mirror of https://github.com/AxioDL/boo.git
Fix some submix issues
This commit is contained in:
parent
4b969fd475
commit
08a4c5d7a8
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@ -189,7 +189,7 @@ add_library(boo
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lib/audiodev/AudioVoice.cpp
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lib/audiodev/AudioSubmix.hpp
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lib/audiodev/AudioSubmix.cpp
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lib/audiodev/IAudioHost.hpp
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lib/audiodev/IAudioMix.hpp
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include/boo/inputdev/IHIDListener.hpp
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include/boo/IGraphicsContext.hpp
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include/boo/graphicsdev/IGraphicsDataFactory.hpp
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@ -28,6 +28,9 @@ struct IAudioSubmix
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/** Same as the IAudioVoice allocator, but produces audio recursively within the submix */
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virtual std::unique_ptr<IAudioSubmix> allocateNewSubmix(IAudioSubmixCallback* cb=nullptr)=0;
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/** Sets gain factors for each channel once accumulated by the submix */
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virtual void setChannelGains(const float gains[8])=0;
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};
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struct IAudioSubmixCallback
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@ -2,16 +2,16 @@
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#include "AudioVoiceEngine.hpp"
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#include "AudioVoice.hpp"
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#include <string.h>
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#include <algorithm>
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namespace boo
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{
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static std::vector<int16_t> scratch16;
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static std::vector<int32_t> scratch32;
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static std::vector<float> scratchFlt;
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AudioSubmix::AudioSubmix(IAudioHost& parent, IAudioSubmixCallback* cb)
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: m_parent(parent), m_cb(cb) {}
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AudioSubmix::AudioSubmix(BaseAudioVoiceEngine& root, IAudioMix& parent, IAudioSubmixCallback* cb)
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: m_root(root), m_parent(parent), m_cb(cb)
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{
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std::fill(std::begin(m_gains), std::end(m_gains), 1.f);
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}
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AudioSubmix::~AudioSubmix()
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{
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@ -22,90 +22,99 @@ void AudioSubmix::_pumpAndMixVoices(size_t frames, int16_t* dataOut)
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{
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const AudioVoiceEngineMixInfo& info = mixInfo();
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size_t sampleCount = frames * info.m_channelMap.m_channelCount;
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if (scratch16.size() < sampleCount)
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scratch16.resize(sampleCount);
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if (m_scratch16.size() < sampleCount)
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m_scratch16.resize(sampleCount);
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/* Clear target buffer */
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memset(scratch16.data(), 0, sizeof(int16_t) * sampleCount);
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memset(m_scratch16.data(), 0, sizeof(int16_t) * sampleCount);
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/* Pump child voices */
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for (AudioVoice* vox : m_activeVoices)
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if (vox->m_running)
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vox->pumpAndMix(m_parent.mixInfo(), frames, scratch16.data());
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vox->pumpAndMix(m_parent.mixInfo(), frames, m_scratch16.data());
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/* Pump child submixes */
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for (AudioSubmix* smx : m_activeSubmixes)
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smx->_pumpAndMixVoices(frames, scratch16.data());
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smx->_pumpAndMixVoices(frames, m_scratch16.data());
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/* Apply submix effect (if available) */
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if (m_cb && m_cb->canApplyEffect())
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m_cb->applyEffect(scratch16.data(), info.m_channelMap, info.m_sampleRate);
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m_cb->applyEffect(m_scratch16.data(), info.m_channelMap, info.m_sampleRate);
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/* Merge into output mix */
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auto it = scratch16.begin();
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auto it = m_scratch16.begin();
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for (size_t f=0 ; f<frames ; ++f)
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for (size_t c=0 ; c<info.m_channelMap.m_channelCount ; ++c)
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*dataOut++ = Clamp16(*it++ * m_gains[c]);
