boo/src/windowsys/CGraphicsContextCocoa.mm

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#import <AppKit/AppKit.h>
#include <OpenGL/OpenGL.h>
#include <OpenGL/gl3.h>
#include "windowsys/IGraphicsContext.hpp"
#include "windowsys/IWindow.hpp"
static const NSOpenGLPixelFormatAttribute PF_RGBA8_ATTRS[] =
{
NSOpenGLPFAAccelerated,
NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAColorSize, 24,
NSOpenGLPFAAlphaSize, 8,
};
static const NSOpenGLPixelFormatAttribute PF_RGBA8_Z24_ATTRS[] =
{
NSOpenGLPFAAccelerated,
NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAColorSize, 24,
NSOpenGLPFAAlphaSize, 8,
NSOpenGLPFADepthSize, 24,
};
static const NSOpenGLPixelFormatAttribute PF_RGBAF32_ATTRS[] =
{
NSOpenGLPFAAccelerated,
NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAColorFloat,
NSOpenGLPFAColorSize, 96,
NSOpenGLPFAAlphaSize, 32,
};
static const NSOpenGLPixelFormatAttribute PF_RGBAF32_Z24_ATTRS[] =
{
NSOpenGLPFAAccelerated,
NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAColorFloat,
NSOpenGLPFAColorSize, 96,
NSOpenGLPFAAlphaSize, 32,
NSOpenGLPFADepthSize, 24,
};
static const NSOpenGLPixelFormatAttribute* PF_TABLE[] =
{
NULL,
PF_RGBA8_ATTRS,
PF_RGBA8_Z24_ATTRS,
PF_RGBAF32_ATTRS,
PF_RGBAF32_Z24_ATTRS
};
namespace boo {class CGraphicsContextCocoa;}
@interface CGraphicsContextCocoaInternal : NSOpenGLView
{
NSUInteger lastModifiers;
boo::CGraphicsContextCocoa* booContext;
}
- (id)initWithBooContext:(boo::CGraphicsContextCocoa*)bctx;
@end
namespace boo
{
class CGraphicsContextCocoa final : public IGraphicsContext
{
EGraphicsAPI m_api;
EPixelFormat m_pf;
NSWindow* m_parentWindow;
CGraphicsContextCocoaInternal* m_nsContext;
NSOpenGLContext* m_nsShareContext;
public:
IWindowCallback* m_callback;
CGraphicsContextCocoa(EGraphicsAPI api)
: m_api(api),
m_pf(PF_RGBA8),
m_parentWindow(NULL),
m_nsContext(NULL),
m_nsShareContext(NULL),
m_callback(NULL)
{}
~CGraphicsContextCocoa()
{
[m_nsContext release];
[m_nsShareContext release];
}
void _setCallback(IWindowCallback* cb)
{
m_callback = cb;
}
EGraphicsAPI getAPI() const
{
return m_api;
}
EPixelFormat getPixelFormat() const
{
return m_pf;
}
void setPixelFormat(EPixelFormat pf)
{
if (pf > PF_RGBAF32_Z24)
return;
m_pf = pf;
}
void setPlatformWindowHandle(void* handle)
{
m_parentWindow = (NSWindow*)handle;
}
void initializeContext()
{
if (m_nsShareContext)
return;
m_nsContext = [[CGraphicsContextCocoaInternal alloc] initWithBooContext:this];
[m_parentWindow setContentView:m_nsContext];
}
IGraphicsContext* makeShareContext() const
{
NSOpenGLContext* nsctx;
if (m_nsContext)
{
nsctx = [[NSOpenGLContext alloc] initWithFormat:[m_nsContext pixelFormat]
shareContext:[m_nsContext openGLContext]];
}
else if (m_nsShareContext)
{
nsctx = [[NSOpenGLContext alloc] initWithFormat:[m_nsShareContext pixelFormat]
shareContext:m_nsShareContext];
}
else
return NULL;
if (!nsctx)
return NULL;
CGraphicsContextCocoa* newCtx = new CGraphicsContextCocoa(m_api);
newCtx->m_nsShareContext = nsctx;
return newCtx;
}
void makeCurrent()
{
if (m_nsContext)
[[m_nsContext openGLContext] makeCurrentContext];
else if (m_nsShareContext)
[m_nsShareContext makeCurrentContext];
}
void clearCurrent()
{
[NSOpenGLContext clearCurrentContext];
