mirror of https://github.com/AxioDL/boo.git
HIDParser: Use std::array where applicable
Same thing, but strongly enforces the type of the array. This also allows removing the <type_traits> include, since we can just query the size of the array.
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@ -1,8 +1,8 @@
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#include "boo/inputdev/HIDParser.hpp"
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#include <algorithm>
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#include <array>
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#include <map>
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#include <type_traits>
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#undef min
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#undef max
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@ -13,11 +13,14 @@ namespace boo {
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* http://www.usb.org/developers/hidpage/HID1_11.pdf
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*/
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static const char* UsagePageNames[] = {"Undefined", "Generic Desktop", "Simulation", "VR", "Sport",
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constexpr std::array<const char*, 14> UsagePageNames{
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"Undefined", "Generic Desktop", "Simulation", "VR", "Sport",
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"Game Controls", "Generic Device", "Keyboard", "LEDs", "Button",
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"Ordinal", "Telephony", "Consumer", "Digitizer"};
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"Ordinal", "Telephony", "Consumer", "Digitizer",
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};
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static const char* GenericDesktopUsages[] = {"Undefined",
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constexpr std::array<const char*, 182> GenericDesktopUsages{
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"Undefined",
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"Pointer",
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"Mouse",
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"Reserved",
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@ -198,9 +201,11 @@ static const char* GenericDesktopUsages[] = {"Undefined",
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"System Display External",
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"System Display Both",
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"System Display Dual",
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"System Display Toggle Int/Ext"};
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"System Display Toggle Int/Ext",
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};
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static const char* GameUsages[] = {"Undefined",
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constexpr std::array<const char*, 58> GameUsages{
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"Undefined",
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"3D Game Controller",
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"Pinball Device",
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"Gun Device",
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@ -257,7 +262,8 @@ static const char* GameUsages[] = {"Undefined",
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"Gun Safety",
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"Gemepad Fire/Jump",
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nullptr,
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"Gamepad Trigger"};
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"Gamepad Trigger",
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};
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enum class HIDCollectionType : uint8_t {
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Physical,
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@ -382,21 +388,31 @@ HIDMainItem::HIDMainItem(uint32_t flags, HIDUsagePage usagePage, HIDUsage usage,
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, m_reportSize(reportSize) {}
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const char* HIDMainItem::GetUsagePageName() const {
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if (int(m_usagePage) >= std::extent<decltype(UsagePageNames)>::value)
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const auto index = size_t(m_usagePage);
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if (index >= UsagePageNames.size()) {
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return nullptr;
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return UsagePageNames[int(m_usagePage)];
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}
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return UsagePageNames[index];
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}
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const char* HIDMainItem::GetUsageName() const {
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const auto index = size_t(m_usage);
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switch (m_usagePage) {
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case HIDUsagePage::GenericDesktop:
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if (int(m_usage) >= std::extent<decltype(GenericDesktopUsages)>::value)
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if (index >= GenericDesktopUsages.size()) {
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return nullptr;
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return GenericDesktopUsages[int(m_usage)];
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}
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return GenericDesktopUsages[index];
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case HIDUsagePage::Game:
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if (int(m_usage) >= std::extent<decltype(GameUsages)>::value)
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if (index >= GameUsages.size()) {
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return nullptr;
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return GameUsages[int(m_usage)];
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}
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return GameUsages[index];
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default:
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return nullptr;
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}
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