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{
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*dataOut = Clamp16(*dataOut + *it++ * m_gains[c]);
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++dataOut;
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}
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}
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void AudioSubmix::_pumpAndMixVoices(size_t frames, int32_t* dataOut)
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{
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const AudioVoiceEngineMixInfo& info = mixInfo();
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size_t sampleCount = frames * info.m_channelMap.m_channelCount;
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if (scratch32.size() < sampleCount)
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scratch32.resize(sampleCount);
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if (m_scratch32.size() < sampleCount)
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m_scratch32.resize(sampleCount);
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/* Clear target buffer */
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memset(scratch32.data(), 0, sizeof(int32_t) * sampleCount);
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memset(m_scratch32.data(), 0, sizeof(int32_t) * sampleCount);
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/* Pump child voices */
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for (AudioVoice* vox : m_activeVoices)
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if (vox->m_running)
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vox->pumpAndMix(m_parent.mixInfo(), frames, scratch32.data());
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vox->pumpAndMix(m_parent.mixInfo(), frames, m_scratch32.data());
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/* Pump child submixes */
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for (AudioSubmix* smx : m_activeSubmixes)
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smx->_pumpAndMixVoices(frames, scratch32.data());
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smx->_pumpAndMixVoices(frames, m_scratch32.data());
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/* Apply submix effect (if available) */
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if (m_cb && m_cb->canApplyEffect())
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m_cb->applyEffect(scratch32.data(), info.m_channelMap, info.m_sampleRate);
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m_cb->applyEffect(m_scratch32.data(), info.m_channelMap, info.m_sampleRate);
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/* Merge into output mix */
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auto it = scratch32.begin();
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auto it = m_scratch32.begin();
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for (size_t f=0 ; f<frames ; ++f)
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for (size_t c=0 ; c<info.m_channelMap.m_channelCount ; ++c)
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*dataOut++ = Clamp32(*it++ * m_gains[c]);
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{
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*dataOut = Clamp32(*dataOut + *it++ * m_gains[c]);
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++dataOut;
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}
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}
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void AudioSubmix::_pumpAndMixVoices(size_t frames, float* dataOut)
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{
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const AudioVoiceEngineMixInfo& info = mixInfo();
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size_t sampleCount = frames * info.m_channelMap.m_channelCount;
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if (scratchFlt.size() < sampleCount)
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scratchFlt.resize(sampleCount);
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if (m_scratchFlt.size() < sampleCount)
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m_scratchFlt.resize(sampleCount);
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/* Clear target buffer */
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memset(scratchFlt.data(), 0, sizeof(float) * sampleCount);
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memset(m_scratchFlt.data(), 0, sizeof(float) * sampleCount);
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/* Pump child voices */
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for (AudioVoice* vox : m_activeVoices)
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if (vox->m_running)
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vox->pumpAndMix(m_parent.mixInfo(), frames, scratchFlt.data());
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vox->pumpAndMix(m_parent.mixInfo(), frames, m_scratchFlt.data());
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/* Pump child submixes */
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for (AudioSubmix* smx : m_activeSubmixes)
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smx->_pumpAndMixVoices(frames, scratchFlt.data());
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smx->_pumpAndMixVoices(frames, m_scratchFlt.data());
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/* Apply submix effect (if available) */
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if (m_cb && m_cb->canApplyEffect())
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m_cb->applyEffect(scratchFlt.data(), info.m_channelMap, info.m_sampleRate);
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m_cb->applyEffect(m_scratchFlt.data(), info.m_channelMap, info.m_sampleRate);
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/* Merge into output mix */
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auto it = scratchFlt.begin();