}
void swapBuffer()
{
[[m_nsContext openGLContext] flushBuffer];
}
};
IGraphicsContext* IGraphicsContextNew(IGraphicsContext::EGraphicsAPI api)
{
if (api != IGraphicsContext::API_OPENGL_3_3 && api != IGraphicsContext::API_OPENGL_4_2)
return NULL;
/* Create temporary context to query GL version */
NSOpenGLPixelFormat* nspf = [[NSOpenGLPixelFormat alloc] initWithAttributes:PF_RGBA8_ATTRS];
if (!nspf)
return NULL;
NSOpenGLContext* nsctx = [[NSOpenGLContext alloc] initWithFormat:nspf shareContext:nil];
[nspf release];
if (!nsctx)
return NULL;
[nsctx makeCurrentContext];
const char* glVersion = (char*)glGetString(GL_VERSION);
unsigned major = 0;
unsigned minor = 0;
if (glVersion)
{
major = glVersion[0] - '0';
minor = glVersion[2] - '0';
}
[NSOpenGLContext clearCurrentContext];
[nsctx release];
if (!glVersion)
return NULL;
if (major > 4 || (major == 4 && minor >= 2))
api = IGraphicsContext::API_OPENGL_4_2;
else if (major == 3 && minor >= 3)
if (api == IGraphicsContext::API_OPENGL_4_2)
return NULL;
return new CGraphicsContextCocoa(api);
}
}
@implementation CGraphicsContextCocoaInternal
- (id)initWithBooContext:(boo::CGraphicsContextCocoa*)bctx
{
lastModifiers = 0;
booContext = bctx;
boo::IGraphicsContext::EPixelFormat pf = bctx->getPixelFormat();
NSOpenGLPixelFormat* nspf = [[NSOpenGLPixelFormat alloc] initWithAttributes:PF_TABLE[pf]];
self = [self initWithFrame:NSMakeRect(0, 0, 100, 100) pixelFormat:nspf];
[nspf release];
return self;
}
- (BOOL)acceptsTouchEvents
{
return YES;
}
static inline boo::IWindowCallback::EModifierKey getMod(NSEventModifierFlags flags)
{
int ret = boo::IWindowCallback::MKEY_NONE;
if (flags & NSControlKeyMask)
ret |= boo::IWindowCallback::MKEY_CTRL;
if (flags & NSAlternateKeyMask)
ret |= boo::IWindowCallback::MKEY_ALT;
if (flags & NSShiftKeyMask)
ret |= boo::IWindowCallback::MKEY_SHIFT;
if (flags & NSCommandKeyMask)
ret |= boo::IWindowCallback::MKEY_COMMAND;
return static_cast<boo::IWindowCallback::EModifierKey>(ret);
}
static inline boo::IWindowCallback::EMouseButton getButton(NSEvent* event)
{
NSInteger buttonNumber = event.buttonNumber;
if (buttonNumber == 3)
return boo::IWindowCallback::BUTTON_MIDDLE;
else if (buttonNumber == 4)
return boo::IWindowCallback::BUTTON_AUX1;
else if (buttonNumber == 5)
return boo::IWindowCallback::BUTTON_AUX2;
return boo::IWindowCallback::BUTTON_NONE;
}
- (void)mouseDown:(NSEvent*)theEvent
{
if (!booContext->m_callback)
return;
NSPoint liw = [self convertPoint:[theEvent locationInWindow] fromView:nil];
float pixelFactor = [[self window] backingScaleFactor];
NSRect frame = [self frame];
boo::IWindowCallback::SWindowCoord coord =
{
{(unsigned)(liw.x * pixelFactor), (unsigned)(liw.y * pixelFactor)},
{(unsigned)liw.x, (unsigned)liw.y},
{(float)(liw.x / frame.size.width), (float)(liw.y / frame.size.height)}
};
booContext->m_callback->mouseDown(coord, boo::IWindowCallback::BUTTON_PRIMARY,
getMod([theEvent modifierFlags]));
}
- (void)mouseUp:(NSEvent*)theEvent
{
if (!booContext->m_callback)
return;
NSPoint liw = [self convertPoint:[theEvent locationInWindow] fromView:nil];
float pixelFactor = [[self window] backingScaleFactor];
NSRect frame = [self frame];
boo::IWindowCallback::SWindowCoord coord =
