.. |
AudioGroup.cpp
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Working Studio implementation
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2016-07-13 18:54:46 -10:00 |
AudioGroupData.cpp
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Windows fixes
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2016-12-10 15:52:42 -10:00 |
AudioGroupPool.cpp
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Windows fixes
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2016-12-10 15:52:42 -10:00 |
AudioGroupProject.cpp
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Support for loading revised Factor5 N64 ROMs
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2016-07-18 12:38:28 -10:00 |
AudioGroupSampleDirectory.cpp
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Working Studio implementation
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2016-07-13 18:54:46 -10:00 |
BooBackend.cpp
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Update amuse-boo interface
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2016-12-13 15:09:48 -10:00 |
ContainerRegistry.cpp
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FreeBSD fixes
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2016-10-27 15:48:12 -08:00 |
DSPCodec.c
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Windows fixes
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2016-12-10 15:52:42 -10:00 |
DirectoryEnumerator.cpp
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Add some reserve() calls
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2016-12-29 20:36:17 -10:00 |
EffectChorus.cpp
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Silence double->float conversion warning
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2016-12-21 10:42:32 -08:00 |
EffectDelay.cpp
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Windows fixes
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2016-12-10 15:52:42 -10:00 |
EffectReverb.cpp
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Working Studio implementation
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2016-07-13 18:54:46 -10:00 |
Emitter.cpp
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Emitter API tweak
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2016-12-28 19:52:28 -10:00 |
Engine.cpp
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Remove VolumeLUT; SoundMacro mixing appears to be linear
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2017-01-10 20:54:40 -10:00 |
Envelope.cpp
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Working Studio implementation
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2016-07-13 18:54:46 -10:00 |
Listener.cpp
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Initial stubs and basic Engine implementation
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2016-05-02 15:16:26 -10:00 |
N64MusyXCodec.c
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Initial working AudioUnit integration
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2016-06-07 18:33:15 -10:00 |
Sequencer.cpp
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Handle additional corner cases for getChanProgram
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2016-07-14 09:42:54 -10:00 |
SongConverter.cpp
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Windows fixes
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2016-12-10 15:52:42 -10:00 |
SongState.cpp
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Windows fixes
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2016-12-10 15:52:42 -10:00 |
SoundMacroState.cpp
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Add bounds checking to SoundMacro execution loop
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2016-12-07 18:54:45 -10:00 |
Studio.cpp
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Working Studio implementation
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2016-07-13 18:54:46 -10:00 |
Submix.cpp
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Working Studio implementation
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2016-07-13 18:54:46 -10:00 |
SurroundProfiles.cpp
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Working Studio implementation
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2016-07-13 18:54:46 -10:00 |
Voice.cpp
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Remove VolumeLUT; SoundMacro mixing appears to be linear
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2017-01-10 20:54:40 -10:00 |