Work on MSAA support

This commit is contained in:
Jack Andersen
2018-01-06 19:17:14 -10:00
parent db82ba674b
commit 1dc69c3468
12 changed files with 242 additions and 123 deletions

View File

@@ -45,7 +45,7 @@ public:
ObjToken<IShaderPipeline> newShaderPipeline(const char* vertSource, const char* fragSource,
std::vector<uint8_t>* vertBlobOut,
std::vector<uint8_t>* fragBlobOut,
const ObjToken<IVertexFormat>& vtxFmt, unsigned targetSamples,
const ObjToken<IVertexFormat>& vtxFmt,
BlendFactor srcFac, BlendFactor dstFac, Primitive prim,
ZTest depthTest, bool depthWrite, bool colorWrite,
bool alphaWrite, CullMode culling);