{
{(unsigned)(liw.x * pixelFactor), (unsigned)(liw.y * pixelFactor)},
{(unsigned)liw.x, (unsigned)liw.y},
{(float)(liw.x / frame.size.width), (float)(liw.y / frame.size.height)}
};
booContext->m_callback->mouseUp(coord, boo::IWindowCallback::BUTTON_PRIMARY,
getMod([theEvent modifierFlags]));
}
- (void)rightMouseDown:(NSEvent*)theEvent
{
if (!booContext->m_callback)
return;
NSPoint liw = [self convertPoint:[theEvent locationInWindow] fromView:nil];
float pixelFactor = [[self window] backingScaleFactor];
NSRect frame = [self frame];
boo::IWindowCallback::SWindowCoord coord =
{
{(unsigned)(liw.x * pixelFactor), (unsigned)(liw.y * pixelFactor)},
{(unsigned)liw.x, (unsigned)liw.y},
{(float)(liw.x / frame.size.width), (float)(liw.y / frame.size.height)}
};
booContext->m_callback->mouseDown(coord, boo::IWindowCallback::BUTTON_SECONDARY,
getMod([theEvent modifierFlags]));
}
- (void)rightMouseUp:(NSEvent*)theEvent
{
if (!booContext->m_callback)
return;
NSPoint liw = [self convertPoint:[theEvent locationInWindow] fromView:nil];
float pixelFactor = [[self window] backingScaleFactor];
NSRect frame = [self frame];
boo::IWindowCallback::SWindowCoord coord =
{
{(unsigned)(liw.x * pixelFactor), (unsigned)(liw.y * pixelFactor)},
{(unsigned)liw.x, (unsigned)liw.y},
{(float)(liw.x / frame.size.width), (float)(liw.y / frame.size.height)}
};
booContext->m_callback->mouseUp(coord, boo::IWindowCallback::BUTTON_SECONDARY,
getMod([theEvent modifierFlags]));
}
- (void)otherMouseDown:(NSEvent*)theEvent
{
if (!booContext->m_callback)
return;
boo::IWindowCallback::EMouseButton button = getButton(theEvent);
if (!button)
return;
NSPoint liw = [self convertPoint:[theEvent locationInWindow] fromView:nil];
float pixelFactor = [[self window] backingScaleFactor];
NSRect frame = [self frame];
boo::IWindowCallback::SWindowCoord coord =
{
{(unsigned)(liw.x * pixelFactor), (unsigned)(liw.y * pixelFactor)},
{(unsigned)liw.x, (unsigned)liw.y},
{(float)(liw.x / frame.size.width), (float)(liw.y / frame.size.height)}
};
booContext->m_callback->mouseDown(coord, button, getMod([theEvent modifierFlags]));
}
- (void)otherMouseUp:(NSEvent*)theEvent
{
if (!booContext->m_callback)
return;
boo::IWindowCallback::EMouseButton button = getButton(theEvent);
if (!button)
return;
NSPoint liw = [self convertPoint:[theEvent locationInWindow] fromView:nil];
float pixelFactor = [[self window] backingScaleFactor];
NSRect frame = [self frame];
boo::IWindowCallback::SWindowCoord coord =
{
{(unsigned)(liw.x * pixelFactor), (unsigned)(liw.y * pixelFactor)},
{(unsigned)liw.x, (unsigned)liw.y},
{(float)(liw.x / frame.size.width), (float)(liw.y / frame.size.height)}
};
booContext->m_callback->mouseUp(coord, button, getMod([theEvent modifierFlags]));
}
- (void)mouseMoved:(NSEvent*)theEvent
{
if (!booContext->m_callback)
return;
NSPoint liw = [self convertPoint:[theEvent locationInWindow] fromView:nil];
float pixelFactor = [[self window] backingScaleFactor];
NSRect frame = [self frame];
boo::IWindowCallback::SWindowCoord coord =
{
{(unsigned)(liw.x * pixelFactor), (unsigned)(liw.y * pixelFactor)},
{(unsigned)liw.x, (unsigned)liw.y},
{(float)(liw.x / frame.size.width), (float)(liw.y / frame.size.height)}
