amuse/lib
Phillip Stephens feea7c2ecc Add PaperMario TTYD Song Group descs 2016-07-06 21:10:02 -07:00
..
AudioGroup.cpp Support for absolute PROJ offsets introduced in Battle for Naboo 2016-05-29 08:22:20 -10:00
AudioGroupData.cpp Initialization fix in SongConverter as indicated by valgrind 2016-06-30 09:30:13 -10:00
AudioGroupPool.cpp Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix 2016-05-27 16:28:59 -10:00
AudioGroupProject.cpp Add Win32 backtrace generator for temporary deployment-debugging 2016-05-31 12:09:38 -10:00
AudioGroupSampleDirectory.cpp Initial working AudioUnit integration 2016-06-07 18:33:15 -10:00
BooBackend.cpp Refactored audio supply dispatch across two passes 2016-07-04 15:08:00 -10:00
ContainerRegistry.cpp Add PaperMario TTYD Song Group descs 2016-07-06 21:10:02 -07:00
DSPCodec.c Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix 2016-05-27 16:28:59 -10:00
DirectoryEnumerator.cpp Windows Fixes 2016-06-22 12:15:53 -10:00
EffectBase.cpp Submix class and initial effects 2016-05-07 12:10:57 -10:00
EffectChorus.cpp Support for effect sample-rate changes 2016-05-31 18:49:35 -10:00
EffectDelay.cpp Support for effect sample-rate changes 2016-05-31 18:49:35 -10:00
EffectReverb.cpp Support for effect sample-rate changes 2016-05-31 18:49:35 -10:00
Emitter.cpp Commit to test list iterator against STL with better asserts 2016-05-31 10:40:51 -10:00
Engine.cpp VST bug fixes, still having some odd discontinuity issues 2016-06-14 14:36:25 -10:00
Envelope.cpp Default volume and pan CC values, MIDI controller ADSR mode 2016-06-08 15:22:18 -10:00
Listener.cpp Initial stubs and basic Engine implementation 2016-05-02 15:16:26 -10:00
N64MusyXCodec.c Initial working AudioUnit integration 2016-06-07 18:33:15 -10:00
Sequencer.cpp Change default volume to 80% to fill newfound headroom 2016-07-03 17:35:37 -10:00
SongConverter.cpp add SongState::DetectVersion for much less hacky version-detection 2016-07-02 11:50:38 -10:00
SongState.cpp add SongState::DetectVersion for much less hacky version-detection 2016-07-02 11:50:38 -10:00
SoundMacroState.cpp N64 SNG fixes 2016-06-19 22:08:32 -10:00
Submix.cpp Support for effect sample-rate changes 2016-05-31 18:49:35 -10:00
SurroundProfiles.cpp Windows compile fixes 2016-05-20 20:10:39 -07:00
Voice.cpp Refactored audio supply dispatch across two passes 2016-07-04 15:08:00 -10:00
VolumeLUT.cpp Several CPU usage optimizations 2016-05-21 22:35:55 -10:00