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auto it = m_scratchFlt.begin();
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for (size_t f=0 ; f<frames ; ++f)
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for (size_t c=0 ; c<info.m_channelMap.m_channelCount ; ++c)
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*dataOut++ = ClampFlt(*it++ * m_gains[c]);
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{
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*dataOut = ClampFlt(*dataOut + *it++ * m_gains[c]);
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++dataOut;
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}
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}
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void AudioSubmix::_unbindFrom(std::list<AudioVoice*>::iterator it)
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@ -123,7 +132,7 @@ std::unique_ptr<IAudioVoice> AudioSubmix::allocateNewMonoVoice(double sampleRate
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bool dynamicPitch)
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{
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std::unique_ptr<IAudioVoice> ret =
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std::make_unique<AudioVoiceMono>(*this, cb, sampleRate, dynamicPitch);
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std::make_unique<AudioVoiceMono>(m_root, *this, cb, sampleRate, dynamicPitch);
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AudioVoiceMono* retMono = static_cast<AudioVoiceMono*>(ret.get());
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retMono->bindVoice(m_activeVoices.insert(m_activeVoices.end(), retMono));
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return ret;
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@ -134,7 +143,7 @@ std::unique_ptr<IAudioVoice> AudioSubmix::allocateNewStereoVoice(double sampleRa
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bool dynamicPitch)
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{
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std::unique_ptr<IAudioVoice> ret =
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std::make_unique<AudioVoiceStereo>(*this, cb, sampleRate, dynamicPitch);
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std::make_unique<AudioVoiceStereo>(m_root, *this, cb, sampleRate, dynamicPitch);
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AudioVoiceStereo* retStereo = static_cast<AudioVoiceStereo*>(ret.get());
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retStereo->bindVoice(m_activeVoices.insert(m_activeVoices.end(), retStereo));
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return ret;
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@ -143,12 +152,18 @@ std::unique_ptr<IAudioVoice> AudioSubmix::allocateNewStereoVoice(double sampleRa
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std::unique_ptr<IAudioSubmix> AudioSubmix::allocateNewSubmix(IAudioSubmixCallback* cb)
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{
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std::unique_ptr<IAudioSubmix> ret =
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std::make_unique<AudioSubmix>(*this, cb);
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std::make_unique<AudioSubmix>(m_root, *this, cb);
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AudioSubmix* retIntern = static_cast<AudioSubmix*>(ret.get());
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retIntern->bindSubmix(m_activeSubmixes.insert(m_activeSubmixes.end(), retIntern));
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return ret;
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}
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void AudioSubmix::setChannelGains(const float gains[8])
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{
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for (int i=0 ; i<8 ; ++i)
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m_gains[i] = gains[i];
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}
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void AudioSubmix::unbindSubmix()
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{
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if (m_bound)
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@ -2,20 +2,22 @@
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#define BOO_AUDIOSUBMIX_HPP
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#include "boo/audiodev/IAudioSubmix.hpp"
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#include "IAudioHost.hpp"
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#include "IAudioMix.hpp"
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#include <list>
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#include <vector>
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namespace boo
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{
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class BaseAudioVoiceEngine;
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class AudioVoice;
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class AudioSubmix : public IAudioSubmix, public IAudioHost
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class AudioSubmix : public IAudioSubmix, public IAudioMix
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{
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friend class BaseAudioVoiceEngine;
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/* Mixer-engine relationships */
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IAudioHost& m_parent;
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BaseAudioVoiceEngine& m_root;
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IAudioMix& m_parent;
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std::list<AudioSubmix*>::iterator m_parentIt;
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bool m_bound = false;
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void bindSubmix(std::list<AudioSubmix*>::iterator pIt)
