures for holding effect parameters
2017-01-22 21:21:50 -10:00
EffectReverb.cpp
Minor fixes ( #6 )
2017-06-17 16:48:52 -10:00
Emitter.cpp
Emitter API tweak
2016-12-28 19:52:28 -10:00
Engine.cpp
Minor fixes ( #6 )
2017-06-17 16:48:52 -10:00
Envelope.cpp
Working Studio implementation
2016-07-13 18:54:46 -10:00
Listener.cpp
Initial stubs and basic Engine implementation
2016-05-02 15:16:26 -10:00
N64MusyXCodec.c
Initial working AudioUnit integration
2016-06-07 18:33:15 -10:00
Sequencer.cpp
Minor fixes ( #6 )
2017-06-17 16:48:52 -10:00
SongConverter.cpp
MIDI encoder fix
2017-03-23 19:28:05 -10:00
SongState.cpp
Minor fixes ( #6 )
2017-06-17 16:48:52 -10:00
SoundMacroState.cpp
Add bounds checking to SoundMacro execution loop
2016-12-07 18:54:45 -10:00
Studio.cpp
Working Studio implementation
2016-07-13 18:54:46 -10:00
Submix.cpp
Add info structures for holding effect parameters
2017-01-22 21:21:50 -10:00
SurroundProfiles.cpp
Working Studio implementation
2016-07-13 18:54:46 -10:00
Voice.cpp
Minor fixes ( #6 )
2017-06-17 16:48:52 -10:00