amuse/lib
Jack Andersen ecd990e94e Remove VolumeLUT; SoundMacro mixing appears to be linear 2017-01-10 20:54:40 -10:00
..
AudioGroup.cpp Working Studio implementation 2016-07-13 18:54:46 -10:00
AudioGroupData.cpp Windows fixes 2016-12-10 15:52:42 -10:00
AudioGroupPool.cpp Windows fixes 2016-12-10 15:52:42 -10:00
AudioGroupProject.cpp Support for loading revised Factor5 N64 ROMs 2016-07-18 12:38:28 -10:00
AudioGroupSampleDirectory.cpp Working Studio implementation 2016-07-13 18:54:46 -10:00
BooBackend.cpp Update amuse-boo interface 2016-12-13 15:09:48 -10:00
ContainerRegistry.cpp FreeBSD fixes 2016-10-27 15:48:12 -08:00
DSPCodec.c Windows fixes 2016-12-10 15:52:42 -10:00
DirectoryEnumerator.cpp Add some reserve() calls 2016-12-29 20:36:17 -10:00
EffectChorus.cpp Silence double->float conversion warning 2016-12-21 10:42:32 -08:00
EffectDelay.cpp Windows fixes 2016-12-10 15:52:42 -10:00
EffectReverb.cpp Working Studio implementation 2016-07-13 18:54:46 -10:00
Emitter.cpp Emitter API tweak 2016-12-28 19:52:28 -10:00
Engine.cpp Remove VolumeLUT; SoundMacro mixing appears to be linear 2017-01-10 20:54:40 -10:00
Envelope.cpp Working Studio implementation 2016-07-13 18:54:46 -10:00
Listener.cpp Initial stubs and basic Engine implementation 2016-05-02 15:16:26 -10:00
N64MusyXCodec.c Initial working AudioUnit integration 2016-06-07 18:33:15 -10:00
Sequencer.cpp Handle additional corner cases for getChanProgram 2016-07-14 09:42:54 -10:00
SongConverter.cpp Windows fixes 2016-12-10 15:52:42 -10:00
SongState.cpp Windows fixes 2016-12-10 15:52:42 -10:00
SoundMacroState.cpp Add bounds checking to SoundMacro execution loop 2016-12-07 18:54:45 -10:00
Studio.cpp Working Studio implementation 2016-07-13 18:54:46 -10:00
Submix.cpp Working Studio implementation 2016-07-13 18:54:46 -10:00
SurroundProfiles.cpp Working Studio implementation 2016-07-13 18:54:46 -10:00
Voice.cpp Remove VolumeLUT; SoundMacro mixing appears to be linear 2017-01-10 20:54:40 -10:00