boo/lib/audiodev/IAudioMix.hpp

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#ifndef BOO_IAUDIOMIX_HPP
#define BOO_IAUDIOMIX_HPP
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#include <list>
namespace boo
{
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struct AudioVoiceEngineMixInfo;
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class AudioVoice;
class AudioSubmix;
/** Entity that mixes audio from several child sources (engine root or submix) */
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class IAudioMix
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{
friend class AudioVoice;
friend class AudioSubmix;
virtual void _unbindFrom(std::list<AudioVoice*>::iterator it)=0;
virtual void _unbindFrom(std::list<AudioSubmix*>::iterator it)=0;
public:
virtual const AudioVoiceEngineMixInfo& mixInfo() const=0;
};
}
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#endif // BOO_IAUDIOMIX_HPP