boo/lib/mac/CocoaCommon.hpp

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#ifndef BOO_COCOACOMMON_HPP
#define BOO_COCOACOMMON_HPP
#if __APPLE__
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#if !__has_feature(objc_arc)
#error ARC Required
#endif
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#include <Availability.h>
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#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101100
#define BOO_HAS_METAL 1
#include <Metal/Metal.h>
#include <QuartzCore/CAMetalLayer.h>
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#include <unordered_map>
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#include <mutex>
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namespace boo
{
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class IWindow;
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struct MetalContext
{
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id<MTLDevice> m_dev = nullptr;
id<MTLCommandQueue> m_q = nullptr;
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struct Window
{
CAMetalLayer* m_metalLayer = nullptr;
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std::mutex m_resizeLock;
bool m_needsResize;
CGSize m_size;
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};
std::unordered_map<IWindow*, Window> m_windows;
};
}
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#else
#define BOO_HAS_METAL 0
namespace boo
{
struct MetalContext {};
}
#endif
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#endif // __APPLE__
#endif // BOO_COCOACOMMON_HPP