};
booContext->m_callback->mouseMove(coord);
}
- (void)mouseDragged:(NSEvent*)theEvent
{
[self mouseMoved:theEvent];
}
- (void)rightMouseDragged:(NSEvent*)theEvent
{
[self mouseMoved:theEvent];
}
- (void)otherMouseDragged:(NSEvent*)theEvent
{
[self mouseMoved:theEvent];
}
- (void)scrollWheel:(NSEvent*)theEvent
{
if (!booContext->m_callback)
return;
boo::IWindowCallback::SScrollDelta scroll =
{
{(float)[theEvent scrollingDeltaX], (float)[theEvent scrollingDeltaY]},
(bool)[theEvent hasPreciseScrollingDeltas]
};
booContext->m_callback->scroll(scroll);
}
- (void)touchesBeganWithEvent:(NSEvent*)event
{
if (!booContext->m_callback)
return;
for (NSTouch* touch in [event touchesMatchingPhase:NSTouchPhaseBegan inView:nil])
{
NSPoint pos = touch.normalizedPosition;
boo::IWindowCallback::SWindowCoord coord =
{
{0, 0},
{0, 0},
{(float)pos.x, (float)pos.y}
};
booContext->m_callback->touchDown(coord, (uintptr_t)touch.identity);
}
}
- (void)touchesEndedWithEvent:(NSEvent*)event
{
if (!booContext->m_callback)
return;
for (NSTouch* touch in [event touchesMatchingPhase:NSTouchPhaseEnded inView:nil])
{
NSPoint pos = touch.normalizedPosition;
boo::IWindowCallback::SWindowCoord coord =
{
{0, 0},
{0, 0},
{(float)pos.x, (float)pos.y}
};
booContext->m_callback->touchUp(coord, (uintptr_t)touch.identity);
}
}
- (void)touchesMovedWithEvent:(NSEvent*)event
{
if (!booContext->m_callback)
return;
for (NSTouch* touch in [event touchesMatchingPhase:NSTouchPhaseMoved inView:nil])
{
NSPoint pos = touch.normalizedPosition;
boo::IWindowCallback::SWindowCoord coord =
{
{0, 0},
{0, 0},
{(float)pos.x, (float)pos.y}
};
booContext->m_callback->touchMove(coord, (uintptr_t)touch.identity);
}
}
- (void)touchesCancelledWithEvent:(NSEvent*)event
{
if (!booContext->m_callback)
return;
for (NSTouch* touch in [event touchesMatchingPhase:NSTouchPhaseCancelled inView:nil])
{
NSPoint pos = touch.normalizedPosition;
boo::IWindowCallback::SWindowCoord coord =
{
{0, 0},
{0, 0},
{(float)pos.x, (float)pos.y}
};
booContext->m_callback->touchUp(coord, (uintptr_t)touch.identity);
}
}
/* keycodes for keys that are independent of keyboard layout*/
enum
{
kVK_Return = 0x24,
kVK_Tab = 0x30,
kVK_Space = 0x31,
kVK_Delete = 0x33,
kVK_Escape = 0x35,
kVK_Command = 0x37,
kVK_Shift = 0x38,
kVK_CapsLock = 0x39,
kVK_Option = 0x3A,
kVK_Control = 0x3B,
kVK_RightShift = 0x3C,
kVK_RightOption = 0x3D,
kVK_RightControl = 0x3E,
kVK_Function = 0x3F,
kVK_F17 = 0x40,
kVK_VolumeUp = 0x48,
kVK_VolumeDown = 0x49,
kVK_Mute = 0x4A,
kVK_F18 = 0x4F,
kVK_F19 = 0x50,
kVK_F20 = 0x5A,
kVK_F5 = 0x60,
kVK_F6 = 0x61,
kVK_F7 = 0x62,
kVK_F3 = 0x63,
kVK_F8 = 0x64,
kVK_F9 = 0x65,
kVK_F11 = 0x67,
kVK_F13 = 0x69,
kVK_F16 = 0x6A,
kVK_F14 = 0x6B,
kVK_F10 = 0x6D,
kVK_F12 = 0x6F,
kVK_F15 = 0x71,
kVK_Help = 0x72,
kVK_Home = 0x73,
kVK_PageUp = 0x74,
kVK_ForwardDelete = 0x75,
kVK_F4 = 0x76,
kVK_End = 0x77,
kVK_F2 = 0x78,
kVK_PageDown = 0x79,
kVK_F1 = 0x7A,
kVK_LeftArrow = 0x7B,
kVK_RightArrow = 0x7C,
kVK_DownArrow = 0x7D,
kVK_UpArrow = 0x7E
};
static boo::IWindowCallback::ESpecialKey translateKeycode(short code)
{
switch (code) {
case kVK_F1:
return boo::IWindowCallback::KEY_F1;
case kVK_F2:
return boo::IWindowCallback::KEY_F2;
case kVK_F3:
