boo/lib/audiodev/AudioSubmix.cpp

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#include "AudioSubmix.hpp"
#include "AudioVoiceEngine.hpp"
#include "AudioVoice.hpp"
#include <string.h>
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#include <algorithm>
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namespace boo
{
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AudioSubmix::AudioSubmix(BaseAudioVoiceEngine& root, IAudioSubmixCallback* cb, int busId, bool mainOut)
: ListNode<AudioSubmix, BaseAudioVoiceEngine*, IAudioSubmix>(&root), m_busId(busId), m_cb(cb), m_mainOut(mainOut)
{
if (mainOut)
setSendLevel(m_head->m_mainSubmix.get(), 1.f, false);
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}
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AudioSubmix::~AudioSubmix()
{
m_head->m_submixesDirty = true;
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}
AudioSubmix*& AudioSubmix::_getHeadPtr(BaseAudioVoiceEngine* head) { return head->m_submixHead; }
std::unique_lock<std::recursive_mutex> AudioSubmix::_getHeadLock(BaseAudioVoiceEngine* head)
{ return std::unique_lock<std::recursive_mutex>{head->m_dataMutex}; }
bool AudioSubmix::_isDirectDependencyOf(AudioSubmix* send)
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{
return m_sendGains.find(send) != m_sendGains.cend();
}
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bool AudioSubmix::_mergeC3(std::list<AudioSubmix*>& output,
std::vector<std::list<AudioSubmix*>>& lists)
{
for (auto outerIt = lists.begin() ; outerIt != lists.cend() ; ++outerIt)
{
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if (outerIt->empty())
continue;
AudioSubmix* smx = outerIt->front();
bool found = false;
for (auto innerIt = lists.begin() ; innerIt != lists.cend() ; ++innerIt)
{
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if (innerIt->empty() || outerIt == innerIt)
continue;
if (smx == innerIt->front())
{
innerIt->pop_front();
found = true;
}
}
if (found)
{
outerIt->pop_front();
output.push_back(smx);
return true;
}
}
return false;
}
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std::list<AudioSubmix*> AudioSubmix::_linearizeC3()
{
std::vector<std::list<AudioSubmix*>> lists = {{}};
if (m_head->m_submixHead)
for (AudioSubmix& smx : *m_head->m_submixHead)
{
if (&smx == this)
continue;
if (smx._isDirectDependencyOf(this))
lists[0].push_back(&smx);
}
lists.reserve(lists[0].size() + 1);
for (AudioSubmix* smx : lists[0])
lists.push_back(smx->_linearizeC3());
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std::list<AudioSubmix*> ret = {this};
while (_mergeC3(ret, lists)) {}
return ret;
}
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template <typename T>
void AudioSubmix::_zeroFill()
{
if (_getScratch<T>().size())
std::fill(_getScratch<T>().begin(), _getScratch<T>().end(), 0);
}
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template void AudioSubmix::_zeroFill<int16_t>();
template void AudioSubmix::_zeroFill<int32_t>();
template void AudioSubmix::_zeroFill<float>();
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template <typename T>
T* AudioSubmix::_getMergeBuf(size_t frames)
{
if (_getRedirect<T>())
return _getRedirect<T>();
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size_t sampleCount = frames * m_head->clientMixInfo().m_channelMap.m_channelCount;
if (_getScratch<T>().size() < sampleCount)
_getScratch<T>().resize(sampleCount);
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return _getScratch<T>().data();
}
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template int16_t* AudioSubmix::_getMergeBuf<int16_t>(size_t frames);
template int32_t* AudioSubmix::_getMergeBuf<int32_t>(size_t frames);
template float* AudioSubmix::_getMergeBuf<float>(size_t frames);
template <typename T>
static inline T ClampInt(float in)
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{
if (std::is_floating_point<T>())
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{
return in; // Allow subsequent mixing stages to work with over-saturated values
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}
else
{
constexpr T MAX = std::numeric_limits<T>::max();
constexpr T MIN = std::numeric_limits<T>::min();
if (in < MIN)
return MIN;
else if (in > MAX)
return MAX;
else
return in;
}
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}
template <typename T>
size_t AudioSubmix::_pumpAndMix(size_t frames)
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{
const ChannelMap& chMap = m_head->clientMixInfo().m_channelMap;
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size_t chanCount = chMap.m_channelCount;
if (_getRedirect<T>())
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{
if (m_cb && m_cb->canApplyEffect())
m_cb->applyEffect(_getRedirect<T>(), frames, chMap, m_head->mixInfo().m_sampleRate);
_getRedirect<T>() += chanCount * frames;
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}
else
{
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size_t sampleCount = frames * chanCount;
if (_getScratch<T>().size() < sampleCount)
_getScratch<T>().resize(sampleCount);
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if (m_cb && m_cb->canApplyEffect())
m_cb->applyEffect(_getScratch<T>().data(), frames, chMap, m_head->mixInfo().m_sampleRate);
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size_t curSlewFrame = m_slewFrames;
for (auto& smx : m_sendGains)
{
curSlewFrame = m_curSlewFrame;
AudioSubmix& sm = *reinterpret_cast<AudioSubmix*>(smx.first);
auto it = _getScratch<T>().begin();
T* dataOut = sm._getMergeBuf<T>(frames);
for (size_t f=0 ; f<frames ; ++f)
{
if (m_slewFrames && curSlewFrame < m_slewFrames)
{
double t = curSlewFrame / double(m_slewFrames);
double omt = 1.0 - t;
for (unsigned c=0 ; c<chanCount ; ++c)
{
*dataOut = ClampInt<T>(*dataOut + *it * (smx.second[1] * t + smx.second[0] * omt));
++it;
++dataOut;
}
++curSlewFrame;
}
else
{
for (unsigned c=0 ; c<chanCount ; ++c)
{
*dataOut = ClampInt<T>(*dataOut + *it * smx.second[1]);
++it;
++dataOut;
}
}
}
}
m_curSlewFrame += curSlewFrame;
}
return frames;
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}
template size_t AudioSubmix::_pumpAndMix<int16_t>(size_t frames);
template size_t AudioSubmix::_pumpAndMix<int32_t>(size_t frames);
template size_t AudioSubmix::_pumpAndMix<float>(size_t frames);
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void AudioSubmix::_resetOutputSampleRate()
{
if (m_cb)
m_cb->resetOutputSampleRate(m_head->mixInfo().m_sampleRate);
}
void AudioSubmix::resetSendLevels()
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{
if (m_sendGains.empty())
return;
m_sendGains.clear();
m_head->m_submixesDirty = true;
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}
void AudioSubmix::setSendLevel(IAudioSubmix* submix, float level, bool slew)
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{
auto search = m_sendGains.find(submix);
if (search == m_sendGains.cend())
{
search = m_sendGains.emplace(submix, std::array<float, 2>{1.f, 1.f}).first;
m_head->m_submixesDirty = true;
}
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m_slewFrames = slew ? m_head->m_5msFrames : 0;
m_curSlewFrame = 0;
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search->second[0] = search->second[1];
search->second[1] = level;
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}
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const AudioVoiceEngineMixInfo& AudioSubmix::mixInfo() const
{
return m_head->mixInfo();
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}
double AudioSubmix::getSampleRate() const
{
return mixInfo().m_sampleRate;
}
SubmixFormat AudioSubmix::getSampleFormat() const
{
switch (mixInfo().m_sampleFormat)
{
case SOXR_INT16_I:
default:
return SubmixFormat::Int16;
case SOXR_INT32_I:
return SubmixFormat::Int32;
case SOXR_FLOAT32_I:
return SubmixFormat::Float;
}
}
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}