boo/InputDeviceClasses.cpp

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#include "boo/inputdev/DeviceSignature.hpp"
#include "boo/inputdev/DolphinSmashAdapter.hpp"
#include "boo/inputdev/DualshockPad.hpp"
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#include "boo/inputdev/GenericPad.hpp"
#include "boo/inputdev/XInputPad.hpp"
#include "boo/inputdev/NintendoPowerA.hpp"
namespace boo
{
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const DeviceSignature BOO_DEVICE_SIGS[] =
{
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DEVICE_SIG(DolphinSmashAdapter, 0x57e, 0x337, DeviceType::USB),
DEVICE_SIG(DualshockPad, 0x54c, 0x268, DeviceType::HID),
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DEVICE_SIG(GenericPad, 0, 0, DeviceType::HID),
DEVICE_SIG(NintendoPowerA, 0x20D6, 0xA711, DeviceType::USB),
DEVICE_SIG(XInputPad, 0, 0, DeviceType::XInput),
DEVICE_SIG_SENTINEL()
};
}