return boo::IWindowCallback::KEY_F3;
case kVK_F4:
return boo::IWindowCallback::KEY_F4;
case kVK_F5:
return boo::IWindowCallback::KEY_F5;
case kVK_F6:
return boo::IWindowCallback::KEY_F6;
case kVK_F7:
return boo::IWindowCallback::KEY_F7;
case kVK_F8:
return boo::IWindowCallback::KEY_F8;
case kVK_F9:
return boo::IWindowCallback::KEY_F9;
case kVK_F10:
return boo::IWindowCallback::KEY_F10;
case kVK_F11:
return boo::IWindowCallback::KEY_F11;
case kVK_F12:
return boo::IWindowCallback::KEY_F12;
case kVK_Escape:
return boo::IWindowCallback::KEY_ESC;
case kVK_Return:
return boo::IWindowCallback::KEY_ENTER;
case kVK_Delete:
return boo::IWindowCallback::KEY_BACKSPACE;
case kVK_ForwardDelete:
return boo::IWindowCallback::KEY_DELETE;
case kVK_Home:
return boo::IWindowCallback::KEY_HOME;
case kVK_End:
return boo::IWindowCallback::KEY_END;
case kVK_PageUp:
return boo::IWindowCallback::KEY_PGUP;
case kVK_PageDown:
return boo::IWindowCallback::KEY_PGDOWN;
case kVK_LeftArrow:
return boo::IWindowCallback::KEY_LEFT;
case kVK_RightArrow:
return boo::IWindowCallback::KEY_RIGHT;
case kVK_UpArrow:
return boo::IWindowCallback::KEY_UP;
case kVK_DownArrow:
return boo::IWindowCallback::KEY_DOWN;
default:
return boo::IWindowCallback::KEY_NONE;
}
}
- (void)keyDown:(NSEvent*)theEvent
{
if (!booContext->m_callback)
return;
NSString* chars = theEvent.characters;
if ([chars length] == 0)
booContext->m_callback->specialKeyDown(translateKeycode(theEvent.keyCode),
getMod(theEvent.modifierFlags),
theEvent.isARepeat);
else
booContext->m_callback->charKeyDown([chars characterAtIndex:0],
getMod(theEvent.modifierFlags),
theEvent.isARepeat);
}
- (void)keyUp:(NSEvent*)theEvent
{
if (!booContext->m_callback)
return;
NSString* chars = theEvent.characters;
if ([chars length] == 0)
booContext->m_callback->specialKeyUp(translateKeycode(theEvent.keyCode),
getMod(theEvent.modifierFlags));
else
booContext->m_callback->charKeyUp([chars characterAtIndex:0],
getMod(theEvent.modifierFlags));
}
- (void)flagsChanged:(NSEvent*)theEvent
{
if (!booContext->m_callback)
return;
NSUInteger modFlags = theEvent.modifierFlags;
bool isRepeat = theEvent.isARepeat;
if (modFlags != lastModifiers)
{
NSUInteger changedFlags = modFlags ^ lastModifiers;
NSUInteger downFlags = changedFlags & modFlags;
if (downFlags & NSControlKeyMask)
booContext->m_callback->modKeyDown(boo::IWindowCallback::MKEY_CTRL, isRepeat);
if (downFlags & NSAlternateKeyMask)
booContext->m_callback->modKeyDown(boo::IWindowCallback::MKEY_ALT, isRepeat);
if (downFlags & NSShiftKeyMask)
booContext->m_callback->modKeyDown(boo::IWindowCallback::MKEY_SHIFT, isRepeat);
if (downFlags & NSCommandKeyMask)
booContext->m_callback->modKeyDown(boo::IWindowCallback::MKEY_COMMAND, isRepeat);
NSUInteger upFlags = changedFlags & ~modFlags;
if (upFlags & NSControlKeyMask)
booContext->m_callback->modKeyUp(boo::IWindowCallback::MKEY_CTRL);
if (upFlags & NSAlternateKeyMask)
booContext->m_callback->modKeyUp(boo::IWindowCallback::MKEY_ALT);
if (upFlags & NSShiftKeyMask)
booContext->m_callback->modKeyUp(boo::IWindowCallback::MKEY_SHIFT);
if (upFlags & NSCommandKeyMask)
booContext->m_callback->modKeyUp(boo::IWindowCallback::MKEY_COMMAND);
lastModifiers = modFlags;
}
}
@end