mirror of https://github.com/AxioDL/boo.git
GameCube controller calibration fix
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e57f6fb2d5
commit
02dc5a2a97
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@ -35,9 +35,9 @@ ENABLE_BITWISE_ENUM(EDolphinControllerButtons)
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struct DolphinControllerState
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{
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int8_t m_leftStick[2] = {0};
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int8_t m_rightStick[2] = {0};
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uint8_t m_analogTriggers[2] = {0};
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int16_t m_leftStick[2] = {0};
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int16_t m_rightStick[2] = {0};
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int16_t m_analogTriggers[2] = {0};
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uint16_t m_btns = 0;
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void reset()
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{
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@ -64,6 +64,7 @@ class DolphinSmashAdapter final : public TDeviceBase<IDolphinSmashAdapterCallbac
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{
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int16_t m_leftStickCal[2] = {0x7f};
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int16_t m_rightStickCal[2] = {0x7f};
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int16_t m_triggersCal[2] = {0x0};
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uint8_t m_knownControllers = 0;
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uint8_t m_rumbleRequest = 0;
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bool m_hardStop[4] = {false};
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@ -128,7 +128,7 @@ public:
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}
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void* map(size_t sz)
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{
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if (sz < m_cpuSz)
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if (sz > m_cpuSz)
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return nullptr;
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return m_cpuBuf.get();
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}
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@ -36,10 +36,10 @@ static inline EDolphinControllerType parseState(DolphinControllerState* stateOut
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stateOut->m_btns = (uint16_t)payload[1] << 8 | (uint16_t)payload[2];
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stateOut->m_leftStick[0] = int8_t(payload[3]);
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stateOut->m_leftStick[1] = int8_t(payload[4]);
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stateOut->m_rightStick[0] = int8_t(payload[5]);
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stateOut->m_rightStick[1] = int8_t(payload[6]);
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stateOut->m_leftStick[0] = payload[3];
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stateOut->m_leftStick[1] = payload[4];
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stateOut->m_rightStick[0] = payload[5];
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stateOut->m_rightStick[1] = payload[6];
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stateOut->m_analogTriggers[0] = payload[7];
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stateOut->m_analogTriggers[1] = payload[8];
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@ -75,10 +75,12 @@ void DolphinSmashAdapter::transferCycle()
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EDolphinControllerType type = parseState(&state, controller, rumble);
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if (type != EDolphinControllerType::None && !(m_knownControllers & 1 << i))
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{
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m_leftStickCal[0] = reinterpret_cast<uint8_t&>(state.m_leftStick[0]);
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m_leftStickCal[1] = reinterpret_cast<uint8_t&>(state.m_leftStick[1]);
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m_rightStickCal[0] = reinterpret_cast<uint8_t&>(state.m_rightStick[0]);
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m_rightStickCal[1] = reinterpret_cast<uint8_t&>(state.m_rightStick[1]);
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m_leftStickCal[0] = state.m_leftStick[0];
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m_leftStickCal[1] = state.m_leftStick[1];
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m_rightStickCal[0] = state.m_rightStick[0];
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m_rightStickCal[1] = state.m_rightStick[1];
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m_triggersCal[0] = state.m_analogTriggers[0];
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m_triggersCal[1] = state.m_analogTriggers[1];
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m_knownControllers |= 1 << i;
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m_callback->controllerConnected(i, type);
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}
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@ -89,10 +91,12 @@ void DolphinSmashAdapter::transferCycle()
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}
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if (m_knownControllers & 1 << i)
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{
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state.m_leftStick[0] = int8_t(reinterpret_cast<uint8_t&>(state.m_leftStick[0]) - m_leftStickCal[0]);
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state.m_leftStick[1] = int8_t(reinterpret_cast<uint8_t&>(state.m_leftStick[1]) - m_leftStickCal[1]);
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state.m_rightStick[0] = int8_t(reinterpret_cast<uint8_t&>(state.m_rightStick[0]) - m_rightStickCal[0]);
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state.m_rightStick[1] = int8_t(reinterpret_cast<uint8_t&>(state.m_rightStick[1]) - m_rightStickCal[1]);
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state.m_leftStick[0] = state.m_leftStick[0] - m_leftStickCal[0];
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state.m_leftStick[1] = state.m_leftStick[1] - m_leftStickCal[1];
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state.m_rightStick[0] = state.m_rightStick[0] - m_rightStickCal[0];
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state.m_rightStick[1] = state.m_rightStick[1] - m_rightStickCal[1];
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state.m_analogTriggers[0] = state.m_analogTriggers[0] - m_triggersCal[0];
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state.m_analogTriggers[1] = state.m_analogTriggers[1] - m_triggersCal[1];
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m_callback->controllerUpdate(i, type, state);
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}
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rumbleMask |= rumble ? 1 << i : 0;
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@ -162,9 +166,9 @@ void DolphinSmashAdapter::deviceDisconnected()
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* distribution.
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*/
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static uint8_t pad_clampregion[8] = {30, 180, 15, 72, 40, 15, 59, 31};
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static int16_t pad_clampregion[8] = {30, 180, 15, 72, 40, 15, 59, 31};
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static void pad_clampstick(int8_t& px, int8_t& py, int8_t max, int8_t xy, int8_t min)
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static void pad_clampstick(int16_t& px, int16_t& py, int16_t max, int16_t xy, int16_t min)
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{
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int x = px;
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int y = py;
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@ -217,8 +221,8 @@ static void pad_clampstick(int8_t& px, int8_t& py, int8_t max, int8_t xy, int8_t
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d = xy * x + (max - xy) * y;
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if (xy * max < d)
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{
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x = int8_t(xy * max * x / d);
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y = int8_t(xy * max * y / d);
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x = int16_t(xy * max * x / d);
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y = int16_t(xy * max * y / d);
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}
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}
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else
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@ -226,18 +230,18 @@ static void pad_clampstick(int8_t& px, int8_t& py, int8_t max, int8_t xy, int8_t
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d = xy * y + (max - xy) * x;
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if (xy * max < d)
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{
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x = int8_t(xy * max * x / d);
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y = int8_t(xy * max * y / d);
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x = int16_t(xy * max * x / d);
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y = int16_t(xy * max * y / d);
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}
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}
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px = int8_t(signX * x);
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py = int8_t(signY * y);
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px = int16_t(signX * x);
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py = int16_t(signY * y);
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}
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static void pad_clamptrigger(uint8_t& trigger)
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static void pad_clamptrigger(int16_t& trigger)
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{
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uint8_t min, max;
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int16_t min, max;
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min = pad_clampregion[0];
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max = pad_clampregion[1];
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@ -253,8 +257,8 @@ static void pad_clamptrigger(uint8_t& trigger)
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void DolphinControllerState::clamp()
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{
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pad_clampstick(m_leftStick[0], m_leftStick[1], int8_t(pad_clampregion[3]), int8_t(pad_clampregion[4]), int8_t(pad_clampregion[2]));
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pad_clampstick(m_rightStick[0], m_rightStick[1], int8_t(pad_clampregion[6]), int8_t(pad_clampregion[7]), int8_t(pad_clampregion[5]));
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pad_clampstick(m_leftStick[0], m_leftStick[1], pad_clampregion[3], pad_clampregion[4], pad_clampregion[2]);
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pad_clampstick(m_rightStick[0], m_rightStick[1], pad_clampregion[6], pad_clampregion[7], pad_clampregion[5]);
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pad_clamptrigger(m_analogTriggers[0]);
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pad_clamptrigger(m_analogTriggers[1]);
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}
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