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@ -34,6 +36,11 @@ class AudioSubmix : public IAudioSubmix, public IAudioHost
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/* Output gains for each channel */
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float m_gains[8];
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/* Temporary scratch buffers for accumulating submix audio */
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std::vector<int16_t> m_scratch16;
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std::vector<int32_t> m_scratch32;
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std::vector<float> m_scratchFlt;
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void _pumpAndMixVoices(size_t frames, int16_t* dataOut);
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void _pumpAndMixVoices(size_t frames, int32_t* dataOut);
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void _pumpAndMixVoices(size_t frames, float* dataOut);
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@ -43,7 +50,7 @@ class AudioSubmix : public IAudioSubmix, public IAudioHost
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public:
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~AudioSubmix();
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AudioSubmix(IAudioHost& parent, IAudioSubmixCallback* cb);
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AudioSubmix(BaseAudioVoiceEngine& root, IAudioMix& parent, IAudioSubmixCallback* cb);
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std::unique_ptr<IAudioVoice> allocateNewMonoVoice(double sampleRate,
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IAudioVoiceCallback* cb,
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@ -53,7 +60,9 @@ public:
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IAudioVoiceCallback* cb,
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bool dynamicPitch=false);
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virtual std::unique_ptr<IAudioSubmix> allocateNewSubmix(IAudioSubmixCallback* cb=nullptr);
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std::unique_ptr<IAudioSubmix> allocateNewSubmix(IAudioSubmixCallback* cb=nullptr);
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void setChannelGains(const float gains[8]);
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void unbindSubmix();
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@ -6,13 +6,9 @@ namespace boo
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{
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static logvisor::Module Log("boo::AudioVoice");
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static std::vector<int16_t> scratchIn;
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static std::vector<int16_t> scratch16;
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static std::vector<int32_t> scratch32;
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static std::vector<float> scratchFlt;
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AudioVoice::AudioVoice(IAudioHost& parent, IAudioVoiceCallback* cb, bool dynamicRate)
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: m_parent(parent), m_cb(cb), m_dynamicRate(dynamicRate) {}
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AudioVoice::AudioVoice(BaseAudioVoiceEngine& root, IAudioMix& parent,
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IAudioVoiceCallback* cb, bool dynamicRate)
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: m_root(root), m_parent(parent), m_cb(cb), m_dynamicRate(dynamicRate) {}
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AudioVoice::~AudioVoice()
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{
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@ -52,9 +48,9 @@ void AudioVoice::unbindVoice()
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}
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}
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AudioVoiceMono::AudioVoiceMono(IAudioHost& parent, IAudioVoiceCallback* cb,
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AudioVoiceMono::AudioVoiceMono(BaseAudioVoiceEngine& root, IAudioMix& parent, IAudioVoiceCallback* cb,
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double sampleRate, bool dynamicRate)
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: AudioVoice(parent, cb, dynamicRate)
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: AudioVoice(root, parent, cb, dynamicRate)
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{
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soxr_io_spec_t ioSpec = soxr_io_spec(SOXR_INT16_I, parent.mixInfo().m_sampleFormat);
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soxr_quality_spec_t qSpec = soxr_quality_spec(SOXR_20_BITQ, dynamicRate ? SOXR_VR : 0);
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@ -74,6 +70,7 @@ AudioVoiceMono::AudioVoiceMono(IAudioHost& parent, IAudioVoiceCallback* cb,
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size_t AudioVoiceMono::SRCCallback(AudioVoiceMono* ctx, int16_t** data, size_t frames)
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{
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std::vector<int16_t>& scratchIn = ctx->m_root.m_scratchIn;
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if (scratchIn.size() < frames)
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scratchIn.resize(frames);
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*data = scratchIn.data();
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@ -83,6 +80,7 @@ size_t AudioVoiceMono::SRCCallback(AudioVoiceMono* ctx, int16_t** data, size_t f
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size_t AudioVoiceMono::pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo,
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size_t frames, int16_t* buf)
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{
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std::vector<int16_t>& scratch16 = m_root.m_scratch16;
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if (scratch16.size() < frames)
