Add GEqual Z-test option for pipeline backends

This commit is contained in:
Jack Andersen
2017-09-02 19:52:53 -10:00
parent 04ff1692d8
commit 18cbfd2865
5 changed files with 13 additions and 0 deletions

View File

@@ -564,6 +564,9 @@ class D3D11ShaderPipeline : public IShaderPipeline
case ZTest::Greater:
dsDesc.DepthFunc = D3D11_COMPARISON_LESS;
break;
case ZTest::GEqual:
dsDesc.DepthFunc = D3D11_COMPARISON_LESS_EQUAL;
break;
case ZTest::Equal:
dsDesc.DepthFunc = D3D11_COMPARISON_EQUAL;
break;