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scratch16.resize(frames);
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@ -95,6 +93,7 @@ size_t AudioVoiceMono::pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo,
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size_t AudioVoiceMono::pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo,
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size_t frames, int32_t* buf)
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{
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std::vector<int32_t>& scratch32 = m_root.m_scratch32;
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if (scratch32.size() < frames)
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scratch32.resize(frames);
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@ -107,6 +106,7 @@ size_t AudioVoiceMono::pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo,
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size_t AudioVoiceMono::pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo,
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size_t frames, float* buf)
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{
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std::vector<float>& scratchFlt = m_root.m_scratchFlt;
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if (scratchFlt.size() < frames)
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scratchFlt.resize(frames);
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@ -142,9 +142,9 @@ void AudioVoiceMono::setStereoMatrixCoefficients(const float coefs[8][2])
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m_matrix.setMatrixCoefficients(newCoefs);
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}
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AudioVoiceStereo::AudioVoiceStereo(IAudioHost& parent, IAudioVoiceCallback* cb,
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AudioVoiceStereo::AudioVoiceStereo(BaseAudioVoiceEngine& root, IAudioMix& parent, IAudioVoiceCallback* cb,
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double sampleRate, bool dynamicRate)
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: AudioVoice(parent, cb, dynamicRate)
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: AudioVoice(root, parent, cb, dynamicRate)
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{
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soxr_io_spec_t ioSpec = soxr_io_spec(SOXR_INT16_I, parent.mixInfo().m_sampleFormat);
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soxr_quality_spec_t qSpec = soxr_quality_spec(SOXR_20_BITQ, dynamicRate ? SOXR_VR : 0);
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@ -164,6 +164,7 @@ AudioVoiceStereo::AudioVoiceStereo(IAudioHost& parent, IAudioVoiceCallback* cb,
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size_t AudioVoiceStereo::SRCCallback(AudioVoiceStereo* ctx, int16_t** data, size_t frames)
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{
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std::vector<int16_t>& scratchIn = ctx->m_root.m_scratchIn;
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size_t samples = frames * 2;
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if (scratchIn.size() < samples)
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scratchIn.resize(samples);
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@ -174,6 +175,7 @@ size_t AudioVoiceStereo::SRCCallback(AudioVoiceStereo* ctx, int16_t** data, size
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size_t AudioVoiceStereo::pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo,
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size_t frames, int16_t* buf)
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{
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std::vector<int16_t>& scratch16 = m_root.m_scratch16;
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size_t samples = frames * 2;
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if (scratch16.size() < samples)
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scratch16.resize(samples);
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@ -187,6 +189,7 @@ size_t AudioVoiceStereo::pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo,
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size_t AudioVoiceStereo::pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo,
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size_t frames, int32_t* buf)
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{
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std::vector<int32_t>& scratch32 = m_root.m_scratch32;
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size_t samples = frames * 2;
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if (scratch32.size() < samples)
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scratch32.resize(samples);
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@ -200,6 +203,7 @@ size_t AudioVoiceStereo::pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo,
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size_t AudioVoiceStereo::pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo,
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size_t frames, float* buf)
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{
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std::vector<float>& scratchFlt = m_root.m_scratchFlt;
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size_t samples = frames * 2;
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if (scratchFlt.size() < samples)
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scratchFlt.resize(samples);
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@ -10,7 +10,7 @@ namespace boo
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{
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class BaseAudioVoiceEngine;
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struct AudioVoiceEngineMixInfo;
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class IAudioHost;
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class IAudioMix;
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class AudioVoice : public IAudioVoice
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{
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@ -19,7 +19,8 @@ class AudioVoice : public IAudioVoice
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protected:
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/* Mixer-engine relationships */
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IAudioHost& m_parent;
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BaseAudioVoiceEngine& m_root;
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IAudioMix& m_parent;
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std::list<AudioVoice*>::iterator m_parentIt;
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bool m_bound = false;
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void bindVoice(std::list<AudioVoice*>::iterator pIt)
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||||
|
@ -41,7 +42,7 @@ protected:
|
|||
virtual size_t pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo, size_t frames, int16_t* buf)=0;
|
||||
virtual size_t pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo, size_t frames, int32_t* buf)=0;
|
||||
virtual size_t pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo, size_t frames, float* buf)=0;
|
||||
AudioVoice(IAudioHost& parent, IAudioVoiceCallback* cb, bool dynamicRate);
|
||||
AudioVoice(BaseAudioVoiceEngine& root, IAudioMix& parent, IAudioVoiceCallback* cb, bool dynamicRate);
|
||||
|
||||
public:
|
||||
~AudioVoice();
|
||||
|
@ -64,7 +65,7 @@ class AudioVoiceMono : public AudioVoice
|
|||
size_t pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo, size_t frames, float* buf);
|
||||
|
||||
public:
|
||||
AudioVoiceMono(IAudioHost& parent, IAudioVoiceCallback* cb,
|
||||
AudioVoiceMono(BaseAudioVoiceEngine& root, IAudioMix& parent, IAudioVoiceCallback* cb,
|
||||
double sampleRate, bool dynamicRate);
|
||||
void setDefaultMatrixCoefficients();
|
||||
void setMonoMatrixCoefficients(const float coefs[8]);
|
||||
|
@ -83,7 +84,7 @@ class AudioVoiceStereo : public AudioVoice
|
|||
size_t pumpAndMix(const AudioVoiceEngineMixInfo& mixInfo, size_t frames, float* buf);
|
||||
|
||||
public:
|
||||
AudioVoiceStereo(IAudioHost& parent, IAudioVoiceCallback* cb,
|
||||
AudioVoiceStereo(BaseAudioVoiceEngine& root, IAudioMix& parent, IAudioVoiceCallback* cb,
|
||||
double sampleRate, bool dynamicRate);
|
||||
void setDefaultMatrixCoefficients();
|
||||
void setMonoMatrixCoefficients(const float coefs[8]);
|
||||
|
|
|
@ -50,7 +50,7 @@ BaseAudioVoiceEngine::allocateNewMonoVoice(double sampleRate,
|
|||
bool dynamicPitch)
|
||||
{
|
||||
std::unique_ptr<IAudioVoice> ret =
|
||||
std::make_unique<AudioVoiceMono>(*this, cb, sampleRate, dynamicPitch);
|
||||
std::make_unique<AudioVoiceMono>(*this, *this, cb, sampleRate, dynamicPitch);
|
||||
AudioVoiceMono* retMono = static_cast<AudioVoiceMono*>(ret.get());
|
||||
retMono->bindVoice(m_activeVoices.insert(m_activeVoices.end(), retMono));
|
||||
return ret;
|
||||
|
@ -62,7 +62,7 @@ BaseAudioVoiceEngine::allocateNewStereoVoice(double sampleRate,
|
|||
bool dynamicPitch)
|
||||
{
|
||||
std::unique_ptr<IAudioVoice> ret =
|
||||
std::make_unique<AudioVoiceStereo>(*this, cb, sampleRate, dynamicPitch);
|
||||
std::make_unique<AudioVoiceStereo>(*this, *this, cb, sampleRate, dynamicPitch);
|
||||
AudioVoiceStereo* retStereo = static_cast<AudioVoiceStereo*>(ret.get());
|
||||
retStereo->bindVoice(m_activeVoices.insert(m_activeVoices.end(), retStereo));
|
||||
return ret;
|
||||
|
@ -72,7 +72,7 @@ std::unique_ptr<IAudioSubmix>
|
|||
BaseAudioVoiceEngine::allocateNewSubmix(IAudioSubmixCallback* cb)
|
||||
{
|
||||
std::unique_ptr<IAudioSubmix> ret =
|
||||
std::make_unique<AudioSubmix>(*this, cb);
|
||||
std::make_unique<AudioSubmix>(*this, *this, cb);
|
||||
AudioSubmix* retIntern = static_cast<AudioSubmix*>(ret.get());
|
||||
retIntern->bindSubmix(m_activeSubmixes.insert(m_activeSubmixes.end(), retIntern));
|
||||
return ret;
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
#include "boo/audiodev/IAudioVoiceEngine.hpp"
|
||||
#include "AudioVoice.hpp"
|
||||
#include "AudioSubmix.hpp"
|
||||
#include "IAudioHost.hpp"
|
||||
#include "IAudioMix.hpp"
|
||||
|
||||
namespace boo
|
||||
{
|
||||
|
@ -21,15 +21,23 @@ struct AudioVoiceEngineMixInfo
|
|||
};
|
||||
|
||||
/** Base class for managing mixing and sample-rate-conversion amongst active voices */
|
||||
class BaseAudioVoiceEngine : public IAudioVoiceEngine, public IAudioHost
|
||||
class BaseAudioVoiceEngine : public IAudioVoiceEngine, public IAudioMix
|
||||
{
|
||||
protected:
|
||||
friend class AudioVoice;
|
||||
friend class AudioSubmix;
|
||||
friend class AudioVoiceMono;
|
||||
friend class AudioVoiceStereo;
|
||||
AudioVoiceEngineMixInfo m_mixInfo;
|
||||
std::list<AudioVoice*> m_activeVoices;
|
||||
std::list<AudioSubmix*> m_activeSubmixes;
|
||||
|
||||
/* Shared scratch buffers for accumulating audio data for resampling */
|
||||
std::vector<int16_t> m_scratchIn;
|
||||
std::vector<int16_t> m_scratch16;
|
||||
std::vector<int32_t> m_scratch32;
|
||||
std::vector<float> m_scratchFlt;
|
||||
|
||||
void _pumpAndMixVoices(size_t frames, int16_t* dataOut);
|
||||
void _pumpAndMixVoices(size_t frames, int32_t* dataOut);
|
||||
void _pumpAndMixVoices(size_t frames, float* dataOut);
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#ifndef BOO_IAUDIOHOST_HPP
|
||||
#define BOO_IAUDIOHOST_HPP
|
||||
#ifndef BOO_IAUDIOMIX_HPP
|
||||
#define BOO_IAUDIOMIX_HPP
|
||||
|
||||
#include <list>
|
||||
|
||||
|
@ -10,7 +10,7 @@ class AudioVoice;
|
|||
class AudioSubmix;
|
||||
|
||||
/** Entity that mixes audio from several child sources (engine root or submix) */
|
||||
class IAudioHost
|
||||
class IAudioMix
|
||||
{
|
||||
friend class AudioVoice;
|
||||
friend class AudioSubmix;
|
||||
|
@ -22,4 +22,4 @@ public:
|
|||
|
||||
}
|
||||
|
||||
#endif // BOO_IAUDIOHOST_HPP
|
||||
#endif // BOO_IAUDIOMIX_HPP
|
Loading…
Reference in New Issue